Blockade (video game): Difference between revisions
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{{Infobox VG |
{{Infobox VG |
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|title=Blockade |
|title=Blockade |
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|image=<!-- Deleted image removed: [[Image:Blockade arcade.png|225 px]] --> |
|image=<!-- Deleted image removed: [[Image:Blockade arcade.png|225 px]] --> |
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|caption=Screenshot of Blockade |
|caption=Screenshot of Blockade |
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|developer = [[ |
|developer = [[UPL]] |
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|publisher = [[Gremlin Industries|Gremlin]] |
|publisher = [[Sega]]-[[Gremlin Industries|Gremlin]] |
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|distributor= |
|distributor= |
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|designer= |
|designer= |
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|display=[[Raster graphics|Raster]], 256 x 224 pixels, 2 colors |
|display=[[Raster graphics|Raster]], 256 x 224 pixels, 2 colors |
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'''''Blockade''''' is |
'''''Blockade''''' is an [[Arcade game|arcade]] [[List of maze video games|maze game]] developed by [[UPL]]<ref name="KLOV">{{KLOV game|7160|Blockade}}</ref> and published by [[Sega]]-[[Gremlin Industries|Gremlin]] in [[1976 in video gaming|1976]].<ref name="DeMaria">{{cite web|title=High score!: the illustrated history of electronic games|author=Rusel DeMaria & Johnny L. Wilson|edition=2publisher=[[McGraw-Hill Professional]]|year=2003|isbn=0072231726|page=24|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC&pg=PA24|accessdate=2011-04-07}}</ref> Using four [[D-pad|directional buttons]], each player moves their character around leaving a solid line behind them, turning at 90 degree angles. To win, a player must last longer than the opponent before hitting something, with the first person to hit something losing. The game ends after one player gains six wins.<ref name="KLOV"/> |
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==Legacy== |
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This type of game became popular later on as ''[[Snake (video game)|Snake]]''. |
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''Blockade'' was a success and helped popularize the maze game genre,<ref name="DeMaria"/> in turn inspiring similar Blockade-style games, such as [[Midway]]'s arcade game ''Checkmate'' in 1977,<ref>{{cite web|title=High score!: the illustrated history of electronic games|author=Rusel DeMaria & Johnny L. Wilson|edition=2publisher=[[McGraw-Hill Professional]]|year=2003|isbn=0072231726|pages=24|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC&pg=PA24|accessdate=2011-04-07}}</ref> [[Atari]]'s ''[[Surround (video game)|Surround]]'' in 1978,<ref name="KLOV"/> the 1978 [[TRS-80]] computer game ''Worm'',<ref name="Goggin"/> and the [[Light Cycle]]s in 1982's ''[[Tron (film)|Tron]]'' film<ref>{{allgame|9654|Blockade}}</ref> and its [[Tron (video game)|video game version]].<ref name="KLOV"/> This type of game became more popular on [[mobile phone]]s later on as ''[[Snake (video game)|Snake]]'' in 1997.<ref name="Goggin">{{citation|title=Global Mobile Media|author=Gerard Goggin|publisher=[[Taylor & Francis]]|year=2010|isbn=0415469171|page=101|url=http://books.google.co.uk/books?id=cellOt5myTsC&pg=PA101|accessdate=2011-04-07}}</ref> |
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== See also == |
== See also == |
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* [[Snake (video game)]] |
* [[Snake (video game)]] |
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* [[Surround (video game)]] |
* [[Surround (video game)]] |
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== References == |
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{{reflist}} |
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== External links == |
== External links == |
Revision as of 15:58, 7 April 2011
Blockade | |
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Developer(s) | UPL |
Publisher(s) | Sega-Gremlin |
Platform(s) | Arcade Game |
Release | 1976 (Arcade) |
Genre(s) | Maze |
Mode(s) | 2-player |
Blockade is an arcade maze game developed by UPL[1] and published by Sega-Gremlin in 1976.[2] Using four directional buttons, each player moves their character around leaving a solid line behind them, turning at 90 degree angles. To win, a player must last longer than the opponent before hitting something, with the first person to hit something losing. The game ends after one player gains six wins.[1]
Legacy
Blockade was a success and helped popularize the maze game genre,[2] in turn inspiring similar Blockade-style games, such as Midway's arcade game Checkmate in 1977,[3] Atari's Surround in 1978,[1] the 1978 TRS-80 computer game Worm,[4] and the Light Cycles in 1982's Tron film[5] and its video game version.[1] This type of game became more popular on mobile phones later on as Snake in 1997.[4]
See also
References
- ^ a b c d Blockade at the Killer List of Videogames
- ^ a b Rusel DeMaria & Johnny L. Wilson (2003). "High score!: the illustrated history of electronic games" (2publisher=McGraw-Hill Professional ed.). p. 24. ISBN 0072231726. Retrieved 2011-04-07.
- ^ Rusel DeMaria & Johnny L. Wilson (2003). "High score!: the illustrated history of electronic games" (2publisher=McGraw-Hill Professional ed.). p. 24. ISBN 0072231726. Retrieved 2011-04-07.
- ^ a b Gerard Goggin (2010), Global Mobile Media, Taylor & Francis, p. 101, ISBN 0415469171, retrieved 2011-04-07
- ^ Template:Allgame
External links
- Blockade on MAWS