Jump to content

Ninja Gaiden Sigma: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Lanky (talk | contribs)
→‎Sales: Removed speculation
Line 24: Line 24:


==Sales==
==Sales==
First week sales of Ninja Gaiden Sigma in Japan sold a devastating 46,307 units, slightly more than the original Ninja Gaiden sold on the Xbox in its first week, a horrid 38,439 units. Sigma is expected to receive the bulk of its sales in North America and Europe just as previous Ninja Gaiden releases have. However, Sigma's slightly better Japanese sales point to an expected stronger overall sales showing for the title than the previous Xbox releases.
First week sales of Ninja Gaiden Sigma in Japan sold a total of 46,307 units, slightly more than the original Ninja Gaiden sold on the Xbox in its first week, 38,439 units.


==Notes & references==
==Notes & references==

Revision as of 21:56, 21 June 2007

Template:Future game

Ninja Gaiden Sigma
"Ninja Gaiden Sigma" PlayStation 3 cover art.
Developer(s)Team Ninja
Publisher(s)Tecmo
Europe Eidos Interactive
SeriesNinja Gaiden
Platform(s)PlayStation 3
Release

Genre(s)Action-adventure game
Mode(s)Single player

Ninja Gaiden Sigma is a video game to be released exclusively for the PlayStation 3. It was first revealed by Famitsu magazine in September 2006. It is a remake of Ninja Gaiden Black, which was originally released on the Xbox, with many upgrades: new stages and weapons, a major upgrade to graphics and 'direction', some FMV's have been replaced with in-game graphics cutscenes (even making some playable), and Rachel, a demon hunter, will be a playable character, with four chapters as opposed to Ryu's sixteen, and her own set of attacks and weaponry.

According to Andrew Szymanski, the player will get to experience the story mode from her own perspective. Other notable additions are at least one new weapon, namely a set of dual-wielding katanas called Dragon's Claw and Tiger's Fang, combat that takes place on top of water while performing the water run technique, new boss fights such as a battle with Gamov, and new encounters of old bosses, such as an encounter with Ishtaros in the chapel in place of the Unawakened Alma, previously only a boss in the mission modes or in the final stages of Master Ninja difficulty, and a worm boss encounter with significantly more worms coming from all directions around Ryu.

On April 26, 2007, a demo of the game was released on the Playstation Network American and Japanese stores. To the dismay of many Ninja Gaiden veterans, the scoring system of the demo has retained a scoring glitch from Ninja Gaiden Black which allows players to get exorbitantly high scores on the leaderboards.

Sales

First week sales of Ninja Gaiden Sigma in Japan sold a total of 46,307 units, slightly more than the original Ninja Gaiden sold on the Xbox in its first week, 38,439 units.

Notes & references


External links