Jump to content

Epic Mickey

From Wikipedia, the free encyclopedia

Epic Mickey
North American box art
Developer(s)
Publisher(s)
Director(s)Warren Spector
Producer(s)
  • Alex Chrisman
  • Adam Creighton
Designer(s)Chase Jones
Programmer(s)Gabe Farris
Artist(s)Mark Stefanowicz
Composer(s)James Dooley
Engine
Platform(s)
ReleaseWii
  • AU: November 25, 2010
  • UK: November 25, 2010
  • EU: November 26, 2010
  • NA: November 30, 2010
  • JP: August 4, 2011

Rebrushed
  • WW: September 24, 2024
Genre(s)Platform, action-adventure
Mode(s)Single-player

Epic Mickey is a 2010 platform game developed by Junction Point Studios and published by Disney Interactive Studios for the Wii. It was released in November 2010 in North America and PAL territories and August 2011 in Japan by Nintendo. The game focuses on Mickey Mouse, who accidentally damages a world created by Yen Sid for forgotten characters and concepts and must save it from the Blot. The game features Oswald the Lucky Rabbit, a character created by Walt Disney and Ub Iwerks and originally owned by Universal Pictures; The Walt Disney Company gained ownership of the character in 2006. The game marks the first time that Mickey and Oswald have appeared together.

Epic Mickey was part of an effort by Disney to re-brand Mickey Mouse as a character by placing less emphasis on his pleasant, cheerful side and reintroducing the more mischievous and adventurous sides of his personality,[1] depicting him as an epic hero. It was directed by Warren Spector, who collaborated with Walt Disney Animation Studios on the project, with help from Powerhouse Animation Studios, who made the cutscenes for the game.[2] The game was announced in October 2009,[3][4] and released in November 2010. The game received mixed-to-positive reviews from critics, who praised its visual style, unique gameplay, and meta-commentary narrative, but criticized its camera and lack of true player-choice. It has maintained popularity since its release, and is widely credited for re-igniting public interest in the Oswald character, as well as other minor Disney characters such as Horace Horsecollar and Clarabelle Cow. Successors to the game include Epic Mickey 2: The Power of Two and Epic Mickey: Power of Illusion.

A remake developed by Purple Lamp, Epic Mickey: Rebrushed, was released on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S by THQ Nordic on September 24, 2024.[5]

Gameplay

[edit]

Epic Mickey is primarily a platform game and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like Infamous, Spider-Man: Web of Shadows and Shadow the Hedgehog. Different alliances, side-quests and power-ups are made available depending on the choices of the player. It is also possible to avoid mini-bosses if specific actions are taken. The in-game currency (E-tickets) are important to these boss fights.

The game's key feature is a magic paintbrush, which Mickey wields, that has the ability to draw or erase objects using paint and thinner. For example, obstacles can be erased from physical existence with thinner and then restored with paint or enemies can be befriended by revitalizing them with paint or destroyed completely using the thinner. The two fluids have little effect on "Beetleworx" enemies, which require being taken down physically. Mickey is also able to materialize objects from sketches, which have various effects. Two of the three sketches, the watch and the television, slow down time and distract enemies, respectively.[6] Both fluids have limited reserves, adding a strategic element to gameplay: players must compromise between making various tasks harder or easier to accomplish. However, the fluids automatically but slowly refill and power-ups that quickly replenish the fluids are available in certain areas. Mickey can also find collectable pins in Wasteland. Most are bronze, silver or gold, but some are special, like the "Art Appreciator" or "Mean Street" pin. Another thing that is useful in the game is a type of currency called E-tickets. These can be given or discovered. They are used to buy quest items, concept art, pins, health refills or paint or thinner refills.

To travel between sections of the Wasteland, Mickey traverses 2D side-scrolling levels based on his cartoon shorts (with three being based on Oswald shorts; Trolley Troubles, Great Guns!, and Oh What a Knight and two being based on Sleeping Beauty and Fantasia), such as Steamboat Willie and Clock Cleaners.

Synopsis

[edit]

Setting

[edit]

The game is set in the Wasteland, a pen-and-paper stylized world, created in the game's narrative by the sorcerer Yen Sid, as a place for "forgotten things", namely disused or obscure Disney characters.[7] It is physically inspired by Disneyland and appears as an intricate model in Yen Sid's workshop. However, Mickey Mouse's fiddling with Yen Sid's magic paintbrush causes mass damage to the model, ravaging Wasteland. The world is now tormented by the Shadow Blot, a monstrous being loosely based on the Phantom Blot, an antagonist to Mickey in the comic strips created by Floyd Gottfredson,[8] which Mickey accidentally created using the brush, as well as the Mad Doctor.

Wasteland is split into several locations based on various areas from Disneyland and other Disney theme parks. Dark Beauty Castle is based on Sleeping Beauty Castle, Mean Street is based on Main Street, U.S.A., where Horace Horsecollar and Pete live, though other incarnations of the latter appear through the game. The Gremlin Village is inspired by Fantasyland, based primarily around It's A Small World. The attraction's iconic clock tower serves as the game's first boss encounter.[9] Mickeyjunk Mountain is based on the Matterhorn Bobsleds, and is covered in discarded Mickey Mouse toys and merchandise.[10] Other locations include Bog Easy, based on New Orleans Square, which is home to the Lonesome Manor, based on The Haunted Mansion, Ventureland, based on Adventureland, Tomorrow City, based on Tomorrowland, and OsTown, based on Mickey's Toontown, where Clarabelle Cow lives.

The game also features animatronic versions of characters, three of which are counterparts of Daisy Duck, Donald Duck and Goofy.

Story

[edit]

After mysteriously waking up one night, Mickey Mouse, out of curiosity, enters Yen Sid's workshop through a magic mirror in his house and discovers the model of a world resembling Disneyland that Yen Sid created for things that have been forgotten, along with his Magic Paintbrush, the tool he had used to create it. Mickey examines the model after Yen Sid leaves and, not knowing what it actually is, starts fiddling with the brush to make a self-portrait of himself, but it inadvertently becomes an evil monster made out of the paint and thinner supplies. Mickey panics when the monster tries to attack him and throws thinner on it in an attempt to destroy it, but spills more paint and thinner on the model in the process. Upon seeing Yen Sid approaching, Mickey quickly tries to clean up the mess, but in his haste, spills the entire thinner bottle onto the paint spillage as he flees back to his house. Due to Mickey's actions, the monster, having survived, enters the model, taking the bottle of thinner with it and leaving the world to its mercy.

After many decades of fame following the incident, Mickey has forgotten about what had happened. However, one day, what appears to be the paint and thinner-made monster has found Mickey, pulling him into the mirror and dragging him into the ruined world, now known as The Wasteland. After waking up, Mickey finds himself strapped to a table in a huge laboratory in Dark Beauty Castle by the Mad Doctor, who plans to steal Mickey's heart by using a large mechanical arm. However, Mickey frees himself before he can succeed and scares off the monster with the brush, which had also fallen into Wasteland, forcing the Mad Doctor to flee. Oswald, who was secretly spying on them, attempts to follow the Mad Doctor after he escapes, but accidentally breaks a lever on the main controls for the mechanical arm, causing it to malfunction and become hostile, leaving Mickey to deal with it.

Gus, the leader of the Gremlins, who serve as mechanics in Wasteland, suddenly arrives and helps Mickey disable the mechanical arm and escape out of Dark Beauty Castle. Mickey also discovers that he had absorbed some of the paint and thinner-mixed substance that the monster, now dubbed the Shadow Blot, is made of into his body, causing an ink-like substance to drip off of him. Gus teaches Mickey how to use the Magic Paintbrush, which can spray paint and thinner like a water gun for usage of erasing or painting in animated objects and fighting against Blotlings, the Blot's spawn, and Beetleworx, the Mad Doctor's evil creations. After traveling through the World of Gremlins, he battles the clock tower of It's a Small World, now driven insane after hearing the attraction's featured song non-stop for years. From there, he arrives at Mean Street, where many of Wasteland's inhabitants reside. There, he learns that Wasteland was once a bright and happy place until an event called the Thinner Disaster occurred, which permanently damaged the world and made many areas dangerous, followed by the arrival of the Blot itself. The Mad Doctor, who was originally loyal to Oswald, allied with the Blot in his thirst for power. After locating Oswald at his sanctuary within Mickeyjunk Mountain, Mickey discovers that the only way an inhabitant of Wasteland can escape is with a heart, which is a sign of a character being beloved and remembered by many. He also learns that Oswald believes that Mickey stole his life and heavily resents him, but he reluctantly agrees to help Mickey escape since he still has his heart. To do so, they journey to the Moonliner Rocket at Tomorrow City, only for them to discover that the Mad Doctor had stolen essential parts from it to use for his evil plans, so Oswald sends Mickey and Gus to collect them. The duo retrieve the first part after defeating the corrupted Petetronic, an incarnation of Pete based on Sark from Tron, the next after confronting an animatronic version of Captain Hook in Ventureland and then confront the Mad Doctor in Lonesome Manor where upon defeating him, it is revealed that the Mad Doctor had transfigured himself into a Beetleworx in order to survive the Blot's revolt and conquer Wasteland, before he is sent flying after Gus removes the last rocket part from his hovercraft.

After acquiring all the parts, Oswald has Mickey help repel a Blot attack on the summit of Mickeyjunk Mountain. Once the threat is neutralized, Oswald reveals to Mickey that the Blot that he had just battled, along with all of the Blotlings Mickey had encountered, were only drippings of the real Blot leaking out of the giant bottle of Thinner the Blot had brought with it into the Wasteland. Oswald explains that he and his wife, Ortensia, managed to seal the Blot away in the bottle many years ago, but Ortensia was blighted by the monster in the process and entered an inert state akin to petrifaction. Oswald then decides that he had been too hostile towards Mickey and attempts to start over and become friends with him. However, Mickey becomes overwhelmed with guilt and confesses to Oswald that he was the cause of the Blot's existence and the Thinner Disaster, which causes Oswald to lose his temper and jump on top of the cork sealing the thinner bottle shut as he challenges Mickey to a fight. The cork sealing the bottle is then broken, allowing the Blot to escape from its imprisonment. The monster, which has since become larger than before, captures Oswald and Gus and threatens to kill them if Mickey does not allow it to take his heart. Mickey yields his heart to the Blot, who then spares Oswald and Gus and proceeds to go on a rampage throughout Wasteland, using its "Bloticles" to absorb paint and become more powerful before moving on to Mickey's world to ravage it as well.

After eliminating the Bloticles, Mickey, Oswald and Gus attempt to use the now fixed rocket to reach the Blot, but end up crashing it into Dark Beauty Castle after the monster absorbs the rocket's paint. The group make their way to the fireworks control room at the center of the castle, where they defeat the Blot's forces before it captures Oswald, Gus, and the inert Ortensia, forcing Mickey to enter the monster's body to save them. Mickey regains his heart before he and Oswald successfully manage to vanquish the Blot with a paint-laden firework display from the castle and are sent flying. Oswald and Ortensia land in Mean Street while Mickey is sent flying through a portal in the sky above the castle that takes him out of Wasteland and back to Yen Sid's workshop. In the aftermath, Wasteland begins regenerating as Oswald reunites with the restored Ortensia. As Mickey returns home, Yen Sid enchants the mirror to show Mickey the positive or negative outcomes of his major choices in Wasteland and allows him to communicate with Oswald one last time, the duo now bonding as brothers. Afterwards, Yen Sid seals the mirror to prevent Mickey from re-entering his workshop and causing any more mischief. Not long after the mirror is sealed, Mickey discovers that he still has some of the Blot's substance in him, leaving the possibility he may still be able to reach Wasteland.

Development

[edit]
Designer Warren Spector with writer Peter David, who wrote two of the game's tie-in products, at the game's November 30, 2010 Times Square Disney Store launch party

The creative development team at Buena Vista Games formed the original concept for Epic Mickey in 2003.[11] When the concept was pitched to Bob Iger, then-president and COO, he lamented that Disney didn't own the rights to Oswald the Lucky Rabbit and could not produce the game.[11] Upon becoming CEO, he made it a goal to put Oswald under Disney's ownership. His chance came in 2006 when television sportscaster Al Michaels expressed interest in joining NBC (which had merged with Oswald owner Universal Pictures by this time) to call play-by-play for Sunday Night Football, even though he had just signed a long-term deal with Disney-owned ESPN to continue on Monday Night Football. Iger initiated a trade with NBC Universal that would allow Michaels to be released from his contract in exchange for the rights to Oswald and other minor assets.[12] Disney Interactive Studios was unable to secure a developer for the game until 2007 when Disney acquired Junction Point Studios, Warren Spector's company.[11] Around 130 people from Junction Point worked on the game.[13] Another 150 people contributed to the project from around the world.[13][14]

The game was originally intended to be released for the PlayStation 3 and Xbox 360 and its name was its working title. Development on the Wii started in 2008. When the idea of a Wii port of the game was raised, Spector replied that a straight Wii port would not be viable, remarking that many of the "design ideas just won't work on the Wii, we need to give the Wii its dues". Graham Hopper of Disney Interactive then suggested dropping the development of the PS3 and Xbox 360 versions completely, and instead releasing it solely on the Wii.[15]

Compared to the Kingdom Hearts series, a similar video game franchise created by Japanese video game company Square Enix, which combined modern-day Disney characters with their own Final Fantasy characters, Epic Mickey emphasizes retro-vintage and long-lost Disney characters that were created much earlier, and draws more plot elements from the film Fantasia, rather than Final Fantasy; in Kingdom Hearts II, a location in the game was based on the 1920s Steamboat Willie cartoon, but other than that, the rest of the game took its cast from more recently created characters.[16]

Mickey receives a character redesign in this game, which attempts to give him a "retro" look,[17] and the game uses an animation engine to replicate the stretchy athleticism of cartoons.[18] The 2D cinematics were created by Powerhouse Animation Studios,[19] and the game utilizes Emergent Game Technologies' Gamebryo Engine.[20][21] Warren Spector has stated that Epic Mickey was planned as a trilogy.[22] An early idea for the game was for Mickey to adopt an angrier look when he was played in the "scrapper" manner; this idea was dropped after Spector decided it changed Mickey too much from people's perceptions of the character. Mickey looks more smudged instead.[23]

The game had a limited budget, so there was minimal voice acting where most of the characters communicated through gestures and sounds, except for Yen Sid. This was referred to as "bark-talk" by Warren Spector.

Marvel Comics released a prequel comic based on Epic Mickey, titled Disney's Epic Mickey: Tales of the Wasteland. It focuses on Mickey's half-brother Oswald the Lucky Rabbit, and gives some insight on what the Wasteland was like before Mickey's appearance and the thinner disaster. Initially distributed on Disney's Digicomics platform for iOS products, a print version released in late-August 2011. An art book, The Art of Epic Mickey, was also released in September 2011. A U.S.-exclusive Epic Mickey Collector's Edition was announced that includes special packaging, special behind-the-scenes DVD, Mickey vinyl figure, a Wii Remote skin, and Wii console skins. A separate collector's edition was released in Italy, which included the Walt Disney Treasures: The Adventures of Oswald the Lucky Rabbit DVD set and Epic Mickey: The Graphic Novel.[24]

The game was leaked by Warez groups weeks before its official release date.[25][26] Epic Mickey marks Oswald's second appearance in video games after Férias Frustradas do Pica-Pau (released in Brazil only).[27]

The music was composed by American composer James Dooley. In addition to his original works arranged versions of Disney music appear throughout the game, which in turn were recreations of older Disney cartoons. X-Play later named it "Best Soundtrack of 2010".[citation needed] Dooley's score was released digitally via iTunes and Amazon on December 21, 2010.[citation needed]

Promotion

[edit]

Writer Peter David, who in 2010 was an exclusive writer for Disney-owned Marvel Comics,[28] wrote a graphic novel adaptation of Epic Mickey, and a prequel digicomic, Disney's Epic Mickey: Tales of Wasteland.[29][30] Disney also promoted the release of the game with a launch party at the Times Square Disney Store in Manhattan on November 30, 2010, the day the game was released. Present at the party was designer Warren Spector, Peter David, and actors Jennifer Grey and Kyle Massey, who had recently completed the eleventh season of the U.S. Dancing with the Stars, which is broadcast on the Disney-owned ABC.[31][32][33]

Reception

[edit]

Epic Mickey received "mixed or average reviews" according to review aggregator Metacritic.[34]

IGN gave it a score of 8/10, criticizing its camera, control issues and lack of voice acting, but praised its charm, story, art design, and lasting appeal for the players.[43] Australian video game talk show Good Game's two presenters gave the game a 6 and 7 out of 10. They compared the paintbrush abilities to that of the water jet pack from Super Mario Sunshine and found it frustrating how the levels reset back to their original state after leaving. On a positive note, they said it "isn't as 'dark' or 'adult' as the hype made it out to be... I guess it is a kid's game after all, but at least it's an intelligent one. It doesn't come anywhere near the complexity and fun of something like Super Mario Sunshine, which I think it borrows some ideas from".[48] Shirley Chase from GameZone complimented the game on its usage of Disney history but added that the game had numerous flaws saying: "For all of its good points, Disney Epic Mickey does have some glaring flaws, which can make the game feel like a chore. The most noticeable problem is the camera, which will lead to more cheap deaths than anything else".[41] In a review for GamesRadar, Chris Antista who began the article as an admitted "diehard Disney dork", praised it as a "thoroughly heartwarming salute to Disney" and that he hasn't "fallen so head over heels with the look, feel, and play of a third-person platformer since the original Banjo-Kazooie".[39] G4TV also named it "Best Wii Game". Giant Bomb gave a negative review with 2/5 stars saying: "Never mind these heightened expectations, though: even on its own merits, Epic Mickey is a platformer that feels about a generation behind, though one with just enough flashes of inspiration to keep you constantly aware of its wasted potential".

In its opening weekend, Epic Mickey failed to reach the UK Top 40 and even the Wii Top 10 sales charts after its November 26 UK release.[49] On November 30, 2010, the release date in North America, the game was completely sold out on the Disney Store website by the afternoon. The game sold 1.3 million copies its first month.[50] As of June 2011, the game sold 2 million copies in North America and Europe combined.[51]

Sequel

[edit]

In August 2011, Destructoid posted an article that speculated that a sequel, Epic Mickey 2, is in development and showed possible box art for the game.[52] These rumors were further encouraged when Disney France and Warren Spector invited the French media to an "epic project" taking place on March 27, 2012. Nintendo Power magazine also commented on the rumor, stating that their April 2012 issue would include a "top-secret" title preview, with the preview for the issue showing a cropped-down picture of Oswald The Lucky Rabbit. Gametrailers.com also stated that their March 22, 2012 episode would include a "world-exclusive preview of Warren Spector's new epic adventure" and that it would be "notably significant".[53] Warren Spector himself also commented on the game's development, revealing that he had "a team of over 700 people working on the sequel".[54] Following this, on March 20, 2012, the official French Nintendo magazine posted a comment on Twitter, revealing that Disney had plans to create a companion to the main sequel for the 3DS, under the name Epic Mickey: Power of Illusion.[55]

Warren Spector officially confirmed the rumors, revealing the sequel's title to be Epic Mickey: Power of Two.[56] Spector also directly addressed the camera issues that reviewers criticized in the first game, stating that "they'll be working on it until the day we ship the second game. There have been over 1,000 specific changes made to the camera. Our goal is that you will not have to touch the manual camera controls even once to play through the main story path of this game". Spector also revealed that the game was to include voice acting and musical numbers, both of which were absent in the first game. Spector said: "I'm such a geek about musicals, I love the co-op and next-gen stuff, but for me, when a character breaks into song, which they do on a regular basis in this game, it's magic". Spector also commented on the sequel's co-op features: "It's drop-in, drop-out co-op, you can sit down at any time with a friend who is playing as Mickey, and you can take control of Oswald. If you're playing as a single player, Oswald would be there every second of the game. He's not just a multiplayer character. He's a helper, whether you're playing alone or with a friend or family member". Wasteland itself would feature old areas ruined by earthquakes and other natural disasters, as well as new areas such as one based on Disneyland's Frontierland.[57]

It was released on Wii, PlayStation 3, Xbox 360, Microsoft Windows, PlayStation Vita, and Wii U.

Remake

[edit]

At the February 2024 Nintendo Partner Direct, publisher THQ Nordic announced that its Austrian-based studio Purple Lamp had been developing a remake of the game titled Epic Mickey: Rebrushed, set for release later that year.[68] It was released on 24 September on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S.[5] The remake was developed in Unreal Engine 4, deviating from the Gamebryo engine used in the original game.[69][70][71]

The remake was better received by critics, who felt it was an overall improvement to the original. For PC, the PlayStation 5, Nintendo Switch and Xbox Series X, it received "generally favorable reviews" from critics on review aggregator website Metacritic.[58][60][61]

References

[edit]
  1. ^ Barnes, Brooks (November 4, 2009). "After Mickey's Makeover, Less Mr. Nice Guy". New York Times. Archived from the original on January 4, 2015. Retrieved November 5, 2009.
  2. ^ TomM_GScom (July 29, 2009). "Epic Mickey Spector's first Disney effort?". GameSpot. Archived from the original on August 1, 2009. Retrieved August 1, 2009.
  3. ^ Reilly, Jim (September 25, 2009). "Disney Readies Epic Mickey Announcement". 1UP.com. Archived from the original on July 13, 2011. Retrieved September 28, 2009.
  4. ^ ""Epic Mickey" Officially Announced, Titled, and Dated | The Escapist". v1.escapistmagazine.com. October 29, 2009. Archived from the original on November 26, 2020. Retrieved November 18, 2020.
  5. ^ a b Romano, Sal (June 25, 2024). "Disney Epic Mickey: Rebrushed launches September 24". Gematsu. Retrieved June 25, 2024.
  6. ^ Houghton, David (October 29, 2009). "The 11 things you NEED to know about Epic Mickey, Disney Epic Mickey Wii Previews - GamesRadar". GamesRadar. Future US. Archived from the original on February 22, 2024. Retrieved April 7, 2010.
  7. ^ Montgomery, Colleen (2015). "Cartoon Wasteland: Remediating and Recommodifying Archival Media in Disney's Epic Mickey". Media Industries Journal. 2. doi:10.3998/mij.15031809.0002.105. Archived from the original on June 2, 2018. Retrieved February 27, 2018.
  8. ^ "Phantom Blot". Don Markstein's Toonopedia. Archived from the original on April 14, 2015. Retrieved November 26, 2010.
  9. ^ "Disney Epic Mickey -- Behind the Scenes Video: Disneyland-scape - YouTube". YouTube. 2010. Archived from the original on December 21, 2021. Retrieved February 27, 2018.
  10. ^ Ruhland, Perry (May 19, 2016). "Bullet Points - Epic Mickey's Cartoon Wasteland". Tech Raptor. Archived from the original on March 1, 2018. Retrieved February 27, 2018.
  11. ^ a b c Chris Remo, Jake Rodkin, Sean Vanaman (March 10, 2011). "The Idle Thumbs Conf Grenade 2011: GDC 2011: Games" (Podcast). Event occurs at 46:40-53:10. Archived from the original on October 17, 2011. Retrieved January 9, 2012.{{cite podcast}}: CS1 maint: multiple names: authors list (link)
  12. ^ Walt Disney's 1927 Animated Star Returns to Disney Archived February 15, 2006, at the Wayback Machine, a February 2006 press release
  13. ^ a b Gaar, Brian (November 28, 2010). "Austin game designer gets to reimagine Disney Landscape on Epic sale". Austin American-Statesman. p. 37. Archived from the original on March 8, 2022. Retrieved March 8, 2022 – via Newspapers.com.
  14. ^ "Redraw". Austin American-Statesman. November 28, 2010. p. 38. Archived from the original on March 8, 2022. Retrieved March 8, 2022 – via Newspapers.com.
  15. ^ Fletcher, JC (October 28, 2009). "Epic Mickey was originally an epic PC, PS3 & 360 game -- Joystiq". Joystiq. Weblogs, Inc. Archived from the original on December 30, 2009. Retrieved April 7, 2010.
  16. ^ "Who's Excited For Epic Mickey?". Siliconera.com. October 11, 2009. Archived from the original on June 18, 2018. Retrieved January 7, 2019.
  17. ^ Purchese, Robert (October 6, 2009). "First Epic Mickey details spilled". Eurogamer. Archived from the original on October 8, 2009. Retrieved October 6, 2009.
  18. ^ Houghton, David (October 29, 2009). "The 11 things you NEED to know about Epic Mickey, Disney Epic Mickey Wii Previews - GamesRadar". GamesRadar. Future US. Archived from the original on June 16, 2011. Retrieved April 7, 2010.
  19. ^ "Powerhouse Animation Studios, Inc- Animation by American Capitalists". Powerhouseanimation.blogspot.com. Archived from the original on January 5, 2019. Retrieved January 7, 2019.
  20. ^ "Epic Mickey (Working Title)". 1UP.com. Archived from the original on January 8, 2010. Retrieved September 28, 2009.
  21. ^ Sterling, Jim (July 29, 2009). "Spector's new Epic Mickey game for Wii? There is art!". Destructoid. Archived from the original on August 1, 2009. Retrieved August 1, 2009.
  22. ^ Nguyen, Thierry (October 29, 2009). "Epic Mickey Was Conceived As A Trilogy". 1UP.com. UGO Entertainment. Archived from the original on July 28, 2012. Retrieved April 7, 2010.
  23. ^ "Warren Spector Explains Scrapper Mickey Removal". 1up.com. Archived from the original on October 15, 2012. Retrieved August 24, 2010.
  24. ^ Animations Down Under (March 25, 2024). Disney Epic Mickey: The Complete Collector's Editions. Retrieved July 21, 2024 – via YouTube.
  25. ^ "Epic Mickey footage leaked onto internet". VG247. July 25, 2010. Archived from the original on July 30, 2010. Retrieved November 21, 2010.
  26. ^ "Epic Mickey gets leaked just weeks before release". GoNintendo. Archived from the original on November 23, 2010. Retrieved November 21, 2010.
  27. ^ "shopDisney - Official Site for Disney Merchandise". Shopdisney.com. Archived from the original on January 6, 2019. Retrieved January 7, 2019.
  28. ^ David, Peter. "A Marvelous Bit of News" Archived November 12, 2008, at the Wayback Machine, peterdavid.net, February 11, 2006
  29. ^ Tong, Sophia. "Peter David penning Epic Mickey digicomic, graphic novel" Archived May 11, 2011, at the Wayback Machine, GameSpot, July 24, 2010
  30. ^ Gonzalez, Annette. "Peter David To Pen Epic Mickey Graphic Novel, Digicomic" Archived September 26, 2010, at the Wayback Machine, Game Informer, July 25, 2010
  31. ^ Becky Worley (November 30, 2010). ""Mickey's Got Game!"". Good Morning America. Season 35. New York City. 1:04:05 minutes in. ABC. WABC-TV. Archived from the original on February 20, 2011. Retrieved June 27, 2020.
  32. ^ David, Peter (November 29, 2010). "Epic Mickey Launch Tomorrow". Peterdavid.net. Archived from the original on December 3, 2010. Retrieved November 30, 2010.
  33. ^ David, Peter (November 30, 2010). "Note the Lack of Corner". Peterdavid.net. Archived from the original on December 3, 2010. Retrieved November 30, 2010.
  34. ^ a b "Disney Epic Mickey Reviews for Wii at Metacritic". Metacritic. Archived from the original on October 29, 2020. Retrieved November 29, 2012.
  35. ^ Justin Haywald (November 24, 2010). "Disney Epic Mickey Review". 1UP. Archived from the original on December 8, 2015. Retrieved November 27, 2010.
  36. ^ "Epic Mickey review". Destructoid. Archived from the original on July 27, 2020. Retrieved March 1, 2011.
  37. ^ Edge #223, January 2011 (Future PLC)
  38. ^ "Epic Mickey Review". G4TV. Archived from the original on April 24, 2018. Retrieved November 27, 2010.
  39. ^ a b "Epic Mickey super review by Chris Antista, GamesRadar US". GamesRadar. Archived from the original on June 16, 2011. Retrieved October 15, 2010.
  40. ^ "Epic Mickey Video Game, Review, GameTrailer US". GameTrailers. Archived from the original on April 25, 2012. Retrieved November 27, 2010.
  41. ^ a b Chase, Shirley (December 31, 2010). "Disney Epic Mickey Review". GameZone. Archived from the original on January 2, 2011. Retrieved January 2, 2011.
  42. ^ "Disney Epic Mickey Review". Nintendo World Report. Archived from the original on August 6, 2020. Retrieved November 30, 2010.
  43. ^ a b George, Richard (November 24, 2010). "IGN: Disney Epic Mickey Review". IGN. Archived from the original on November 27, 2010. Retrieved November 25, 2010.
  44. ^ "Epic Mickey". GameSpot. November 29, 2010. Archived from the original on October 23, 2020. Retrieved November 16, 2017.
  45. ^ "Epic Mickey". Giant Bomb. December 5, 2010. Archived from the original on December 21, 2019. Retrieved November 16, 2017.
  46. ^ "Epic Mickey Review". Nintendo Life. November 22, 2010. Archived from the original on August 13, 2020. Retrieved November 30, 2017.
  47. ^ "Epic Mickey". Game Informer. November 30, 2010. Archived from the original on August 5, 2020. Retrieved November 16, 2017.
  48. ^ a b "Good Game Stories - Epic Mickey". Australian Broadcasting Corporation. November 29, 2010. Archived from the original on January 15, 2020. Retrieved November 29, 2010.
  49. ^ "UK Charts: How did Epic Mickey get on?" Archived December 1, 2010, at the Wayback Machine Official Nintendo Magazine, November 29, 2010
  50. ^ "Disney's Epic Mickey video game sells 1.3 million copies in first month" Archived January 17, 2011, at the Wayback Machine Los Angeles Times, January 14, 2011
  51. ^ Riley, Adam (June 6, 2011). "E311 : Nintendo Publishing Epic Mickey in Japan". Cubed3. Archived from the original on October 13, 2016. Retrieved June 13, 2011.
  52. ^ "Looks like Epic Mickey 2 may be in development". Destructoid.com. August 27, 2011. Archived from the original on December 31, 2018. Retrieved January 7, 2019.
  53. ^ "Archived copy". Archived from the original on February 2, 2016. Retrieved March 17, 2012.{{cite web}}: CS1 maint: archived copy as title (link)
  54. ^ "There Are Over 700 People Working On Epic Mickey 2". Mynintendonews.com. March 17, 2012. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
  55. ^ "Rumour: Epic Mickey 2: Power of Illusion For 3DS". Popgeeks.com. March 20, 2012. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
  56. ^ "Disney Epic Mickey 2 confirmed for Wii, Xbox 360 and PS3". VideoGamer.com. March 21, 2012. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
  57. ^ Reilly, Jim. "Epic Mickey 2: The Power Of Two Announced". Game Informer. Archived from the original on January 7, 2019. Retrieved January 7, 2019.
  58. ^ a b "Disney Epic Mickey Rebrushed Reviews for PlayStation 5 at Metacritic". Metacritic. Retrieved September 28, 2024.
  59. ^ "Disney Epic Mickey Rebrushed Reviews for Nintendo Switch at Metacritic". Metacritic. Retrieved September 28, 2024.
  60. ^ a b "Disney Epic Mickey Rebrushed Reviews for XBox Series X at Metacritic". Metacritic. Retrieved September 28, 2024.
  61. ^ a b "Disney Epic Mickey Rebrushed Reviews for PC at Metacritic". Metacritic. Retrieved September 28, 2024.
  62. ^ "'Disney Epic Mickey: Rebrushed review – "A detailed and lovingly made recreation of a 2010s classic"". GamesRadar. Retrieved October 2, 2024.
  63. ^ "Epic Mickey Rebrushed (Switch) Review". Nintendo World Report. Retrieved October 2, 2024.
  64. ^ "Disney Epic Mickey: Rebrushed Review". Nintendo Life. September 23, 2024. Retrieved October 2, 2024.
  65. ^ "Disney Epic Mickey: Rebrushed Review (PS5)". Push Square. September 23, 2024. Retrieved October 2, 2024.
  66. ^ "Epic Mickey: Rebrushed review: The call is coming from inside the house (of Mouse)". Shacknews. September 23, 2024. Retrieved October 2, 2024.
  67. ^ "Review: Epic Mickey Rebrushed is a much improved platformer". Video Games Chronicle. Retrieved October 2, 2024.
  68. ^ Nintendo Direct: Partner Showcase – 21/02/2024, February 21, 2024, archived from the original on February 21, 2024, retrieved February 21, 2024
  69. ^ Alexander, Cristina (June 25, 2024). "Disney Epic Mickey: Rebrushed - Everything We Know About the Remake". IGN. Retrieved March 15, 2024.
  70. ^ Meo, Francesco De. "Disney's Epic Mickey: Rebrushed Review - What Could Have Been". Wccftech.
  71. ^ "Disney Epic Mickey: Rebrushed". TheGamer. October 1, 2024.
[edit]