Jump to content

Game of War: Fire Age: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Expanding; added positive review in Paste
Kenosplit (talk | contribs)
Updated MZ's brand name
Line 3: Line 3:
| image = Game of War - Fire Age title screen.jpg
| image = Game of War - Fire Age title screen.jpg
| caption = Title screen of ''Game of War: Fire Age''
| caption = Title screen of ''Game of War: Fire Age''
| developer = [[Machine Zone]]
| developer = [[MZ]]
| publisher = Machine Zone
| publisher = MZ
| platforms = [[iOS]], [[Android (operating system)|Android]]
| platforms = [[iOS]], [[Android (operating system)|Android]]
| released = July 25, 2013
| released = July 25, 2013
Line 10: Line 10:
| modes = [[Massively multiplayer online game]]
| modes = [[Massively multiplayer online game]]
}}
}}
'''''Game of War: Fire Age''''' is a {{vgy|2013}} [[freemium]] mobile [[Massively multiplayer online game|MMO]] strategy [[video game]] developed and published by [[Machine Zone]], a privately held game company based in [[Palo Alto, California]]. The game has a high-profile advertising campaign and was one of the top-grossing [[Mobile app|apps]] in 2014 and 2015.
'''''Game of War: Fire Age''''' is a {{vgy|2013}} [[freemium]] mobile [[Massively multiplayer online game|MMO]] strategy [[video game]] developed and published by [[Machine Zone|Machine Zone, Inc. (MZ)]], a privately held game company based in [[Palo Alto, California]]. The game has a high-profile advertising campaign and was one of the top-grossing [[Mobile app|apps]] in 2014 and 2015.


==Gameplay==
==Gameplay==
Line 31: Line 31:
| rev2Score = 6/10<ref name=pocketgamer>{{cite web |first=Peter |last=Willington |title=Game of War – Fire Age |journal=[[Pocket Gamer]] |date=February 14, 2014 |url=http://www.pocketgamer.co.uk/r/iPhone/Game+of+War+-+Fire+Age/review.asp?c=57200 |deadurl=no |archiveurl=http://web.archive.org/web/20150908011028/http://www.pocketgamer.co.uk/r/iPhone/Game+of+War+-+Fire+Age/review.asp?c=57200 |archivedate=2015-09-08 }}</ref>
| rev2Score = 6/10<ref name=pocketgamer>{{cite web |first=Peter |last=Willington |title=Game of War – Fire Age |journal=[[Pocket Gamer]] |date=February 14, 2014 |url=http://www.pocketgamer.co.uk/r/iPhone/Game+of+War+-+Fire+Age/review.asp?c=57200 |deadurl=no |archiveurl=http://web.archive.org/web/20150908011028/http://www.pocketgamer.co.uk/r/iPhone/Game+of+War+-+Fire+Age/review.asp?c=57200 |archivedate=2015-09-08 }}</ref>
}}
}}
''Game of War: Fire Age'' was the third-grossing game app through Apple in 2014, and it was reported that Machine Zone projected $600 million in revenues that year.<ref name="WSJ"/> In March 2015, it was in the top 10 most downloaded free apps on both the [[App Store (iOS)|iOS Appstore]] and [[Google Play]].<ref>[http://news.investors.com/technology-click/030615-742358-king-ea-gluu-lead-mobile-video-game-business.htm King Digital continues to 'crush' mobile game competition]. March 6, 2015.</ref>
''Game of War: Fire Age'' was the third-grossing game app through Apple in 2014, and it was reported that MZ projected $600 million in revenues that year.<ref name="WSJ"/> In March 2015, it was in the top 10 most downloaded free apps on both the [[App Store (iOS)|iOS Appstore]] and [[Google Play]].<ref>[http://news.investors.com/technology-click/030615-742358-king-ea-gluu-lead-mobile-video-game-business.htm King Digital continues to 'crush' mobile game competition]. March 6, 2015.</ref>


The game has been compared unfavorably to ''[[Clash of Clans]]''. While both games use [[microtransaction]]s, ''Game of War: Fire Age'' has been widely criticized for the user interface's aggressive style in seeking payments. A reviewer in ''[[Forbes]]'' wrote, "From its overall design to how it handles cash purchases, ''Game of War'' is the most over-the-top cash grab I've ever seen."<ref name="Tassi 02-15">{{cite web |url=http://www.forbes.com/sites/insertcoin/2015/02/02/clash-of-clans-vs-game-of-war-which-is-better/ | title=Clash of Clans vs. Game of War – Which Is Better? | work=[[Forbes]] |date=February 2, 2015 |deadurl=no |archiveurl=http://web.archive.org/web/20160303213405/http://www.forbes.com/sites/insertcoin/2015/02/02/clash-of-clans-vs-game-of-war-which-is-better/#20949c516138 |archivedate=2016-03-03 |last=Tassi |first=Paul }}</ref> Similarly, ''[[Macworld]]''{{'}}s reviewer stated that "''Game of War'' may be the most aggressively monetized free-to-play game I've ever played."<ref name="Mac"/>
The game has been compared unfavorably to ''[[Clash of Clans]]''. While both games use [[microtransaction]]s, ''Game of War: Fire Age'' has been widely criticized for the user interface's aggressive style in seeking payments. A reviewer in ''[[Forbes]]'' wrote, "From its overall design to how it handles cash purchases, ''Game of War'' is the most over-the-top cash grab I've ever seen."<ref name="Tassi 02-15">{{cite web |url=http://www.forbes.com/sites/insertcoin/2015/02/02/clash-of-clans-vs-game-of-war-which-is-better/ | title=Clash of Clans vs. Game of War – Which Is Better? | work=[[Forbes]] |date=February 2, 2015 |deadurl=no |archiveurl=http://web.archive.org/web/20160303213405/http://www.forbes.com/sites/insertcoin/2015/02/02/clash-of-clans-vs-game-of-war-which-is-better/#20949c516138 |archivedate=2016-03-03 |last=Tassi |first=Paul }}</ref> Similarly, ''[[Macworld]]''{{'}}s reviewer stated that "''Game of War'' may be the most aggressively monetized free-to-play game I've ever played."<ref name="Mac"/>
Line 43: Line 43:
==Business and marketing==
==Business and marketing==
[[File:Kate Upton at G-Star 2014.jpg|thumb|right|[[Kate Upton]] in 2014, promoting the game dressed as [[Athena]].]]
[[File:Kate Upton at G-Star 2014.jpg|thumb|right|[[Kate Upton]] in 2014, promoting the game dressed as [[Athena]].]]
Gabriel Leydon, CEO of Machine Zone, co-founded the company in 2008 as part of the [[Y Combinator (company)|Y Combinator]] startup program, with partners Mike Sherrill and current CTO Halbert Nakagawa.<ref name=buswire>{{cite web |author=Rubenstein Associates |title=Machine Zone CEO and Co-Founder Gabriel Leydon Named by Goldman Sachs as One of the 100 Most Intriguing Entrepreneurs of 2015 |date=October 23, 2015 |work=Business Wire |type=press release |url=http://www.businesswire.com/news/home/20151023005990/en/Machine-Zone-CEO-Co-Founder-Gabriel-Leydon-Named |accessdate=2016-01-26 }}</ref> As of October 2015, Machine Zone had more than 550 employees around the world,<ref name=venturebeat>{{cite journal |title=An interview with Gabe Leydon, Machine Zone's man on the Iron Throne |first=Dean |last=Takahashi |journal=[[VentureBeat]] |date=October 16, 2015 |url=http://venturebeat.com/2015/10/16/an-interview-with-gabe-leydon-machine-zones-man-on-the-iron-throne/ |deadurl=no |archiveurl=http://web.archive.org/web/20151120133701/http://venturebeat.com/2015/10/16/an-interview-with-gabe-leydon-machine-zones-man-on-the-iron-throne/ |archivedate=2015-11-20 }}</ref> with headquarters in Palo Alto, California and operations in San Diego, Las Vegas, Germany, Japan and Russia.<ref name=buswire/>
Gabriel Leydon, CEO of MZ, co-founded the company in 2008 as part of the [[Y Combinator (company)|Y Combinator]] startup program, with partners Mike Sherrill and current CTO Halbert Nakagawa.<ref name=buswire>{{cite web |author=Rubenstein Associates |title=Machine Zone CEO and Co-Founder Gabriel Leydon Named by Goldman Sachs as One of the 100 Most Intriguing Entrepreneurs of 2015 |date=October 23, 2015 |work=Business Wire |type=press release |url=http://www.businesswire.com/news/home/20151023005990/en/Machine-Zone-CEO-Co-Founder-Gabriel-Leydon-Named |accessdate=2016-01-26 }}</ref> As of October 2015, MZ had more than 550 employees around the world,<ref name=venturebeat>{{cite journal |title=An interview with Gabe Leydon, Machine Zone's man on the Iron Throne |first=Dean |last=Takahashi |journal=[[VentureBeat]] |date=October 16, 2015 |url=http://venturebeat.com/2015/10/16/an-interview-with-gabe-leydon-machine-zones-man-on-the-iron-throne/ |deadurl=no |archiveurl=http://web.archive.org/web/20151120133701/http://venturebeat.com/2015/10/16/an-interview-with-gabe-leydon-machine-zones-man-on-the-iron-throne/ |archivedate=2015-11-20 }}</ref> with headquarters in Palo Alto, California and operations in San Diego, Las Vegas, Germany, Japan and Russia.<ref name=buswire/>


Approximately $40&nbsp;million was spent on marketing ''Game of War: Fire Age'' in 2014.<ref name="Tassi 11-14">{{cite web | url=http://www.forbes.com/sites/insertcoin/2014/11/16/a-40m-ad-budget-buys-game-of-war-fire-age-kate-upton/ | title=A$40M Ad Budget Buys 'Game of War: Fire Age' Kate Upton | work=Forbes | date=November 14, 2014 | accessdate=February 20, 2015 | author=Tassi, Paul}}</ref> Along with advertisements in digital and social media, highly produced television commercials featuring model [[Kate Upton]] were created. The ads highlight Upton's sex appeal as she leads battles in fantasy settings loosely comparable to those in ''[[Game of Thrones]]''. The spots were introduced in the United States during an NFL ''[[Thursday Night Football]]'' game and have since been prominent during [[Super Bowl XLIX]] and other sporting events.<ref name="Monllos 11-14">{{cite web | url=http://www.adweek.com/news/advertising-branding/game-war-fire-age-launches-first-global-campaign-starring-kate-upton-161397 | title=Game of War: Fire Age Launches First Global Campaign, Starring Kate Upton | work=[[Adweek]] | date=November 13, 2014 | accessdate=February 20, 2015 | author=Monllos. Kristina}}</ref><ref>{{cite web | url=http://www.huffingtonpost.ca/2015/02/01/kate-upton-game-of-war-super-bowl-ad_n_6591352.html | title=Game of War's Super Bowl Ad Is Pretty Much Kate Upton In 'Game of Thrones' | work=The Huffington Post Canada | date=February 1, 2015 | accessdate=February 20, 2015 | author=Vinh Tien Trinh, Brian}}</ref>
Approximately $40&nbsp;million was spent on marketing ''Game of War: Fire Age'' in 2014.<ref name="Tassi 11-14">{{cite web | url=http://www.forbes.com/sites/insertcoin/2014/11/16/a-40m-ad-budget-buys-game-of-war-fire-age-kate-upton/ | title=A$40M Ad Budget Buys 'Game of War: Fire Age' Kate Upton | work=Forbes | date=November 14, 2014 | accessdate=February 20, 2015 | author=Tassi, Paul}}</ref> Along with advertisements in digital and social media, highly produced television commercials featuring model [[Kate Upton]] were created. The ads highlight Upton's sex appeal as she leads battles in fantasy settings loosely comparable to those in ''[[Game of Thrones]]''. The spots were introduced in the United States during an NFL ''[[Thursday Night Football]]'' game and have since been prominent during [[Super Bowl XLIX]] and other sporting events.<ref name="Monllos 11-14">{{cite web | url=http://www.adweek.com/news/advertising-branding/game-war-fire-age-launches-first-global-campaign-starring-kate-upton-161397 | title=Game of War: Fire Age Launches First Global Campaign, Starring Kate Upton | work=[[Adweek]] | date=November 13, 2014 | accessdate=February 20, 2015 | author=Monllos. Kristina}}</ref><ref>{{cite web | url=http://www.huffingtonpost.ca/2015/02/01/kate-upton-game-of-war-super-bowl-ad_n_6591352.html | title=Game of War's Super Bowl Ad Is Pretty Much Kate Upton In 'Game of Thrones' | work=The Huffington Post Canada | date=February 1, 2015 | accessdate=February 20, 2015 | author=Vinh Tien Trinh, Brian}}</ref>
Line 49: Line 49:
Upton was replaced in 2015 by singer [[Mariah Carey]] as the face of the game's advertising campaign.<ref>{{cite web|last1=Cox|first1=Jamieson|title=Mariah Carey is replacing Kate Upton as the new public face of Game of War: Fire Age|url=http://www.theverge.com/2015/6/12/8774011/mariah-carey-game-of-war-spokesperson|website=TheVerge|accessdate=13 June 2015}}</ref> On September 14, 2015, a commercial with [[Mariah Carey]] was revealed.<ref>[http://www.tmz.com/2015/09/14/mariah-carey-game-of-war-commercial-promo-video-hero-kate-upton/ Game Of War with Mariah Carey on tmz.com]</ref>
Upton was replaced in 2015 by singer [[Mariah Carey]] as the face of the game's advertising campaign.<ref>{{cite web|last1=Cox|first1=Jamieson|title=Mariah Carey is replacing Kate Upton as the new public face of Game of War: Fire Age|url=http://www.theverge.com/2015/6/12/8774011/mariah-carey-game-of-war-spokesperson|website=TheVerge|accessdate=13 June 2015}}</ref> On September 14, 2015, a commercial with [[Mariah Carey]] was revealed.<ref>[http://www.tmz.com/2015/09/14/mariah-carey-game-of-war-commercial-promo-video-hero-kate-upton/ Game Of War with Mariah Carey on tmz.com]</ref>


In August 2015, a former employee of Machine Zone was arrested and charged with stealing proprietary data that included "player spending habits broken down by time, location, age and other characteristics" which showed, for example, which of ''Game of War''{{'}}s "in-game items generate the most revenue and where in the game players often quit."<ref name=needleman>{{cite journal |title=Why 'Game of War' User Data Is So Valuable |first=Sarah E. |last=Needleman |date=August 26, 2015 |journal=Wall Street Journal |url=http://blogs.wsj.com/digits/2015/08/26/why-game-of-war-user-data-is-so-valuable/ |deadurl=no |archiveurl=http://web.archive.org/web/20151225213912/http://blogs.wsj.com/digits/2015/08/26/why-game-of-war-user-data-is-so-valuable/ |archivedate=2015-12-25 }}</ref> According to the ''[[Wall Street Journal]]'', the monetary value of the data derived from the fact that "about 3% of mobile-game players buy virtual goodies, such as extra turns and special powers. Most spend only a few dollars a month, while a tiny fraction known as whales – a name derived from casinos – plunk down $50 or more a month."<ref name=needleman/>
In August 2015, a former employee of MZ was arrested and charged with stealing proprietary data that included "player spending habits broken down by time, location, age and other characteristics" which showed, for example, which of ''Game of War''{{'}}s "in-game items generate the most revenue and where in the game players often quit."<ref name=needleman>{{cite journal |title=Why 'Game of War' User Data Is So Valuable |first=Sarah E. |last=Needleman |date=August 26, 2015 |journal=Wall Street Journal |url=http://blogs.wsj.com/digits/2015/08/26/why-game-of-war-user-data-is-so-valuable/ |deadurl=no |archiveurl=http://web.archive.org/web/20151225213912/http://blogs.wsj.com/digits/2015/08/26/why-game-of-war-user-data-is-so-valuable/ |archivedate=2015-12-25 }}</ref> According to the ''[[Wall Street Journal]]'', the monetary value of the data derived from the fact that "about 3% of mobile-game players buy virtual goodies, such as extra turns and special powers. Most spend only a few dollars a month, while a tiny fraction known as whales – a name derived from casinos – plunk down $50 or more a month."<ref name=needleman/>


==Communication==
==Communication==

Revision as of 17:39, 4 April 2016

Game of War: Fire Age
Title screen of Game of War: Fire Age
Developer(s)MZ
Publisher(s)MZ
Platform(s)iOS, Android
ReleaseJuly 25, 2013
Genre(s)Strategy
Mode(s)Massively multiplayer online game

Game of War: Fire Age is a Template:Vgy freemium mobile MMO strategy video game developed and published by Machine Zone, Inc. (MZ), a privately held game company based in Palo Alto, California. The game has a high-profile advertising campaign and was one of the top-grossing apps in 2014 and 2015.

Gameplay

The game includes player vs. player battles, player vs. environment modes (monster killing and dungeons), and city building quests through mechanics likened to Age of Empires and the earliest games from the Warcraft series.[1] Gathering or farming of resources is required to create buildings, produce troops, and research advancements. Similar to other mobile games, much of the gameplay consists of selecting an action and then either waiting a preset amount of time for completion or expediting the task by making a payment.[2]

The title places an emphasis on each player joining an alliance. Alliances are each limited to 100 players, and are situated within kingdoms measuring 512 by 512 tiles (plotted on a 512 × 1024 grid). Alliances provide a team structure to conflicts within each kingdom. After a kingdom has been active for several months, the kingdom emerges from a protected status and players begin to engage in kingdom vs. kingdom combat events, which are scheduled by the developer and usually take place on a weekly basis.

Players are encouraged to engage with one another through alliance chat and kingdom chat. The game's chat system includes translation services that allow players from all over the world to play together.[3]

Reception

Game of War: Fire Age was the third-grossing game app through Apple in 2014, and it was reported that MZ projected $600 million in revenues that year.[3] In March 2015, it was in the top 10 most downloaded free apps on both the iOS Appstore and Google Play.[8]

The game has been compared unfavorably to Clash of Clans. While both games use microtransactions, Game of War: Fire Age has been widely criticized for the user interface's aggressive style in seeking payments. A reviewer in Forbes wrote, "From its overall design to how it handles cash purchases, Game of War is the most over-the-top cash grab I've ever seen."[9] Similarly, Macworld's reviewer stated that "Game of War may be the most aggressively monetized free-to-play game I've ever played."[2]

Reviewers have also been highly critical of the title's "mundane" gameplay; for example, unless a player's alliance is actively at war, "the core gameplay revolves around waiting for your task timers to finish and then queuing up new ones. Even the daily and Alliance quests just ask you to tap something and come back later to collect your reward."[10] Macworld wrote that the game "doesn't bother with interesting gameplay or any semblance of storyline – it's all 'build this' and 'train them,' but the reward is simply more and more busywork."[2]

Pocket Gamer reviewed the gameplay as "basically Busywork the Video Game," adding that "the spam-filled world chat is likely poisonous to your health" due to some players' "false sense of self-importance – a self-importance that is bought, incidentally, and not earned."[7] Nevertheless, the reviewer found it "a highly competitive, highly engaging game in which the human players supply huge amount of competition, drama, and frustration, and pleasure."[7]

A positive review in Paste called Game of War "addictive," especially in the social dynamics of in-game conflicts.[11] The reviewer, Paste's 43-year-old editor-in-chief, found the "internal politics" within his alliance to be "as fascinating as the kingdom-wide ones," particularly for alliance leaders: "We have our own chat room with the leader discussing the urgent matters of the day, and the responsibilities can feel strangely important – keep the store stocked, negotiate prison releases, secure diplomatic relations, organize relocations, protect friends and recruit new members. But it’s fun to collaboratively plan strategy when you can be attacked or attack at any time. My alliance has become a little online band of brothers and sisters – Felicia Day's Guild with 90 people – and I love it."[11]

Business and marketing

Kate Upton in 2014, promoting the game dressed as Athena.

Gabriel Leydon, CEO of MZ, co-founded the company in 2008 as part of the Y Combinator startup program, with partners Mike Sherrill and current CTO Halbert Nakagawa.[12] As of October 2015, MZ had more than 550 employees around the world,[13] with headquarters in Palo Alto, California and operations in San Diego, Las Vegas, Germany, Japan and Russia.[12]

Approximately $40 million was spent on marketing Game of War: Fire Age in 2014.[14] Along with advertisements in digital and social media, highly produced television commercials featuring model Kate Upton were created. The ads highlight Upton's sex appeal as she leads battles in fantasy settings loosely comparable to those in Game of Thrones. The spots were introduced in the United States during an NFL Thursday Night Football game and have since been prominent during Super Bowl XLIX and other sporting events.[15][16]

Upton was replaced in 2015 by singer Mariah Carey as the face of the game's advertising campaign.[17] On September 14, 2015, a commercial with Mariah Carey was revealed.[18]

In August 2015, a former employee of MZ was arrested and charged with stealing proprietary data that included "player spending habits broken down by time, location, age and other characteristics" which showed, for example, which of Game of War's "in-game items generate the most revenue and where in the game players often quit."[19] According to the Wall Street Journal, the monetary value of the data derived from the fact that "about 3% of mobile-game players buy virtual goodies, such as extra turns and special powers. Most spend only a few dollars a month, while a tiny fraction known as whales – a name derived from casinos – plunk down $50 or more a month."[19]

Communication

The game's translation of player-to-player chat and email messages is powered by services from Microsoft and Google.[3] The automated translator supports 30 languages, and includes user-supported suggestions for translation corrections. Messages that cannot be automatically translated are reviewed by players who volunteer to correct spelling and grammar, or approve corrections made by others, after which the automatic translation is attempted again. If a user-submitted correction is approved, the volunteer is rewarded with "funds" and "loyalty" that can be cashed in for various in-game items.

References

  1. ^ DiChristopher, Tom (May 3, 2014). "On mobile, more challenging games mean more money". CNBC. Retrieved February 21, 2015.
  2. ^ a b c Hayward, Andrew (February 9, 2015). "Freemium Field Test: Game of War Fire Age is even less exciting than its generic Kate Upton commercials". Macworld. Archived from the original on 2015-09-09.
  3. ^ a b c MacMillan, Douglas; Demos, Telis (July 16, 2014). "Newest Hit-Game Maker Machine Zone Nears $3 Billion Valuation". The Wall Street Journal. Archived from the original on 2016-03-16. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ "Game of War – Fire Age". Gamespot. Retrieved February 20, 2015.
  5. ^ "Game of War – Fire Age". Metacritic. Retrieved February 20, 2015.
  6. ^ "Game of War: Fire Age". Common Sense Media. Retrieved February 8, 2016.
  7. ^ a b c Willington, Peter (February 14, 2014). "Game of War – Fire Age". Pocket Gamer. Archived from the original on 2015-09-08. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  8. ^ King Digital continues to 'crush' mobile game competition. March 6, 2015.
  9. ^ Tassi, Paul (February 2, 2015). "Clash of Clans vs. Game of War – Which Is Better?". Forbes. Archived from the original on 2016-03-03. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  10. ^ Tylwalk, Nick (August 2, 2013). "Game of War – Fire Age Review". Gamezebo. Archived from the original on 2015-10-24. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  11. ^ a b Jackson, Josh (December 17, 2014). "Getting Sucked Into Game of War: Fire Age". Paste. Archived from the original on 2015-12-26. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  12. ^ a b Rubenstein Associates (October 23, 2015). "Machine Zone CEO and Co-Founder Gabriel Leydon Named by Goldman Sachs as One of the 100 Most Intriguing Entrepreneurs of 2015". Business Wire (press release). Retrieved 2016-01-26.
  13. ^ Takahashi, Dean (October 16, 2015). "An interview with Gabe Leydon, Machine Zone's man on the Iron Throne". VentureBeat. Archived from the original on 2015-11-20. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  14. ^ Tassi, Paul (November 14, 2014). "A$40M Ad Budget Buys 'Game of War: Fire Age' Kate Upton". Forbes. Retrieved February 20, 2015.
  15. ^ Monllos. Kristina (November 13, 2014). "Game of War: Fire Age Launches First Global Campaign, Starring Kate Upton". Adweek. Retrieved February 20, 2015.
  16. ^ Vinh Tien Trinh, Brian (February 1, 2015). "Game of War's Super Bowl Ad Is Pretty Much Kate Upton In 'Game of Thrones'". The Huffington Post Canada. Retrieved February 20, 2015.
  17. ^ Cox, Jamieson. "Mariah Carey is replacing Kate Upton as the new public face of Game of War: Fire Age". TheVerge. Retrieved 13 June 2015.
  18. ^ Game Of War with Mariah Carey on tmz.com
  19. ^ a b Needleman, Sarah E. (August 26, 2015). "Why 'Game of War' User Data Is So Valuable". Wall Street Journal. Archived from the original on 2015-12-25. {{cite journal}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)