Ed, Edd n Eddy: Jawbreakers!

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Ed, Edd n Eddy: Jawbreakers!
Jawbreakers.jpg
North American box art
Developer(s) Climax Group
BAM! Entertainment
Publisher(s) Cartoon Network Interactive
Platform(s) Game Boy Advance
Release date(s)
  • NA/EU September 15, 2003
Genre(s) Platform
Mode(s) Single-player
Media/distribution Cartridge

Ed, Edd n Eddy: Jawbreakers is a video game released on September 15, 2003, by Cartoon Network Interactive, based on the popular television cartoon Ed, Edd n Eddy for the Game Boy Advance. It was developed by Climax Group and BAM! Entertainment. The game mirrors Ed, Edd, and Eddy's television quest to make money to buy jawbreakers.[1]

Contents

Gameplay [edit]

The object of the game is to help these resourceful preadolescents win a contest whose grand prize is a lifetime supply of jawbreakers. Throughout the game, Ed, Edd, and Eddy will tap into their unique brand of resourcefulness as they earn money, solve physical puzzles, interact with their pals from the cul-de-sac, and find hidden goodies. Ed can headbutt things; Edd (Double D) can use a slingshot or a wrench and use switches that do different things; and Eddy can use the hypnotizing wheel or the jetpack. The players will control one Ed at a time, each with his own unique strength and weakness, and may dynamically cycle through the three main characters. Players will explore 12 levels, each offering a short animated cut-scene at the beginning and end.

Reception [edit]

The game was not received well among critics who reviewed it. The game, as IGN's Craig Harris states, has no tutorial and thrusts the player into the action horribly. Other complaints include no indication of how long or short a level is, coupled with the time limit on each level. Harris also says that the timing for the game was bad, as the game's blueprints are based on The Lost Vikings, which was shipped as a Game Boy Advance conversion only a week before Jawbreakers!'s release.[2]

See also [edit]

References [edit]