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==My Singing Monsters==
==My Singing Monsters==
[[File:My Singing Monsters Logo.png|thumb|left|The current logo of the first game|150px]]
[[File:My Singing Monsters Logo.png|thumb|left|The current logo of the first game|150px]]
In ''My Singing Monsters'', Players collect and breed many different types of monsters, each of which has a unique musical line that is either sung, or played on an instrument. The gameplay environment consists of nine islands, each of which has its own distinct theme. Monsters, even if any of them are muted, generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money. There are also achievements and goals to direct gameplay, with in-game currency as rewards.<ref name="msminfo">{{cite web|url=https://web.archive.org/web/20130312045751/http://www.mysingingmonsters.com/about-my-singing-monsters/|title=About My Singing Monsters|work=MySingingMonsters.com|date=August 15, 2012|accessdate=September 13, 2012}}</ref> Diamonds are used to speed up processing products, upgrade certain structures, and for buying uncommon and rare monsters. Many in-game actions earn experience points, which unlock new monsters, structures, upgrades and achievements.
In ''My Singing Monsters'', players collect and breed many different types of monsters, each of which has a unique musical line that is either sung, or played on an instrument. The gameplay environment consists of nine islands, each of which has its own distinct theme. Monsters, even if any of them are muted, generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money. There are also achievements and goals to direct gameplay, with in-game currency as rewards.<ref name="msminfo">{{cite web|url=https://web.archive.org/web/20130312045751/http://www.mysingingmonsters.com/about-my-singing-monsters/|title=About My Singing Monsters|work=MySingingMonsters.com|date=August 15, 2012|accessdate=September 13, 2012}}</ref> Diamonds are used to speed up processing products, upgrade certain structures, and for buying uncommon and rare monsters. Many in-game actions earn experience points, which unlock new monsters, structures, upgrades and achievements.
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<!--Help me fix the paragraphs below. Also help add in some more description about elements. As long as you use your own words, it's fine by Wikipedia. Isn't it?-->
[[File:My singing monsters gameplay.png|thumb|right|250px|Screenshot of My Singing Monsters]]
[[File:My singing monsters gameplay.png|thumb|right|250px|Screenshot of My Singing Monsters]]

Revision as of 01:00, 17 November 2015

My Singing Monsters
Logo for the first My Singing Monsters game
Created byBig Blue Bubble
Original workVideo game series
Print publications
Book(s)
Activity books
  • Design Your Own Singing Monster (My Singing Monsters)
  • My Singing Monsters Search and Find
  • My Singing Monsters Downloaded
Guide books
  • My Singing Monsters Official Handbook
Games
Video game(s)My Singing Monsters Series
  • My Singing Monsters
  • My Singing Monsters: Dawn of Fire

Spin-offs

  • My Mammott
  • My PomPom
  • Furcorn's Jelly Dreams
Audio
Original music
  • Plant Island Remix
  • Cold Island Remix
  • Air Island Remix
  • Water Island Remix
  • Earth Island Remix
  • Gold Island Remix
Miscellaneous
Toy(s)
  • Plush Toys
  • T-Shirts
  • Necklaces
  • Cell Phone Cases
Official Websitemysingingmonsters.com

My Singing Monsters is a video game franchise created by Canadian computer game developer Big Blue Bubble. The first game of the series was released in September 2012 for Apple iOS.[1] Ports of the game for other touchscreen smartphone operating systems were later released, including versions for Android, Amazon Kindle Fire tablet, and Barnes & Noble Nook. The success of the title prompted Big Blue Bubble to create various spin-off apps including My Mammott and My PomPom featuring popular characters from the My Singing Monsters mythos.

In September 2015, the company released the second official game of the series, My Singing Monsters: Dawn of Fire on iOS and Android.[2]

My Singing Monsters

File:My Singing Monsters Logo.png
The current logo of the first game

In My Singing Monsters, players collect and breed many different types of monsters, each of which has a unique musical line that is either sung, or played on an instrument. The gameplay environment consists of nine islands, each of which has its own distinct theme. Monsters, even if any of them are muted, generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money. There are also achievements and goals to direct gameplay, with in-game currency as rewards.[3] Diamonds are used to speed up processing products, upgrade certain structures, and for buying uncommon and rare monsters. Many in-game actions earn experience points, which unlock new monsters, structures, upgrades and achievements.

Screenshot of My Singing Monsters

Each monster is unique by its configuration of elements. The most common elements in the game are Earth, Water, Cold, Plant and Air. However, not all elements are available in all islands. For example, in Plant Island, there is an absence of the element Air and all monsters associated with it. The common elements can be combined to create less common and more valuable monsters using a Breeding Machine. The Breeding Machine can also create rarer monsters that do not necessarily possess any of the common elements. Rarer elements include Plasma, Shadow, Mech, Crystal and Poison, the Ethereal elements; the element Legendary for the character Shugabush and related monsters; the element Electricity for the monster Wubbox; and the fire element for the Kayna.

Structures, each with a unique function, can help the player to do certain tasks. A Nursery helps hatch a monster egg, which holds each bought or bred monster. Bakeries produce food to level up monsters; Wishing Torches improve the chances of rarer monsters; a Time Machine warps time to make the music slower and lower-pitched or faster and higher-pitched; and a Mine creates diamonds. The player may also store certain monsters and decorations by storing them either in a Hotel Structure or a Storage Structure, although these monsters will not earn any money while stored. A Unity Tree will ensure that decorations do not have to be close to a monster to make a monster produce coins faster.

The game's built-in social features allow players to visit each other's islands to share their personalized songs and island configurations. Players can also publish information about their progress on Facebook. Likewise, players can invite other players to join them in gameplay via social media, e-mail or by adding a "friend code".

My Singing Monsters: Dawn of Fire

My Singing Monsters: Dawn of Fire is the prequel based upon the original My Singing Monsters game, except with more complex mechanics to it. Examples include monsters requesting personalised treats instead of feeding the normal Food currency, new monsters to breed, and also the different currencies.[2]

Notable collaborations

In July 2013, Big Blue Bubble announced that they had collaborated with Grammy Award-winning artist Kristian Bush from American country music duo Sugarland to create a new character, the Shugabush.[4]

In August 2013,[5] Big Blue Bubble with Disney made a game called My Muppets Show.[6][verification needed] The game has gameplay based on the game My Singing Monsters,[7][8] with some slight differences.[9]

In October 2013 Big Blue Bubble signed a deal with publishing house Egmont UK as its new strategic licensing partner.[10]

References

  1. ^ "A Delightfully Melodic Take on the Monster Breeding Game". kotaku.com. October 15, 2012. Retrieved October 19, 2015.
  2. ^ a b "They Made A Sequel to My Singing Monsters. Tell My Kids I Love Them". kotaku.com. September 30, 2015. Retrieved October 19, 2015.
  3. ^ "About My Singing Monsters". MySingingMonsters.com. August 15, 2012. Retrieved September 13, 2012.
  4. ^ "Monster Monday: Kristian collaborates with My Singing Monsters to create the Shugabush". KristianBush.com. July 29, 2013. Retrieved September 9, 2013.
  5. ^ "Games - Big Blue Bubble (with My Muppets Show)". Retrieved 13 October 2014.
  6. ^ "Gameteep - My Muppets Show". Retrieved 13 October 2014.
  7. ^ "My Muppets Show on the App Store (New Zealand)". Retrieved 13 October 2014.
  8. ^ "My Muppets Show by Disney - SensorTower". Retrieved 13 October 2014.
  9. ^ "Digitalize My Show". Retrieved 13 October 2014.
  10. ^ http://www.licensing.biz/news/read/my-singing-monsters-enters-publishing-with-egmont-uk/038927