Ed, Edd n Eddy: Jawbreakers!

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Ed, Edd n Eddy: Jawbreakers!
Jawbreakers.jpg
North American box art
Developer(s) Climax Group
BAM! Entertainment
Publisher(s) Cartoon Network Interactive
Warner Bros. Interactive Entertainment
Platform(s) Game Boy Advance
Release date(s)
    Genre(s) Platform
    Mode(s) Single-player
    Distribution Cartridge

    Ed, Edd n Eddy: Jawbreakers is a video game released on March 25, 2003, by Cartoon Network Interactive and Warner Bros. Interactive Entertainment, based on the popular television cartoon Ed, Edd n Eddy for the Game Boy Advance. It was developed by Climax Group and BAM! Entertainment. The game mirrors Ed, Edd (Double Dee), and Eddy's television quest to make money to buy jawbreakers.[1]

    Gameplay[edit]

    The Eds must collect raffle tickets to win a contest whose grand prize is a lifetime supply of ever-lasting jawbreakers. Throughout the game, Ed, Double Dee, and Eddy will tap into their unique brand of resourcefulness as they earn money, solve physical puzzles, interact with their pals from the cul-de-sac, and find hidden goodies. Ed can headbutt things; Double Dee can use a slingshot or a wrench and use switches that do different things; and Eddy can use the hypnotizing wheel or the jetpack. The players will control one Ed at a time, each with his own unique strength and weakness, and may dynamically cycle through the three main characters. Players will explore 12 levels, each offering a short animated cut-scene at the beginning and end.

    Reception[edit]

    The game received negative reviews among critics who reviewed it. IGN's Craig Harris criticized the game's lack of a tutorial. Other complaints include no indication of how long or short a level is, coupled with the time limit on each level. Harris also says that the timing for the game was bad, as the game's blueprints are based on The Lost Vikings, which was shipped as a Game Boy Advance conversion only a week before Jawbreakers!'s release.[2]

    See also[edit]

    References[edit]