Ferrari Challenge: Trofeo Pirelli: Difference between revisions
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Driving is less arcade style and more of a simulation. It has a driving experience (consultant: [[Bruno Senna]]<ref name="official feature list">[http://www.fc.system3.com/en/html/ferrari_challenge_trofeo_pirelli_text.htm, Official feature list]</ref>) that is somewhere between [[Gran Turismo (series) | Gran Turismo]] and the [[Need For Speed]] games or ''[[Race Driver: Grid]]''<ref>[http://uk.ps3.ign.com/articles/884/884834p2.html, IGN UK review (page 2)]</ref>. |
Driving is less arcade style and more of a simulation. It has a driving experience (consultant: [[Bruno Senna]]<ref name="official feature list">[http://www.fc.system3.com/en/html/ferrari_challenge_trofeo_pirelli_text.htm, Official feature list]</ref>) that is somewhere between [[Gran Turismo (series) | Gran Turismo]] and the [[Need For Speed]] games or ''[[Race Driver: Grid]]''<ref>[http://uk.ps3.ign.com/articles/884/884834p2.html, IGN UK review (page 2)]</ref>. |
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The driving |
The driving tutorial helps the player to get used to the driving experience. The player drives two laps around the [[Fiorano Circuit]] (Ferrari's real test track) with the [[Ferrari F430 Challenge]] Car with professional race driver [[Tiff Needell]] talking and walking through the steps of how to get the most speed out of the [[F430]]. |
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There are four main areas the tutorial focuses on: throttle control, use of brakes, apex accuracy, and race line accuracy. |
There are four main areas the tutorial focuses on: throttle control, use of brakes, apex accuracy, and race line accuracy. |
Revision as of 08:30, 4 February 2009
This article possibly contains original research. (June 2008) |
Ferrari Challenge Trofeo Pirelli | |
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Developer(s) | Eutechnyx Firebrand Games (Nintendo DS) |
Publisher(s) | System 3 |
Designer(s) | Mark Cale, Dave Thompson, Gareth Wright |
Platform(s) | PlayStation 3, PlayStation 2, PlayStation Portable, Wii, Nintendo DS |
Release | PS3 PS2, Wii DS |
Genre(s) | Racing |
Ferrari Challenge Trofeo Pirelli is a racing game developed by Eutechnyx and published by System 3, based on Ferrari Challenge, a single-marque motorsport championship. The Nintendo DS version features wireless multiplayer and the Wii version will use the motion sensing functionality for steering. The Nintendo DS, Wii, PS2 and PS3 (only in Europe and the United States) versions are available. A PSP version was announced. The game includes 15 tracks, a vinyl editor and online play.
The game primarily features the driving and racing of the Ferrari F430 Challenge, along with a series of Ferrari road and racing cars that can be unlocked.[1]
Gameplay
Driving is less arcade style and more of a simulation. It has a driving experience (consultant: Bruno Senna[2]) that is somewhere between Gran Turismo and the Need For Speed games or Race Driver: Grid[3].
The driving tutorial helps the player to get used to the driving experience. The player drives two laps around the Fiorano Circuit (Ferrari's real test track) with the Ferrari F430 Challenge Car with professional race driver Tiff Needell talking and walking through the steps of how to get the most speed out of the F430.
There are four main areas the tutorial focuses on: throttle control, use of brakes, apex accuracy, and race line accuracy.
Car list
- Ferrari 250 TR
- Ferrari 250 GTO
- Ferrari 250 LM
- Ferrari 365 GTB4
- Ferrari 512M
- Ferrari 512S
- Ferrari F40
- Ferrari 348 TB
- Ferrari 348 Challenge
- Ferrari 333SP
- Ferrari F50
- Ferrari 355 GTB
- Ferrari F355 Challenge
- Ferrari 360
- Ferrari 360 GT
- Ferrari 550M
- Ferrari 550 GT
- Ferrari 575M
- Ferrari 575 GTC
- Ferrari F430 Challenge
- Ferrari F430 GT2
- Ferrari FXX
A Ferrari 599 can be unlocked in the US version via a special code.
Track list
There are fifteen tracks but Fiorano cannot be raced on or driven in Time Trial mode; it is only used in Tutorial mode (a measured two-lap test). Due to the license, the track layouts in the game are the Official Ferrari Challenge circuit versions only. [4]
- Tutorial
- Ferrari Challenge Italy
- Monza
- Misano
- Monza
- Vallelunga
- Mugello
- Paul Ricard
- World Finals at Mugello
- Ferrari Challenge Europe
- Monza
- Misano
- Silverstone
- Spa-Francorchamps
- Paul Ricard
- Hockenheimring
- World Finals at Mugello
- Ferrari Challenge North America
- Homestead
- Infineon
- Virginia
- Circuit Gilles Villeneuve as Redwood Park
- Circuit Mont-Tremblant
- Auto Club Speedway as California Speedway
- World Finals at Mugello
References
- ^ Ekberg, Brian (2008-06-17). "Ferrari Challenge Hands-On". GameSpot. Retrieved 2008-08-24.
{{cite web}}
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(help) - ^ Official feature list
- ^ IGN UK review (page 2)
- ^ Eutechnyx Forums, Administrator