Talk:Noclip mode: Difference between revisions
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It's practically just a list of every game that has noclip. [[Special:Contributions/173.24.217.58|173.24.217.58]] ([[User talk:173.24.217.58|talk]]) 05:45, 3 July 2010 (UTC) |
It's practically just a list of every game that has noclip. [[Special:Contributions/173.24.217.58|173.24.217.58]] ([[User talk:173.24.217.58|talk]]) 05:45, 3 July 2010 (UTC) |
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== Metroid+ == |
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A better explanation of the "secret worlds" is found [http://metroid-database.com/m1/lvldata.php here], but I'm unsure how to integrate it into the article. [[User:Lyoko is Cool|Lyoko is Cool]] ([[User talk:Lyoko is Cool|talk]]) 16:16, 3 August 2010 (UTC) |
Revision as of 16:16, 3 August 2010
I remember a thing similar to the hall of mirrors effect (or "chaos mode") that was present in Prince of Persia. It wasn't induced by noclip mode but a bug that caused you to "teleport" into random rooms when jumped against a wall in the cheat mode where you could view the screens next to the current one. Frigo 06:54, 1 December 2006 (UTC)
That is something that is todo with debug and trigers though i have seen the same sort of thing in source where the level wraps
Vbitz (talk) 21:34, 13 June 2009 (UTC)
Noclip in garrysmod
It is notable that in Garry’s mod noclip is bound by default and not considered a cheat command as it is in other source games, although it is not available on all servers.Vbitz (talk) 21:29, 13 June 2009 (UTC)
Hall of Mirours Effect
It is well documented that the hall of mirours effect can also be called the void in source games.Vbitz (talk) 21:29, 13 June 2009 (UTC)
Too many examples
It's practically just a list of every game that has noclip. 173.24.217.58 (talk) 05:45, 3 July 2010 (UTC)
Metroid+
A better explanation of the "secret worlds" is found here, but I'm unsure how to integrate it into the article. Lyoko is Cool (talk) 16:16, 3 August 2010 (UTC)