NASCAR: Dirt to Daytona
| NASCAR: Dirt to Daytona | |
|---|---|
![]() PlayStation 2 cover art |
|
| Developer(s) | Monster Games |
| Publisher(s) | Infogrames |
| Platform(s) | PlayStation 2, GameCube |
| Release date(s) | PlayStation 2
|
| Genre(s) | Sim racing |
| Mode(s) | Single-player, multiplayer |
| Rating(s) |
|
NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and Nintendo GameCube. It is the latest in the NASCAR Heat series[1] and the last of the NASCAR-licensed games to be published before EA won exclusive rights to the license.
Contents |
[edit] Racing Classes
This was one of the first video games that allowed a player to participate in racing series' other than the Winston Cup Series. Those divisions are the NASCAR Weekly Racing Series (Dirt), The NASCAR Featherlite Modified Series (Now The Whelen Modified Tour), The Craftsman Truck Racing Series (The Camping World Truck Series), and the NASCAR Winston Cup Series (The Sprint Cup Series).[1]
[edit] Gameplay
In the Career mode, players have to start out in a Dirt racing series and work their way through the ranks of NASCAR to Winston Cup. In free race mode players can race in any four divisions that they please. While the game incorporates actual drivers, fantasy drivers are also used in every division to make up for drivers not featured in-game. The mechanisms for career mode were later adopted, albeit in a modified form (Featherlite, Craftsman, Nationwide, and Nextel Cup), into a new gameplay mode named "Fight to the Top" in the EA Sports video game NASCAR 2005: Chase for the Cup.
[edit] Bugs/Issues
The game has mainly few bugs but there is some. Like for these for example: 1: Mankato Raceway opening on pit road 2: Richmond International Raceway fall in trap 3: Horn Motar which done correctly makes your car fly at 509 mph. [first done in mid 2005] 4: Finding your top speed. [To find your top speed on that track you go on top of another car which is known "Raping the car"] 5: Lack of Drivers 6: Lack of AI difficulty from 1-3 and too hard from 4-5. 7: Easy AI Spin out 8: Kansas and Las Vegas hard AI on AI difficulty 3. 9: Big Jump at Infineon [it's fun but its not necessary] That is all the bugs or issues that people may have dealt with.
[edit] References
[edit] External links
|
||||||||||||||
| This stock car racing video game article is a stub. You can help Wikipedia by expanding it. |
