WarioWare: Twisted!
WarioWare: Twisted! | |
---|---|
Developer(s) | Intelligent Systems Nintendo Software Planning & Development |
Publisher(s) | Nintendo |
Director(s) | Goro Abe |
Producer(s) | Yoshio Sakamoto Ryoichi Kitanishi |
Artist(s) | Ko Takeuchi |
Composer(s) | Kenichi Nishimaki Masanobu Matsunaga Yasuhisa Baba |
Series | WarioWare |
Platform(s) | Game Boy Advance |
Genre(s) | Action, puzzle, Rhythm |
Mode(s) | Single-player |
WarioWare: Twisted!, known in Japan as Mawaru Made in Wario (まわる メイドインワリオ, lit. "Turning Made in Wario"), is a video game for Game Boy Advance by Nintendo. It is the third installment in the WarioWare series. The game is of a variety and puzzle genre. It was released on October 14, 2004 in Japan; on May 19, 2005 in Australia; and on May 23, 2005 in North America. The game was not released in Europe.
In the game, Wario and his friend Dr. Crygor invent a Game Boy Advance that only reacts when tilted around. The game follows the WarioWare formula with a variety of games that lasts for only a few seconds. The cartridge utilizes a gyro sensor and players must spin and twist in order to play the games.
Twisted! was critically acclaimed and has won numerous awards. Reviewers found the gyro sensor to be innovative and adding to the gameplay aspect.
Gameplay
WarioWare: Twisted! follows a similar format to its predecessor, WarioWare, Inc.: Mega Microgames!, in which players must play through a series of "microgames"; short minigames that require the player to understand and clear its objective within a few seconds. Twisted! features unique gameplay thanks to its built-in gyro sensor, which detects the rotation of the handheld system. As such, many of the microgames require the player to physically rotate the system in order to clear. For example, players may have to empty a bin's contents, steer a plane, or guide something through a maze. Microgames become more complex as the game progresses, with later microgames sometimes requiring the player to fully rotate their system.
This game changes the scoring from the other WarioWare titles. Previously, the score was the number of games that were played, but Twisted! only counts the number of games that the player won. The game features items called "souvenirs", which are unlocked after boss stages in story mode. Records, musical instruments, figurines, games, and many quirky items are possible to unlock.
Gyro sensor
The WarioWare: Twisted! cartridge has a built-in gyro sensor and rumble feature (for feedback during rotation). Most of the microgames are played by rotating the entire handheld device. The gyro sensor uses a piezoelectric gyroscope developed by NEC[1] to detect angular movement.
Because the game automatically calibrates the gyro sensor when the game is turned on (and after every "micro-game"), it works with both top-loading slots (like the Game Boy Advance) and bottom-loading slots (like all other models after the original GBA: Game Boy Advance SP, Nintendo DS, Game Boy Micro, and Nintendo DS Lite). The manual states that Twisted! is not compatible with the Game Boy Player;[2] although the game loads as normal, players would have to carry and tilt the connected GameCube console and use its controller for button presses, thus it is simply not practical.
Plot
One day, while Wario was playing with his Game Boy Advance, Wario becomes frustrated with a particularly hard game on it and throws the system at a wall, causing it to bounce back and hit him on the head. After his temporary rage, he notices his GBA is broken. He requests Dr. Crygor's help in mending it. Crygor, however, places it in his new invention, the Gravitator, which spits out dozens of buttonless objects similar in form factor to a Game Boy Advance. It demonstrates that in order to play, the device must be physically moved. Mona and 9-Volt arrive and toy with these new units, enjoying themselves. Wario, taking note of their reaction, decides to take advantage of these motion-sensing abilities as a selling point, and recruits his friends to design microgames based on this concept.
Development
Nintendo programmer Kazuyoshi Osawa took lead of developing the game engine with several members of the original WarioWare staff.[3][4] Intelligent Systems provided half of the work force including several programmers.
European release
This game was originally set to be released in Europe on June 24, 2005.[5] It was later pushed back to February 24, 2006,[6] then to December 8, 2006.[7] Nintendo Europe changed its release date to "TBD" on the company's website.[citation needed] In the January 2008 issue of the Official Nintendo Magazine, in the "Ask Nintendo" section a Nintendo Europe representative stated that the WarioWare: Twisted! delay was because Twisted! was still undergoing the compulsory LGA testing and approval for Europe.[citation needed] There has been no further official information since this statement. PAL region copies of the 2008 Wii game Super Smash Bros. Brawl list the title in the included database of Nintendo games as "Not Released".[citation needed]
Reception
WarioWare: Twisted! currently has an aggregate 87.79% rating on Game Rankings.[8] Craig Harris from IGN channel named Twisted! the No. 1 GBA game of all time, and gave it a rating of 9.5/10.[9]
See also
References
- ^ Ceramic Gyro, NEC-Tokin
- ^ WarioWare: Twisted! manual. Nintendo. p. 4.
THIS GAME PAK WILL ONLY WORK WITH THE GAME BOY ADVANCE OR NINTENDO DS VIDEO GAME SYSTEMS. NOT COMPATIBLE WITH THE GAME BOY PLAYER ACCESSORY.
- ^ "Iwata Asks – Rhythm Heaven". Nintendo. Retrieved July 30, 2009.
- ^ "Kazuyoshi Osawa". MobyGames. Retrieved July 30, 2009.
- ^ "PRESS RELEASE: Wario Becomes Even More Twisted Than Ever Before!". gamesindustry.biz. May 4, 2005. Archived from the original on October 16, 2007. Retrieved April 26, 2015.
- ^ "Early 2006 release dates announced". Nintendo-Europe.com. Nintendo Europe. November 3, 2005.[dead link]
- ^ RawmeatCowboy (October 9, 2006). "Wario Ware Twisted finally makes it to Europe". Go Nintendo. Retrieved April 26, 2015.
- ^ a b WarioWare: Twisted! reviews. Game Rankings. Retrieved August 7, 2006.
- ^ Harris, Craig. "Top 25 Game Boy Advance Games of All Time". IGN. March 25, 2007. Accessed April 11, 2007.