Talk:Sandbox (video game editor): Difference between revisions
FairuseBot (talk | contribs) File File:Flowgraph vegetation.jpg in this article is not compliant with the non-free content rules |
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This is an automated notice by [[User:FairuseBot|FairuseBot]]. For assistance on the image use policy, see [[Wikipedia:Media copyright questions]]. --15:22, 4 January 2009 (UTC) |
This is an automated notice by [[User:FairuseBot|FairuseBot]]. For assistance on the image use policy, see [[Wikipedia:Media copyright questions]]. --15:22, 4 January 2009 (UTC) |
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== so... == |
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is this only for pc? or xbox, or ps3?--[[Special:Contributions/70.190.36.152|70.190.36.152]] ([[User talk:70.190.36.152|talk]]) 00:51, 25 January 2009 (UTC) |
Revision as of 00:51, 25 January 2009
{{WikiProject banner shell}}
to this page and add the quality rating to that template instead of this project banner. See WP:PIQA for details.Needs reference for potential size of maps. DJ Barney 23:21, 16 May 2007 (UTC)
Editing suggestions contributed by AEon ...
Reading the text, you may want to add a few comment:
Differing from id Software based (BSP) editors that let the mapper manipulate geometry e.g. architecture on a per polygon basis. Sandbox only allows for direct terrain and vegetation manipulation. Any specific geometry (huts, items, walls, indoor areas, etc.) needs to be creates in an external modeling tool, like 3D Max.
This makes it a lot harder for your average mapper to add custom content. Plus requires modeling skill.
Sandbox was the first editor to feature real-time editing. This includes placement and testing of lighting (in almost real time), testing of AI, painting and editing of terrain, placement of vegetation and brushes (models).
Sandbox basically runs the Far Cry engine in the main 3D window in real time.
This real time component it fairly new to editing, also supported by DOOM 3's internal editor. Half-Life 2's editor Hammer e.g. has no real time components (well other than manipulation of geometry and item placement), but always requires lengthy compilations.
DJ Barney 16:34, 17 May 2007 (UTC)
Fair use rationale for Image:Farcry Sandbox Logo.png
![](http://upload.wikimedia.org/wikipedia/en/thumb/f/f7/Nuvola_apps_important.svg/70px-Nuvola_apps_important.svg.png)
Image:Farcry Sandbox Logo.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot 05:17, 16 September 2007 (UTC)
Sandbox 2
We need to write Sandbox 2 info, it's already out (in a limited form) with the Crysis demo. --Elole 18:02, 29 October 2007 (UTC)
Fair use rationale for Image:Cryengine FarCry Sandbox Editor.png
![](http://upload.wikimedia.org/wikipedia/en/thumb/f/f7/Nuvola_apps_important.svg/70px-Nuvola_apps_important.svg.png)
Image:Cryengine FarCry Sandbox Editor.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot 18:25, 29 October 2007 (UTC)
Image copyright problem with File:Flowgraph vegetation.jpg
The image File:Flowgraph vegetation.jpg is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
- That there is a non-free use rationale on the image's description page for the use in this article.
- That this article is linked to from the image description page.
This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --15:22, 4 January 2009 (UTC)
so...
is this only for pc? or xbox, or ps3?--70.190.36.152 (talk) 00:51, 25 January 2009 (UTC)