TripleA

From Wikipedia, the free encyclopedia
Jump to: navigation, search
For other uses, see AAA.
TripleA
Triplea icon.png
TripleA WWII Classic screenshot.jpg
screenshots with battle Odds Calculator
Original author(s) Sean Bridges
Developer(s) Kevin Comcowich (ComradeKev), Mark Christopher Duncan (Veqryn), Wisconsin
Initial release October 1, 2001;
13 years ago
 (2001-10-01)
Stable release 1.8.0.3 / March 22, 2014;
8 months ago
 (2014-03-22)
Written in Java
Operating system anything that uses Java, including Microsoft Windows, GNU/Linux, and Mac OS X, etc
Size 344.8 MB
Available in English
Type turn based strategy game
License GNU General Public License
Website triplea.sourceforge.net
One of several TripleA maps

TripleA is a free (under GPL) turn based strategy game based on Axis & Allies board game. A wide variety of map scenarios have been developed for TripleA [1](World War II, Punic Wars, Napoleonic wars, etc.)[2][3] with a variety of rules, units[4] and many options (such as "low luck" which reduces the number of dice rolled making game depend more on strategy).[5]

TripleA is programed in Java and can run on any platform that supports Java (including Microsoft Windows, GNU/Linux, and Mac OS X).[6]

For live Multi-player games, the community maintains two lobbies for the most current Stable and Unstable versions.[7] It is easy to find opponents online due to the popularity of the game: 10.000 downloads every month.[8] TripleA also features a Play by Email mode and several AIs.[7] for single player mode.

Some TripleA designer also worked on FreeCol, and Open General.

See also[edit]

References[edit]

External links[edit]