TripleA
screenshots with battle Odds Calculator |
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| Original author(s) | Sean Bridges |
|---|---|
| Developer(s) | Kevin Comcowich (ComradeKev), Mark Christopher Duncan (Veqryn), Wisconsin |
| Initial release | October 1, 2001 |
| Stable release | 1.3.2.2 / July 9, 2011 |
| Written in | Java |
| Operating system | anything that use Java, including Microsoft Windows, GNU/Linux, and Mac OS X, etc |
| Size | 79.9 MB |
| Available in | english |
| Type | turn based strategy game |
| License | GNU General Public License |
| Website | triplea.sourceforge.net |
TripleA is a free (under GPL) turn based strategy game based on Axis & Allies board game. A wide variety of map scenarios have been developed for TripleA [1](World War II, Punic Wars, Napoleonic wars, etc.)[2][3] with a variety of rules, units[4] and many options (such as "low luck" which reduces the number of dice rolled making game depend more on strategy).[5]
TripleA is programed in Java and can run on any platform that supports Java (including Microsoft Windows, GNU/Linux, and Mac OS X).[6]
For live Multi-player games, the community maintains two lobbies for the most current Stable and Unstable versions.[7] It is easy to find opponents online due to the popularity of the game: 10.000 downloads every month.[8] TripleA also features a Play by Mail mode and an AI.[7] for single player mode.
[edit] See also
- Some TripleA map scenarios are based on the Axis & Allies board game.
- Axis & Allies Iron Blitz, MicroProse 1998 version of the game.
- TripleA has been compared to Risk[2][9]