James Wyatt (game designer)

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James Wyatt
James Wyatt at Gen Con on August 18, 2007
Born James Wyatt
Occupation Game designer
Nationality United States
Genres Role-playing games

James Wyatt (ca. 1968/1969[1]) is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed several award-winning supplements and adventures for the Dungeons & Dragons (D&D) roleplaying game. He is the author of several sci-fi and fantasy novels, including a few Forgotten Realms books, and the 4th edition Dungeon Master's Guide.


Wyatt grew up in Ithaca, NY where he attended Ithaca High School, graduating in 1986.[1] He had been playing role-playing games since the late 1970s, beginning with the first Basic D&D set: "I remember pretending to be a wizard in my backyard before I picked up the basic set... I used the monster statistics in the D&D books to give us wizards something to fight in our primitive backyard live-action roleplaying game."[2] After high-school he attended Oberlin in Ohio as a religion major and graduated in 1990.[1][2] He went on to receive a Master of Divinity from Union Theological Seminary in New York City, in 1993.[1][2] He married his wife, Amy, soon after.[1] In 1994 Wyatt began his working career as the minister of two small United Methodist churches in southeastern Ohio.[1][2]

While working as a minister Wyatt began writing in his spare time for Dragon magazine, starting with material for TSR's Masque of the Red Death setting. By 1996, Wyatt decided to change his career path: "While I was in the ministry, I started submitting adventures to Dungeon magazine... I found that my D&D work was a source of freedom and energy when ministry was more life-draining for me. When I started getting adventures and articles accepted, it was so exciting that it became clear that D&D would never again be just a hobby for me."[2] The same year he moved to Wisconsin in hopes of getting a full-time job at TSR, which did not immediately work out, but he kept writing material as a freelance author.[2] Wyatt produced work for roleplaying games such as West End's Hercules and Xena, although he felt that "D&D has always been my one true love in the gaming world... despite junior high flings with other game systems."[2] He continued to have material published in Dragon and Dungeon.

In 1998 he moved to Berkley California, and in 2000 to the Seattle/Tacoma area of Washington state.[1] Wizards of the Coast ultimately hired him in January 2000 to work on the D&D game full-time; his first assignment was Monstrous Compendium: Monsters of Faerûn, of which he wrote two-thirds.[2] His other early works for Wizards of the Coast included The Speaker in Dreams (a core adventure on the original Adventure Path, following The Sunless Citadel and The Forge of Fury), Defenders of the Faith, the monsters chapter in the Forgotten Realms Campaign Setting, and numerous articles in Dragon and Dungeon.[2] He was one of the designers of the Eberron Campaign Setting, and he wrote City of the Spider Queen and Oriental Adventures, and co-authored numerous roleplaying game products, including Magic of Incarnum, Sharn: City of Towers, Draconomicon, The Book of Dragons, and Book of Exalted Deeds.[3]

He wrote the D&D novels In the Claws of the Tiger (2006), Storm Dragon (2007), Dragon Forge (2008), Dragon War (2009), and Oath of Vigilance (2011).


Wyatt received Origins Awards in 2003 for City of the Spider Queen and in 2005 for the Eberron Campaign Setting, which he co-authored with Bill Slavicsek and Keith Baker. His other notable works include Oriental Adventures (for which he won an ENnie Award in 2002), Draconomicon, the Draconic Prophecies series, and Magic of Incarnum.


  1. ^ a b c d e f g The Bulletin: Ithaca High School 20th Reunion 1986/2006. July 1, 2006. Pg. 29. Archive copy at Scribd.
  2. ^ a b c d e f g h i Ryan, Michael G. (March 2001). "Profiles: James Wyatt". Dragon (Renton, Washington: Wizards of the Coast) (#281): 12, 14. 
  3. ^ "James Wyatt". Archived from the original on Feb 24, 2009. 

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