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online free-to-play survival shooter game set in [[post-apocalyptic]] [[Norway]]. The goal is to stay alive and upgrade an abandoned shelter that will protect the player against the harsh environment. Players also called Outlanders have to seek resources and better equipment during Encounters with other players. Every Encounter has a map which shows players all the exit points, as well as some POIs (Points of Interest) like a radio tower, transformer station, some hideouts, outposts, houses. etc. The POIs can offer valuable resources to help players upgrade their Shelter and get it to the max level. Doing that will generate more materials and food to use as well as reducing the crafting time for weapons and consumables.
online free-to-play survival shooter game set in [[post-apocalyptic]] [[Norway]]. The goal is to stay alive and upgrade an abandoned shelter that will protect the player against the harsh environment. Players also called Outlanders have to seek resources and better equipment during Encounters with other players. Every Encounter has a map which shows players all the exit points, as well as some POIs (Points of Interest) like a radio tower, transformer station, some hideouts, outposts, houses. etc. The POIs can offer valuable resources to help players upgrade their Shelter and get it to the max level. Doing that will generate more materials and food to use as well as reducing the crafting time for weapons and consumables.


An important aspect of any Encounter is the Air Drop. It's a crate containing valuable loot such as weapons, blueprints, resources, weapon skins, and even a few Crowns (in-game currency) wich is dropped by a biplane and signals that radiation will start apearing soon. The map shows the general location where the Air Drop is supposed to happen but there are options to change the location by using the Comm Station. It happens at a predetermined time, so there's nothing the players need to do to trigger it. When a player decides to go for the Air Drop, their location will be revealed on the map to enemy Outlanders as soon as they pick it up. The Comm Station can also be used to buff or debuff the Air Drop. For example, it can be buffed by adding extra loot and resources, or debuffed by making it radioactive. That means the player that touches the Air Drop will be poisoned by radiation and will have little time to make it out alive.
An important aspect of any Encounter is the Air Drop. It's a crate containing valuable loot such as weapons, blueprints, resources, weapon skins, and even a few Crowns (in-game currency) wich is dropped by a [[biplane]] and signals that radiation will start apearing very soon. The map shows the general location where the Air Drop is supposed to happen but there are options to change the location by using the Comm Station. It happens at a predetermined time, so there's nothing the players need to do to trigger it. When a player decides to go for the Air Drop, their location will be revealed on the map to enemy Outlanders as soon as they pick it up. The Comm Station can also be used to buff or debuff the Air Drop. For example, it can be buffed by adding extra loot and resources, or debuffed by making it radioactive. That means the player that touches the Air Drop will be poisoned by [[radiation]] and will have little time to make it out alive.


In every Encounter, a radiation cloud sweeps the area after a certain amount of time, so players have to be quick and evacuate before they die from radiation,but if the player has a special consumable called [[iodine]] they can stay more time because of the protection given by it.
In every Encounter, a radiation cloud sweeps the area after a certain amount of time, so players have to be quick and evacuate before they die from radiation,but if the player has a special consumable called [[iodine]] they can stay more time because of the protection given by it.
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Most weapons have a selective fire feature even if in real life they don't feature it,like the [[m3 submachine gun]] in the game,weapons that don't have the feature usally are [[bolt action]] and [[semi-automatic]] only weapons such as the [[mosin nagant]] or M21 rifle
Most weapons have a selective fire feature even if in real life they don't feature it,like the [[m3 submachine gun]] in the game,weapons that don't have the feature usally are [[bolt action]] and [[semi-automatic]] only weapons such as the [[mosin nagant]] or M21 rifle

The player can edit his loadout with weapons crafted by him using parts found on loot,materials if the player has the weapon plan or use one found in an encounter,there are four spaces for weapons,two primary weapons and two secondary,it is often recomended to bring only one weapon due to the fact that bringing multiple weapons and dying can expensive for the player most of the times.


=== Other modes ===
=== Other modes ===

Revision as of 11:57, 18 October 2021

Vigor
Developer(s)Bohemia Interactive
Publisher(s)Bohemia Interactive
EngineUnreal Engine 4
Platform(s)PlayStation 4
PlayStation 5
Nintendo Switch
Xbox One
Xbox Series X and Series S
ReleaseXbox One
August 19 2019
Nintendo Switch
July 8 2020
PlayStation 4
December 9 2020
PlayStation 5
December 9 2020
Genre(s)Looter shooter
Mode(s)Multiplayer

Vigor is a free-to-play online survival shooter game by Czech studio Bohemia Interactive originally developed for the Xbox One. As of July 2020, it is also available on the Nintendo Switch. Initially released as an early access title in August 2018, the game fully released on 19 August 2019. A PlayStation 4 and PlayStation 5 port was released on December 9, 2020.[1]

Gameplay

Vigor is an online free-to-play survival shooter game set in post-apocalyptic Norway. The goal is to stay alive and upgrade an abandoned shelter that will protect the player against the harsh environment. Players also called Outlanders have to seek resources and better equipment during Encounters with other players. Every Encounter has a map which shows players all the exit points, as well as some POIs (Points of Interest) like a radio tower, transformer station, some hideouts, outposts, houses. etc. The POIs can offer valuable resources to help players upgrade their Shelter and get it to the max level. Doing that will generate more materials and food to use as well as reducing the crafting time for weapons and consumables.

An important aspect of any Encounter is the Air Drop. It's a crate containing valuable loot such as weapons, blueprints, resources, weapon skins, and even a few Crowns (in-game currency) wich is dropped by a biplane and signals that radiation will start apearing very soon. The map shows the general location where the Air Drop is supposed to happen but there are options to change the location by using the Comm Station. It happens at a predetermined time, so there's nothing the players need to do to trigger it. When a player decides to go for the Air Drop, their location will be revealed on the map to enemy Outlanders as soon as they pick it up. The Comm Station can also be used to buff or debuff the Air Drop. For example, it can be buffed by adding extra loot and resources, or debuffed by making it radioactive. That means the player that touches the Air Drop will be poisoned by radiation and will have little time to make it out alive.

In every Encounter, a radiation cloud sweeps the area after a certain amount of time, so players have to be quick and evacuate before they die from radiation,but if the player has a special consumable called iodine they can stay more time because of the protection given by it.

If players survive the Encounter, anything they've looted will be added to their inventory. But if they die, all of their loot will be lost, as well as any weapons and/or ammo they brought with them.[2]

Mechanics

The player can do various things at his home base,some examples are:

-Target shooting and timed shooting

-Collect resources from diferent station such as rat traps or box of herbs

-Craft weapons and put them in their loadouts

-Choose cosmetics in like emotes or clothing

Most weapons have a selective fire feature even if in real life they don't feature it,like the m3 submachine gun in the game,weapons that don't have the feature usally are bolt action and semi-automatic only weapons such as the mosin nagant or M21 rifle

The player can edit his loadout with weapons crafted by him using parts found on loot,materials if the player has the weapon plan or use one found in an encounter,there are four spaces for weapons,two primary weapons and two secondary,it is often recomended to bring only one weapon due to the fact that bringing multiple weapons and dying can expensive for the player most of the times.

Other modes

From Season 4, Outlanders can enjoy multiple different game modes - such as Shootout or Elimination.[3][4]

Shootout Mode

It involves a fast-paced solo combat where players spawn with randomized weapons but they can scour the map to find better weapons and take down the other Outlanders. If players die, they will be respawned with a new weapon and ammo. The way Shootout works is with scores, which means the more Outlanders the players eliminate, the higher the score they get. The whole match lasts 10 minutes and the players with a higher score, receive better rewards.[5]

Elimination Mode

It is a 5v5 tactical, round-based team fight. In other words, players have to work together with their team to eliminate the opposing team. Another way to win, is to capture the opposing team's flag. Similar to Shootout, the same random loadout is assigned to all players of each team at the start of each round, players are not respawned upon dying,they will have to wait until the end of the round they died in to do so. The first team to reach the score limit wins the match.[6]

Seasons

Each new season is intended to bring with it new weapons, consumables and purchasable cosmetic items.

Associated with seasons are time-limited battle passes that reward players with new cosmetic items, weapons and consumable blueprints should they reach certain levels in the battle pass. Alongside new cosmetic items, seasons can also bring additional gameplay elements.

Season Title Period Description
1 Preppers December 11, 2019 - February 5, 2020 Season 1 brought the game's first battle pass and a large number of cosmetic items. In addition, Season 1 saw the introduction of multiple new weapons into the game and consumables like the Contact Bomb, the Transmitter and the Alarm Trap.
2 Hunters February 5, 2020 - April 8, 2020 Season 2, saw the addition of new weapons such as a crossbow, the Mosin-Nagat rifle and a new knife called "The John". Season 2 also introduced new consumables in the forms of the Fake Glint and the Portable Signal Detector. The battle pass for Season 2, saw new cosmetic items added and some changes in the in-game store.
3 Rivals April 8, 2020 - June 17, 2020 With Season 3, Iodine and Caffeine were added as new consumables and the PSS, SVU and MP5-K SD3 were added as new weapons. The battle pass for Season 3 introduced new cosmetic items in the form of facewear (masks / eyewear / full headpieces). Lastly, some improvements were made in the weapon stats UI and the reward screen.
4 Warlords June 17, 2020 - September 9, 2020 Season 4 introduced a new game mode - Elimination as well as new consumables like the Jammer and the Mortar Strike. New weapons such as the Bugle F1, Uk vz. 59, M249, RM14 were added along with a new form of mementos - lighters. During Season 4 there was an overhaul done on the Comm Station.
5 Renegades September 9, 2020 - November 11, 2020 In Season 5, a new map was added into the game - the Sawmill map. Some gameplay changed were made with the addition of custom teams for Elimination, the addition of the Lone Wolf mode for the Encounters as well as an option to play Encounters with a group of 3 people. Some new weapons were added into the game like the SW-SH 629, Gal, KS-23 and the A-KM Bayonet. Lastly, there was the addition of the Booby Trap consumable and a map rotation in the game.
6 Junkers November 11, 2020 - February 3, 2021 Season 6 saw the addition of a new map - Anniken as well a new type of memento in the form of vinyls. New weapons were added into the game like the Sawed-Off Shotgun, the RPK-74, the M3 (fighting knife) and the ZA M76. The Decoy and the Armor Plate were added as new consumables. In terms of gameplay, a new minigame was added to the Shelter as well as a special Encounter event where players had to fight over the Disruptive Tower.
7 Mercenaries February 3 2021 - April 21, 2021 In Season 7, new weapons like the B93 Raffica, M60E3 and La Chiave were added into the game along with openable and locked exits. In addition, a new mechanic was implemented were a mortar strike was called on players who resolved into camping. Lastly, a new widget was added for equipping ammo together with the selected weapon and some general fixes and optimizations.
8 Trappers April 21, 2021 - August 18, 2021 Season 8 saw the addition of the Legacy Seasons Tap where players from Playstation 4, Playstation 5 and Nintendo Switch would be able to play past seasons that were only available for Xbox players. A new weapon was added in the game, the PH M82 along with two new packs, the Hunter pack and the Prey pack. The mortar strike that was introduced in Season 7 was removed and two loot events were added for every Encounter. Lastly, some bug fixes were made along with some XP re-balancing and changes in the Shootout rewards.
9 Stalkers August 18, 2021 - Present In Season 9, grenades were added into the game along with a new weapon, the A74-KSU. New gen consoles received some performance enhancements and Elimination mode got some improvements in the gameplay and the rewards system. Lastly, the game saw the addition of a Czech localization

Development

Bohemia Interactive announced Vigor on 11 June 2018 during E3.[7][8] The game launched in Xbox Preview on 31 July 2018.[9]

It was in the Xbox Preview until 19 August 2019. That day, Vigor was released as a free-to-play title on Gamescom - it was featured in the Inside Xbox Show.

The Nintendo Switch version was announced in a Nintendo Direct on March 26 2020.[10] The closed beta ran from April 9 to 16 and the game was fully released on July 8 2020.

The game released on December 9 2020 on PlayStation 4 and PlayStation 5.[1] After a week, it was reported that over 1 million players had joined the game[11]

Reception

The game was played by more than 700,000 players during Early access.[12] After the game was released it became one of top 20 most played Xbox One titles as it was played by over 1,200,000 players.[13]

The game was nominated for 3 Czech Game of the Year Awards including categories Main Award, Best technological solution and Free-to-play.[14]

In 2019, the game was nominated for an award in the technology category in the Central & Eastern European Game Awards (CEEGA).

References

  1. ^ a b "Vigor coming to PS4, PS5 this holiday; Switch version goes free-to-play on September 23". Gematsu.com. 30 August 2020. Retrieved 30 August 2020.
  2. ^ a.s, Bohemia Interactive. "Vigor | Free-To-Play Shoot 'n' Loot Game". vigorgame.com. Retrieved 2021-09-06.
  3. ^ Hall, Charlie (23 July 2018). "Vigor plays a lot like DayZ, which isn't great". Polygon. Retrieved 2 August 2019.
  4. ^ "Zahrajte si o víkendu zdarma český Vigor". Games.cz (in Czech). Retrieved 2 August 2019.
  5. ^ a.s, Bohemia Interactive. "Vigor | Free-To-Play Shoot 'n' Loot Game". vigorgame.com. Retrieved 2021-09-06.
  6. ^ a.s, Bohemia Interactive. "Vigor | Free-To-Play Shoot 'n' Loot Game". vigorgame.com. Retrieved 2021-09-06.
  7. ^ Hall, Charlie (11 June 2018). "Vigor is a new survival game from the studio behind Arma and DayZ". Polygon. Retrieved 2 August 2019.
  8. ^ Vacek, Daniel (12 June 2018). "XBOX E3: Tvůrci DayZ představují survival s názvem Vigor". IGN Česko a Slovensko (in Czech). Retrieved 2 August 2019.
  9. ^ "Vigor launches in Xbox Game Preview next week". Windows Central. 27 July 2018. Retrieved 2 August 2019.
  10. ^ "Nintendo Shares Colourful New Graphic Of The Games Showcased In This Week's Mini Direct". Nintendo Life. 28 March 2020. Retrieved 5 July 2020.
  11. ^ a.s, Bohemia Interactive. "Vigor | Free-To-Play Shoot 'n' Loot Game". vigorgame.com. Retrieved 2021-09-06.
  12. ^ "Gamescom 2019: Vigor zaujal statisíce hráčů, finální verzi Češi ukázali na obřím veletrhu - Novinky.cz". www.novinky.cz. Retrieved 27 August 2019.
  13. ^ "Vigor slaví 1,2 milionu hráčů". Zing (in Czech). 27 August 2019. Retrieved 27 August 2019.
  14. ^ "Známe nominace na Českou a Slovenskou hru roku". games.tiscali.cz (in Czech). Retrieved 15 July 2020.
  15. ^ O'Reilly, PJ (19 July 2020). "Vigor Review (Switch eShop)". Nintendo Life. Retrieved 4 October 2021.