Pain (video game)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Pain
Pain ps store logo.png
Developer(s) Idol Minds
Publisher(s) Sony Computer Entertainment
Engine Havok (Physics Engine)
Version 7.60
Platform(s) PlayStation 3
Release date(s) Download[1][2]
  • NA November 29, 2007
  • EU March 20, 2008
Blu-ray Disc[3]
  • EU June 24, 2009
  • AUS June 25, 2009
  • UK June 26, 2009
Genre(s) Action
Mode(s) Single-player, multiplayer
Rating(s)
Media/distribution Digital Download, Blu-ray Disc

Pain is a 2007 video game for the PlayStation 3, developed by games studio Idol Minds. It was originally released as a downloadable title available from the PlayStation Store and was first released in North America on November 29, 2007 and in Europe on March 20, 2008 and became the most popular downloadable game on the PlayStation Store.[4] In June 2009, SCEE announced that the game was to be released on Blu-ray Disc. It was launched in Europe on June 24, 2009, in Australia on June 25, 2009 and in the UK on June 26, 2009. The Blu-ray version includes the original game as well as several other levels and features released as downloadable content for the PSN version.[3] It is now available in a collection which is available to download from the PlayStation Store called the 3D Collection.

Contents

[edit] Gameplay

Pain is a video game in which players attempt to damage the ragdoll character they play and the environment as much as possible by flinging them from a rubber-band slingshot, using the Havok physics engine. The characters all have distinctive poses and phrases, can move by "ooching," and can grab things to throw or hang from. Replay videos can be watched, and can be edited and uploaded to YouTube or the PlayStation 3's hard disc drive.[5]

[edit] Characters

The playable characters are

[edit] Levels

The game download includes only the original environment, Downtown, which is a sandbox level with 3 unlockable environments. Downtown also offers the modes Fun With Explosives, Spank The Monkey, Mime Toss, and Bowling. On November 24, 2010, Idol Minds provided long-time fans with a free environment called Hurt Falls, sponsored by AXE deodorant. It includes the mode Fun With Explosives.

The following DLC levels may be purchased:

Abusement Park, with one unlockable environment, and modes Fun With Explosives, Clown Toss, Hot N Cold, and Trauma.

Sore Spots, broken down into two environments, Morningwood High School and Area 69, each with one unlockable environment, and modes Fun With Explosives, PAINalympics, and Mad Science!

Touchmounds Movie Studio, with one unlockable environment, and modes Fun With Explosives, Cratetastic, and Bowling.

Stiffstonian Museum, with one unlockable environment, and modes Fun With Explosives, Spank the Monkey, and Bowling.

Alpine Ski Area, with the mode Fun With Explosives.

Two PAIN pinball machines are also available for download, which have elements of Abusement Park and Area 69.

[edit] Theme song

The Pain theme song was made by Chuck Carr, and is downloadable through the PlayStation Store.

[edit] PAINlabs

PAINLabs are small levels, one of which takes the place of the last one released every Thursday. Some levels are just a place, like a village, with random people, while others are made of one main thing. For example, fan tube that blows you higher, or sticky conveyor belt that drives you to explosives.

There is one thing common with all PAINlabs, is that separately from normal levels, like downtown or gym, the space in it is endless, and so is the camera movement. When you reach the end of the map, there's an infinite purple-orange layer of nothing.

[edit] Reviews

The game has received mixed reviews and has an aggregate score of 71% on Metacritic.[6] GameSpot gave the game a 7.5/10, praising the game for its "great use of Havok physics engine" and "smartly sophomoric sense of humor," but criticized it for having just one level.[7] IGN gave the game a 6.8/10 commenting that "One level, two characters, no online multiplayer and no way to share crazy clips sucks. However, there are a ton of trophies to unlock."[8]

Since the time of these reviews, several levels, online multiplayer, and new playable characters have been added.

As of October 26, 2010 a new patch was released for Move capabilities.

[edit] See also

[edit] References

[edit] External links

Personal tools
Namespaces

Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages