Jump to content

Cheat Engine: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m Tagging Image:CE54.png which has been listed on Possible unfree files (TW)
Sambot (talk | contribs)
BOT: removing {{puic}} from non-deleted image
Line 2: Line 2:
{{Infobox Software
{{Infobox Software
| logo = [[Image:CheatEngine.png|32px]]
| logo = [[Image:CheatEngine.png|32px]]
| screenshot = [[Image:CE54.png|350px|{{pufc|1=CE54.png|log=2009 April 24}}]]
| screenshot = [[Image:CE54.png|350px]]
| caption = Cheat Engine under [[Windows Vista]], with some addresses in the list.
| caption = Cheat Engine under [[Windows Vista]], with some addresses in the list.
| developer = Eric Heijnen
| developer = Eric Heijnen

Revision as of 18:08, 27 April 2009

Cheat Engine
Original author(s)Eric Heijnen
Developer(s)Eric Heijnen
Initial release2.3
Stable release7.5 (February 23, 2023; 17 months ago (2023-02-23)[1]) [±]
Repository
Written inBorland Delphi
Operating systemWindows
Available inEnglish
TypeDebugger
LicenseAdaptive Public License
WebsiteOfficial Website

Cheat Engine, commonly abbreviated as CE, is a free memory scanner/hex editor/debugger created by Eric "Dark Byte" Heijnen for the Windows operating system.[2] Cheat Engine is used for cheating in computer games, and is often modified and recompiled to evade detection. This program resembles L. Spiro's "Memory Hacking Software", Tsearch, and ArtMoney. It searches for values input by the user with a wide variety of options that allow the user to find and sort through the memory database. Cheat Engine can also create standalone trainers that can operate independently of Cheat Engine.

Features

Cheat Engine can view the disassembled memory of a process and make alterations to give the user advantages such as infinite health, time or ammunition. It also has some Direct3D and OpenGL manipulation tools, allowing you to see through walls, zoom in/out and with some advanced configuration allows Cheat Engine to move the mouse for you to get a certain texture into the center of the screen. This is commonly used to create Aimbots.

Cheat Engine can inject code into other processes, but doing so can cause anti virus software to mistake it for a virus. There are versions that avoid this false identification at the cost of many features (those which rely upon code injection).The most common reason for these false identifications is that earlier versions of the program are based on a trojan rootkit. Newer versions of Cheat Engine are less likely to be blocked by anti virus programs so features like code injection can be used without problems.

Coding

Two branches of Cheat Engine exist, Cheat Engine Delphi and Cheat Engine Lazarus. Cheat Engine Delphi is primarily for 32-bit versions of Windows XP. Cheat Engine Lazarus is designed for 32 and 64 bit versions of Windows Vista. Cheat Engine is, with the exception of the Kernel Module, coded in Object Pascal.

Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel functions. Due to a programming bug in Lazarus pertaining to the use of try and except blocks, Cheat Engine Lazarus had to remove the use of dbk32.dll and incorporate the driver functions in the main executable.

The Kernel module, while not essential to normal CE use can be used to set hardware breakpoints and bypass hooked API in Ring 3, even some in Ring 0. It is compiled with the Windows Driver development kit and is written in the C Programming Language.[3]

Cheat Engine also has a plugin architecture for those who do not wish to share their source code with the community. They are more commonly used for game specific features, as Cheat Engine's stated intent is to be a generic cheating tool.[4]

Scripting

Cheat Engine has an auto assembler engine for injecting assembly code into processes that supports standard x86 opcodes as well as MMX, SSE, and SSE2 opcodes. Unlike many other cheating tools, Cheat Engine's (dis)assembler engine is not based on that of Ollydbg. For Cheat Engine's own User Interface, Cheat Engine has an integrated C++-like scripting language based on the UnderC project.[5]

Future

Cheat Engine Lazarus now has the ability to load its unsigned 64-bit device driver on Windows Vista x64 edition, by using DBVM to allocate nonpaged memory in kernel mode, manually loading the executable image, and creating a system thread at DriverEntry. However, since the DriverEntry parameters are not actually valid, the driver must be modified for DBVM.

DBVM

Cheat Engine version 5.4 and above can interact with "DBVM" (Dark Byte's Virtual Machine), a Hypervisor/Tiny Operating System that boots immediately before any Operating System encapsulating it in a virtual machine environment, developed to help circumvent anti-cheating software and x64 versions of Windows' Kernel Patch Protection and anti unsigned code loading technology. Because DBVM uses the newer Intel VT instructions it requires certain hardware to function, most importantly an Intel Core 2 Duo or newer. It is currently not compatible with AMD processors.[6]

References

  1. ^ https://github.com/cheat-engine/cheat-engine/releases/tag/7.5
  2. ^ Heijnen, Eric. "About Cheat Engine". CheatEngine.org. Retrieved 2008-03-20.
  3. ^ Valk, Kevin (2008-12-20). "Cheat Engine - Trac - compileinfo.txt". Cheat Engine trac. Retrieved 2008-03-20.
  4. ^ Heijnen, Eric (2007-01-24). "Contributing to CE". Cheat Engine forums. Retrieved 2008-03-20.
  5. ^ Donovan, Steve (2002-10-01). "UnderC Mini-FAQ". UnderC Project. Retrieved 2008-03-21.
  6. ^ Heijnen, Eric. "About DBVM". CheatEngine.org. Retrieved 2008-03-20.