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*[[Goofy]] (As a robot)
*[[Goofy]] (As a robot)
*Henrietta (A [[Clarabelle Cow]] like character)
*Henrietta (A [[Clarabelle Cow]] like character)
*[[Pete (Disney character)]]
*[[Pete (Disney character)|Pete]]
*[[The Mad Doctor]]
*[[The Mad Doctor]]
*[[The_Gremlins|Gremlin Gus]]
*[[The_Gremlins|Gremlin Gus]]

Revision as of 19:57, 18 September 2010

Disney Epic Mickey
File:DEM Wiilogobox.jpg
Developer(s)Junction Point Studios
Publisher(s)Disney Interactive Studios
Designer(s)Warren Spector
Composer(s)James Dooley
EngineGamebryo
Platform(s)Wii
Genre(s)Platformer, Action-adventure

Disney Epic Mickey (also known as Super Secret Warren Spector Game Project or Junction Point Studios Project #2) is an upcoming Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc.[2] and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine.[3][4] Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing the mischievous side of his personality.[5] Spector has been collaborating with Walt Disney Feature Animation and Pixar in conjunction with the project.[6] The November edition of Game Informer confirmed Epic Mickey's existence.[7][8] The game was officially announced on October 28, 2009 in London.[9]

Plot

A long time ago, Walt Disney, represented in the game by the sorcerer Yen Sid, created a pen-and-paper world (based on his "Disneyland" theme parks) for his forgotten and rejected creations ("a world for things that have been forgotten"). This world appeared as an intricate model on a table in Yen Sid's study, which is accessible through a mirror. Mickey, who finds himself inside Yen Sid's study by entering a mirror in his house, sees the model, and waits until Yen Sid is gone before going back to take another look at it. Fiddling with it, Mickey tries to create a model of himself but instead creates the Phantom Blot. Panicking, Mickey quickly erases it by throwing paint thinner onto it and soaking it up with a sponge, accidentally spilling paint onto the model in the process. Hearing Yen Sid approaching, Mickey quickly tries to clean up with the sponge (again accidentally spilling the thinner onto the model in the process) and flees back to his home. However, it's too late-the world Yen Sid created was ravaged; a wasteland. The Phantom Blot (with the thinner at his disposal) takes control of the ruined lands from its first resident-and Mickey's older half-brother-Oswald the Lucky Rabbit. Oswald and the other residents of the Wasteland fight against the Phantom Blot, but he eventually overwhelms them and twists their world into a dark and sinister version of itself, forcing Oswald into hiding.

Many years later ("I did not learn his identity. Well, not for a very long time"), Mickey has forgotten his past transgression until the Phantom Blot enters his home through the mirror and pulls him into the Cartoon Wasteland. Oswald, his will lost from years of hiding and his mind twisted by his jealousy of Mickey's rise to fame, has formulated a plan to destroy Mickey. In addition, The Mad Doctor works closely with the Blot, creating "Beetleworx"-robotic creatures made from parts of various Disney cartoon characters (for example, the Beetleworx Cannon robots have the head of Hades). He also creates animatronic "buddies" for Oswald, looking like decrepit robotic versions of Mickey's friends, as Oswald wants Mickey's life and popularity for himself. Armed with a magical paintbrush that he managed to pull into the world with him, Mickey must stop the Phantom Blot, gain Oswald's trust and save the Wasteland.

Characters

Characters confirmed to appear so far include:

Locations

Gameplay

The game is primarily a platform game with some RPG elements and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. The player's actions can either have Mickey hailed as a Hero, or feared as a Scrapper, opening up different alliances, side-quests and power-ups depending on the path taken. It is even possible to avoid a boss battle if specific actions are taken. Mickey uses a magic paintbrush that can be used on enemies and painted parts of the environment. He can either use paint to paint areas into the level, such as a bridge, or use paint thinner to destroy obstacles and enemies. Both have limited reserves and share a meter, letting players decide whether to use more of something to be safe, or save some and take a riskier approach. However, the meter recharges slowly over time and powerups that instantly restore portions of the meter can be found. Mickey is also able to create objects from sketches, which have various effects. Two confirmed sketches, the clock and the television, slow down time and distract enemies, respectively.[10]

There are many varieties of enemies in the Cartoon Wasteland, such as Blotlings, the Phantom Blot's henchmen, who come in various forms. The weakest form of Blotling, the Spatters, can be dealt with in many ways from destroying them to making them friendly. There are also the Mad Doctor's Beetleworx, robots that are immune to paint and thinner and must be dealt with in other ways, and Oswald's children, the bunny kids, who are not normally hostile and adore their "Uncle Mickey", but impede his progress by doing things such as clinging onto him, which slows him down.[11]

To travel between sections of the Cartoon Wasteland, Mickey must traverse 2D side-scrolling levels based on his classic cartoon shorts, such as Steamboat Willie and Clock Cleaners.

Development

The game was originally in development for Microsoft Windows, PlayStation 3, and Xbox 360. Development on the Wii started in 2008, when the idea of addressing a Wii port of the game was raised; Spector replied that a straight Wii port would not be viable, remarking that many of the "design ideas just won't work on the Wii, we need to give the Wii its dues". Graham Hopper of Disney Interactive then suggested dropping the development of the aforementioned platforms completely, and instead releasing it solely on the Wii.[12]

Concept art for the game by Fred Gambino and Gary Glover depicts a "surrealistically bizarre" look at Disney characters and locations in a steampunk environment (this art has been categorized as very preliminary concept art and it will not be the style of the final game).[13] Featured in the concept art are post-apocalyptic renditions of Goofy, Disneyland's It's a Small World, the Haunted Mansion, Epcot's Spaceship Earth, Disney's Hollywood Studios' "Earful Tower", The Twilight Zone Tower of Terror, and Cinderella Castle.

Compared to the Kingdom Hearts series, a similar video game franchise created by Japanese video game company Square Enix, which combined modern-day Disney characters with their own Final Fantasy characters, Epic Mickey emphasizes retro-vintage and long-lost Disney characters that were created much earlier, and draws more plot elements from the classic movie Fantasia, rather than Final Fantasy; in Kingdom Hearts II, a location in the game was based on the 1920s Steamboat Willie cartoon, but other than that, the rest of the game took its cast from more recently-created characters.[14]

Mickey will be receiving a character redesign in this game, which will attempt to give him a "retro" look,[15] and the game uses an animation engine to replicate the stretchy athleticism of the classic cartoons.[16]

Warren Spector has stated that Epic Mickey was planned as a trilogy.[17]

Epic Mickey may also feature some new control wear. For example, when you use paint and thinner you can clip on a cover on your nunchuck to make it feel more realistic.

An early idea for the game was for Mickey to adopt an angrier look when he was played in the "scrapper" manner; this idea was dropped after Spector decided it changed Mickey too much from people's perceptions of the character. Mickey will look more smudged instead.[18]

It has been confirmed that there will be a comic for Epic Mickey, titled: Disney's Epic Mickey: Tales of the Wasteland. It will serve as a prequel to the game, focusing on Mickey's brother Oswald the Lucky Rabbit, and give some insight on what the Wasteland was like before Mickey.

An Epic Mickey Collector's Edition was announced that includes special packaging, special behind-the-scenes DVD disc, Mickey vinyl figure, a Wii Remote skin, and Wii console skins.

Epic Mickey marks Oswald's second appearence in video games, after Férias Frustradas do Pica-Pau (released in Brazil only).

See also

References

  1. ^ "Disney Unveils Unparalleled Video Game Portfolio at Electronic Entertainment Expo (E3) 2010 Featuring Highly Anticipated Games from Internal Development Studios". MarketWatch.com. Retrieved 2010-06-15.
  2. ^ Powerhouse Animation Studios' Blog
  3. ^ "'Epic Mickey' (Working Title)". 1UP.com. Retrieved 2009-09-28.
  4. ^ Sterling, Jim (2009-07-29). "Spector's new 'Epic Mickey' game for Wii? There is art!". Destructoid. Retrieved 2009-08-01.
  5. ^ Barnes, Brooks (2009-11-04). "After Mickey's Makeover, Less Mr. Nice Guy". New York Times. Retrieved 2009-11-05.
  6. ^ TomM_GScom (2009-07-29). "'Epic Mickey' Spector's first Disney effort?". GameSpot. Retrieved 2009-08-01.
  7. ^ McNamara, Andy (October 05, 2009). ""Epic" November Issue Revealed - News - GameInformer.com". Game Informer. Game Informer. Retrieved 2010-04-07. {{cite web}}: Check date values in: |date= (help)
  8. ^ Ahrens, Nick (October 05, 2009). "Warren Spector & Mickey Mouse - Features - GameInformer.com". Game Informer. Game Informer. Retrieved 2010-04-07. {{cite web}}: Check date values in: |date= (help)
  9. ^ Reilly, Jim (2009-09-25). "Disney Readies Epic Mickey Announcement". 1UP.com. Retrieved 2009-09-28.
  10. ^ Houghton, David (Oct 29, 2009). "The 11 things you NEED to know about Epic Mickey, Disney Epic Mickey Wii Previews - GamesRadar". Games Radar. Future US. Retrieved 2010-04-07.
  11. ^ Wales, Matt (October 30, 2009). "Epic Mickey First Look - Wii Preview at IGN". IGN. IGN Entertainment. Retrieved 2010-04-07.
  12. ^ Fletcher, JC (Oct 28th 2009). "Epic Mickey was originally an epic PC, PS3 & 360 game -- Joystiq". Joystiq. Weblogs, Inc. Retrieved 2010-04-07. {{cite web}}: Check date values in: |date= (help)
  13. ^ Pigna, Kris (2009-07-29). "Warren Spector's 'Epic Mickey' Coming to Wii, New Artwork Revealed". 1UP.com. Retrieved 2009-08-01.
  14. ^ Who's Excited For Epic Mickey? // Siliconera
  15. ^ Purchese, Robert (2009-10-06). "First Epic Mickey details spilled". Eurogamer. Retrieved 2009-10-06.
  16. ^ Houghton, David (Oct 29, 2009). "The 11 things you NEED to know about Epic Mickey, Disney Epic Mickey Wii Previews - GamesRadar". Games Radar. Future US. Retrieved 2010-04-07.
  17. ^ Nguyen, Thierry (10/29/2009). "Epic Mickey Was Conceived As A Trilogy". 1UP.com. UGO Entertainment. Retrieved 2010-04-07. {{cite web}}: Check date values in: |date= (help)
  18. ^ "Warren Spector Explains Scrapper Mickey Removal".

External links

Template:Gamebryo games