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USC Interactive Media & Games Division: Difference between revisions

Coordinates: 34°01′26″N 118°16′45″W / 34.02400°N 118.27919°W / 34.02400; -118.27919
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===Faculty & Staff===
===Faculty & Staff===


Currently, the division is chaired by [[Tracy Fullerton]], a game designer and author. Full time faculty and staff include [[Scott Fisher]] - founding chair of the division, [[Mark Bolas]], Steve Anderson, [[Richard Lemarchand]], Dennis Wixon, [[Perry Hoberman]], Peter Brinson, Jeremy Gibson, Marientina Gotsis, [[Andreas Kratky]], Jeff Watson, Sam Roberts, and Akira Thompson. Adjunct Faculty include Laird Malamed, [[Danny Bilson]], Mark Essen, Heather Desurvire, Vincent Diamante, Tom Frisina, Chevon Hicks, William Huber, Michael Kontopolous, Robert Nashak, Joseph Olin, and Scott Rogers.
Currently, the division is chaired by [[Tracy Fullerton]], a game designer and author. Full time faculty and staff include [[Scott Fisher]] - founding chair of the division, [[Mark Bolas]], Steve Anderson, [[Richard Lemarchand]], Dennis Wixon, [[Perry Hoberman]], Peter Brinson, Jeremy Gibson, Marientina Gotsis, [[Andreas Kratky]], Jeff Watson, [[Jen Stein]], Sam Roberts, and Akira Thompson. Adjunct Faculty include Laird Malamed, [[Danny Bilson]], Mark Essen, Heather Desurvire, Vincent Diamante, Tom Frisina, Chevon Hicks, William Huber, Michael Kontopolous, Robert Nashak, Joseph Olin, and Scott Rogers.


Former faculty and staff include [[Jen Stein]], [[Anne Balsamo]], [[Chris Swain (game designer)|Chris Swain]], [[Peggy Weil]], [[Julian Bleecker]], [[Michael Lew]], [[Erik Loyer]], [[Michael Naimark]], and [[Eddo Stern]].
Former faculty and staff include [[Anne Balsamo]], [[Chris Swain (game designer)|Chris Swain]], [[Peggy Weil]], [[Julian Bleecker]], [[Michael Lew]], [[Erik Loyer]], [[Michael Naimark]], and [[Eddo Stern]].


===Alumni===
===Alumni===

Revision as of 04:57, 29 November 2012

The University of Southern California's School of Cinematic Arts's Interactive Media Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.A.) and graduate (M.F.A.) programs in interactive media and game design. The programs include courses in game design, development, audio, animation, and user research.[1]

In 2010, 2011 and 2012 USC was named the the number one design program for games in North America by the Princeton Review. [2]

Major funders of the USC IMD include Microsoft and Electronic Arts, both of which companies have endowed faculty positions in the program.[3] [4] Game industry executive Bing Gordon was the first holder of the Electronic Arts Endowed Chair in Interactive Entertainment, which is currently held by game designer Tracy Fullerton.[5] The Microsoft Endowed Professorship is held by user research pioneer Dennis Wixon.[6]

Projects

Personnel

Faculty & Staff

Currently, the division is chaired by Tracy Fullerton, a game designer and author. Full time faculty and staff include Scott Fisher - founding chair of the division, Mark Bolas, Steve Anderson, Richard Lemarchand, Dennis Wixon, Perry Hoberman, Peter Brinson, Jeremy Gibson, Marientina Gotsis, Andreas Kratky, Jeff Watson, Jen Stein, Sam Roberts, and Akira Thompson. Adjunct Faculty include Laird Malamed, Danny Bilson, Mark Essen, Heather Desurvire, Vincent Diamante, Tom Frisina, Chevon Hicks, William Huber, Michael Kontopolous, Robert Nashak, Joseph Olin, and Scott Rogers.

Former faculty and staff include Anne Balsamo, Chris Swain, Peggy Weil, Julian Bleecker, Michael Lew, Erik Loyer, Michael Naimark, and Eddo Stern.

Alumni

Notable alumni have included the founders of thatgamecompany, including Jenova Chen and Kellee Santiago. Also, Justin Hall, Matt Korba and Paul Bellezza of The Odd Gentlemen, and Sean Plott (Day9).

34°01′26″N 118°16′45″W / 34.02400°N 118.27919°W / 34.02400; -118.27919