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| genre = [[Open World]] [[Platformer]]
| genre = [[Open World]] [[Platformer]]
| modes = [[Single-player]], [[multiplayer]]
| modes = [[Single-player]], [[multiplayer]]
| caption = Promotional Artwork depicting [[Mario]] and [[Bowser Jr.]](both left) facing Fury [[Bowser (character)|Bowser]] (center)
| caption = Promotional Artwork depicting [[Mario]] and [[Bowser Jr.]] (both left) facing Fury [[Bowser (character)|Bowser]] (center)
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Revision as of 21:07, 30 March 2021

Bowser's Fury
File:SuperMario3DWorld BowersFury BowsersFury Intro BG.jpg
Promotional Artwork depicting Mario and Bowser Jr. (both left) facing Fury Bowser (center)
Developer(s)Nintendo[a]
Publisher(s)Nintendo
Composer(s)
  • Daisuke Matsuoka
  • James Phillipsen
SeriesSuper Mario
Platform(s)Nintendo Switch
ReleaseFebruary 12, 2021 (2021-02-12)
Genre(s)Open World Platformer
Mode(s)Single-player, multiplayer

Bowser's Fury[b] is a 2021 open world platform game bundled in with the Nintendo Switch release of Super Mario 3D World. The player controls Mario through a 3D open world to complete challenges and collect "Cat Shines" to dispel a black sludge from Lake Lapcat and free Bowser from its control. At irregular intervals, Bowser turns the world into apocalyptic night to rain fire on Mario and alter the environment. Its gameplay is based on 3D World, as Bowser's Fury was released as a part of it, while also adopting elements introduced in Super Mario Odyssey.[4] The bundled release was the best selling video game of February 2021.

Gameplay

Bowser's Fury is an open world platform game in which the player, as Mario, completes challenges, collecting "Cat Shines" tokens to free Bowser and Lake Lapcat from the controlling black sludge. Its core gameplay is similar to that of the 2013 platform game Super Mario 3D World, which Bowser's Fury was released as a part of. The player character Mario jumps between platforms and obstacles in a 3D world. Each area of the world features a new gameplay twist. Mario collects bodysuit power ups that grant him special abilities, such as throwing fireballs, a boomerang, or a spinning raccoon tail.[5] In each area of Bowser's Fury, Mario collects Cat Shines by completing challenges less than 10 minutes in length,[6] such as traversing platforms or collecting shard fragments of a Shine.[7] There are 100 Shines to collect in the game,[8] and each self-contained area has five, displayed in a lighthouse. After collecting a Shine, the game reconfigures the area's environment to set up the next Shine's challenge. As the player progresses through the game, more areas open to the player. Mario rides the dinosaur Plessie to navigate between each island area of the archipelago.[5] and to reach Shine challenges throughout the lake's waters, outside of the island areas.[7] Unlike other Mario games, all areas of Bowser's Fury are openly accessible without use of a hub world[6]—traditional Mario levels connected without loading screens or boundaries.[9] And unlike Super Mario 3D World, the player has full, unfixed camera control in Bowser's Fury[5] and is not restricted to a number of player "lives"—instead, when Mario dies, the player loses coins from their total.[10]

Every few minutes, Bowser's fury transforms the world into apocalyptic night, raining fire near the player. The Godzilla-esque fury event can interrupt the player's activity but also gives new gameplay opportunities, such as new platforms in the sky and the ability to bait Bowser's fiery breath to destroy otherwise indestructible obstacles. The player can end the storm by collecting a Shine, activating a lighthouse to pierce the darkness.[5] Alternatively, the player can wait out the event or, with enough Shines, choose to directly confront Bowser in a kaiju battle set in a reduced scale Lake Lapcat.[11] After the fury, Bowser returns to the sludge and slowly begins to rise, indicating the timing of the next fury event,[5] as the fury event does not occur on a predictable interval.[6] Mario is joined by Bowser Jr., whom the player can direct to interact with wall markings and, optionally, can be configured to assist the player in attacking enemies and collecting coins.[5] Alternatively, a second player can control Bowser Jr., with the same limited ability set. Bowser Jr. also stores power-ups such that the player can swap between the item abilities as needed.[10]

The basic game lasts about four hours for an average player, with an additional four hours of gameplay for players interested in completing all collectibles.[7] Visually, the game displays at a reduced framerate when played in handheld mode, with drops in framerate during chaotic on-screen action.[8]

Plot

Mario discovers a mysterious black sludge pool in the Mushroom Kingdom. After being absorbed by the sludge, Mario finds himself in an archipelago of cat-themed islands called Lake Lapcat that have become overrun with black sludge. Upon his arrival, Mario learns from Bowser Jr. that Bowser has become corrupted by the sludge and grown to colossal size, now known as Fury Bowser. Mario and Bowser Jr. reluctantly team up in order to change Bowser back to normal. The two travel across Lake Lapcat in order obtain Cat Shines, while occasionally being attacked by Fury Bowser. After obtaining a certain number of Cat Shines, Mario gains access to the Giga Bell, a variation of the Super Bell which grows Cat Mario to colossal size. After using the Giga Bell a certain number of times, Mario defeats Fury Bowser and Bowser is returned to normal. Afterwards, Bowser Jr. breaks off his alliance with Mario, which Mario shrugs off.

Development

Nintendo EPD 8 developed the game. It was released on February 12, 2021, for the Nintendo Switch.[8] Eurogamer noted the influence of Super Mario Sunshine on Bowser's Fury, from its scrappy approach to new concepts to its use of Bowser Jr. and debt to "Shadow Mario" challenges.[8] GameSpot described the concept of Bowser's Fury as having put elements of Super Mario 3D World into the structure of Super Mario Odyssey.[10]

Reception

Super Mario 3D World + Bowser’s Fury was the best selling game for February 2021 in the United States, even before counting Nintendo's digital sales, which are unreported.[12]

Reviewers noted the game's "experimental" nature, both in its inventive approach to the series' first fully open world,[8][11] foretelling future Mario games,[9] and its lack of technical polish relative to the series' standards,[8][10] exemplified by its noticeable drops in framerate[8][9] and unperfected ideas.[10] The game's foray into a fully open world challenged the Mario tradition of leisurely, "meticulously designed obstacle courses", wrote Polygon, and instead presented as an improvisational rumpus room filled with colorful distractions, messy and warm.[11] On the technical end, the game's framerate drops made Kotaku's reviewer want for more powerful hardware.[9]

Some reviewers became annoyed by the fury event's frequent interruptions,[5] especially towards the end of the game,[10] but others felt an adrenaline rush at the event's added challenge and unpredictability.[6][11] After a few hours, Ars Technica found the game repetitive and sparse, returning to the same areas for some challenges with only minor novelty.[7] GameSpot too acknowledged a number of uninspired repeat challenges, exacerbated by the fury event's intrusion while pursuing some of the harder Shine tokens.[10] Polygon appreciated the fury countdown's visibility, likened to the Mario level timers of prior games.[11]

Notes

  1. ^ Bowser's Fury was co-developed with 1-UP Studio and Nintendo Software Technology.[1][2][3]
  2. ^ Released in Japan as Fury World (フューリーワールド, Fyūrī Wārudo).

References

  1. ^ Official credits.
  2. ^ Showecker, James. "James Showecker on LinkedIn: Super Mario 3D World for Wii U - ..." LinkedIn. LinkedIn. Retrieved March 27, 2021.
  3. ^ "Projects". 1-UP Studio Inc. (in Japanese). 1-UP Studio Inc. Retrieved March 27, 2021.
  4. ^ Loveridge, Sam (January 27, 2021). "Bowser's Fury is Super Mario Odyssey with the cat madness of 3D World". GamesRadar+. Future US Inc. Retrieved March 27, 2021.
  5. ^ a b c d e f g Shea, Cam (February 10, 2021). "Super Mario 3D World + Bowser's Fury Review". IGN. Retrieved March 14, 2021.
  6. ^ a b c d Lee, Julia (January 27, 2021). "Bowser's Fury is the most chaotic Mario game I've ever played". Polygon. Retrieved March 14, 2021.
  7. ^ a b c d Orland, Kyle (February 10, 2021). "Super Mario 3D World + Bowser's Fury review: Everything old is new again". Ars Technica. Retrieved February 17, 2021.
  8. ^ a b c d e f g Robinson, Martin (February 10, 2021). "Super Mario 3D World + Bowser's Fury review - Mario at its most madcap and inventive". Eurogamer. Retrieved March 14, 2021.
  9. ^ a b c d Walker, Ian (February 10, 2021). "Super Mario 3D World + Bowser's Fury: The Kotaku Review". Kotaku. Retrieved March 14, 2021.
  10. ^ a b c d e f g Watts, Steve (February 10, 2021). "Super Mario 3D World + Bowser's Fury Review - Switch Release Reinvigorates A Classic". GameSpot. Retrieved March 15, 2021.
  11. ^ a b c d e Plante, Chris (February 10, 2021). "Super Mario 3D World + Bowser's Fury is a fantastic double feature". Polygon. Retrieved March 14, 2021.
  12. ^ Grubb, Jeff (March 12, 2021). "February 2021 NPD: Super Mario 3D World + Bowser's Fury tops the charts". VentureBeat. Retrieved March 14, 2021.

Further reading