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The conference has received media attention in recent years for its work to showcase the health and research implications of [[video game]]s.<ref>{{ cite web | url=http://www.washingtontimes.com/news/2008/may/11/digital-gamers-target-disease/ | year=2008 | title=Digital gamers target disease | publisher=[[The Washington Times]] | accessdate=2010-04-13 }}</ref><ref>{{ cite web | url=http://www.newsweek.com/id/134298 | year=2008 | last=Begley | first=Sharon | title=This Is Your Brain on a Videogame | publisher=[[Newsweek]] | accessdate=2010-04-13 }}</ref><ref>{{ cite web | url=https://www.npr.org/templates/story/story.php?storyId=90448872 | year=2008 | last=Aubrey | first=Allison | title=Gaming Your Way to Fitness | publisher=[[National Public Radio]] | accessdate=2010-04-13 }}</ref>
The conference has received media attention in recent years for its work to showcase the health and research implications of [[video game]]s.<ref>{{ cite web | url=http://www.washingtontimes.com/news/2008/may/11/digital-gamers-target-disease/ | year=2008 | title=Digital gamers target disease | publisher=[[The Washington Times]] | accessdate=2010-04-13 }}</ref><ref>{{ cite web | url=http://www.newsweek.com/id/134298 | year=2008 | last=Begley | first=Sharon | title=This Is Your Brain on a Videogame | publisher=[[Newsweek]] | accessdate=2010-04-13 }}</ref><ref>{{ cite web | url=https://www.npr.org/templates/story/story.php?storyId=90448872 | year=2008 | last=Aubrey | first=Allison | title=Gaming Your Way to Fitness | publisher=[[National Public Radio]] | accessdate=2010-04-13 }}</ref>


* Sep 2004 Madison, Wisconsin
* Sep 2004 [[Madison, Wisconsin]]
* Sep 2005 Baltimore, Maryland
* Sep 2005 [[Baltimore, Maryland]]
* Sep 2006 Baltimore, Maryland
* Sep 2006 [[Baltimore, Maryland]]
* May 2008 Baltimore, Maryland
* May 2008 [[Baltimore, Maryland]]
* June 2009 Boston, Massachusetts
* June 2009 [[Boston, Massachusetts]]
* May 2010 Boston, Massachusetts
* May 2010 [[Boston, Massachusetts]]


==Journal==
==Journal==

Revision as of 13:56, 4 June 2023

Games for Health are games that aim to either promote health or to prevent, diagnose or treat (chronic) diseases. These games, which are generally considered serious games, aim to influence health outcomes by increasing the user's knowledge and changing their behaviors through play.

Conference

Games for Health is also the name of series of conferences made possible in part by funding from the Robert Wood Johnson Foundation as part of their Pioneer Portfolio program. Games for Health is a part of the Serious Games Initiative.

The conference has received media attention in recent years for its work to showcase the health and research implications of video games.[1][2][3]

Journal

Games for Health is also a peer-reviewed journal, which was launched in February 2012.

See also

References

  1. ^ "Digital gamers target disease". The Washington Times. 2008. Retrieved 2010-04-13.
  2. ^ Begley, Sharon (2008). "This Is Your Brain on a Videogame". Newsweek. Retrieved 2010-04-13.
  3. ^ Aubrey, Allison (2008). "Gaming Your Way to Fitness". National Public Radio. Retrieved 2010-04-13.