Wahoo Studios

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Wahoo Studios, Inc
Private company
IndustryComputer and video game industry
HeadquartersOrem, Utah, US

Wahoo Studios is a computer and video game development company based in Orem, Utah. Founded in 2001, the company largely serves as consultants or on a contract basis working with larger gaming companies such as Electronic Arts and Microsoft. Historically, the development house has mostly been responsible for console games. When developing original titles using internal capital, Wahoo Studios is recognized as NinjaBee. Since the release of the Xbox 360, the developer has supported Xbox Live Arcade with multiple releases, including A Kingdom for Keflings and A World of Keflings.

Events / History[edit]

Wahoo Studios owes its roots to another Utah-based video game developer, Saffire Corporation. As Saffire encountered difficulties in 2001, Steve Taylor, the founder and president of Wahoo Studios, as well as a number of other employees, left to find more stable employment elsewhere.[1]

In 2004 Wahoo Studios introduced the brand name NinjaBee for use in developing self-funded games,[2] reserving the title of Wahoo Studios for projects done on a contractual basis.

In January 2007, Wahoo Studios announced that they were joining the Massively multiplayer online game genre with Saga, an MMORTS, based in a persistent world for the PC.[3] However, in August 2007, they split - Saga Games and Silverlode Interactive finishing development of the game.[4]


Titles released under NinjaBee[edit]


  1. ^ "Wahoo/NinjaBee Culture: Part 1". Lunar's Duality. 2007-05-17.
  2. ^ "Wahoo Studios Official Webpage". Wahoo Studios.
  3. ^ "Wahoo Studios Announces MMORTS". Totalgaming.net. 2007-01-19. |first1= missing |last1= in Authors list (help)
  4. ^ Gamasutra - Saga Splits From Wahoo To Focus On Saga MMO