NASCAR: Dirt to Daytona
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| NASCAR: Dirt to Daytona | |
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![]() PlayStation 2 cover art |
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| Developer(s) | Monster Games |
| Publisher(s) | Infogrames |
| Platform(s) | PlayStation 2, GameCube |
| Release date(s) | PlayStation 2 NA November 11, 2002 GameCube NA November 27, 2002 |
| Genre(s) | Sim racing |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | ESRB: E |
NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and Nintendo GameCube. It is the latest in the NASCAR Heat series[1] and the last of the NASCAR-licensed games to be published before EA won exclusive rights to the license.
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[edit] Racing Classes
This was one of the first video games that allowed a player to participate in racing series' other than the Winston Cup Series. Those divisions are the NASCAR Weekly Racing Series (Dirt), The NASCAR Featherlite Modified Series (Now The Whelen Modified Series), The Craftsman Truck Racing Series (The Camping World Truck Series), and the NASCAR Winston Cup Series (The Sprint Cup Series).[1]
[edit] Gameplay
In the Career mode, players have to start out in a Dirt racing series and work their way through the ranks of NASCAR to Winston Cup. In free race mode players can race in any four divisions that they please. While the game incorporates actual drivers like Dale Jr., fantasy drivers are also used in every division to make up for drivers not featured in-game. The mechanisms for career mode were later adopted, albeit in a modified form (Featherlite, Craftsman, Busch, and Nextel Cup), into a new gameplay mode dubbed Fight to the Top in the EA Sports game NASCAR 2005: Chase for the Cup.
[edit] References
[edit] External links
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