Coala: Difference between revisions
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==External links== |
==External links== |
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*{{moby game|id=/coala|name=''Coala''}} |
*{{moby game|id=/coala|name=''Coala''}} |
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*[http://www.classicgaming.com/amigareviews/coala.htm Amiga Power review] |
*[https://web.archive.org/web/20050411162532/http://www.classicgaming.com/amigareviews/coala.htm Amiga Power review] |
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*[http://www.vanderbrugge.com/coala.php Coala history by a BitFusion team member] |
*[https://web.archive.org/web/20060322090554/http://www.vanderbrugge.com/coala.php Coala history by a BitFusion team member] |
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[[Category:Amiga games]] |
[[Category:Amiga games]] |
Revision as of 23:14, 9 August 2017
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Coala | |
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Developer(s) | Bitfusion |
Publisher(s) | Empire Software |
Platform(s) | Amiga |
Release | 1995 |
Genre(s) | Action game, Flight simulator |
Mode(s) | Single-player |
Coala is a helicopter action game developed by Bitfusion for the Amiga. It was released in 1995 and published by Empire Software.
Gameplay mainly consists of entering a battle between two sides. The player flies a helicopter, and may choose between AH-64 Apache, the MI-35 Hind and the Mi-28 Havoc. When the player scores 100 points, a fictional ultimate helicopter called A88 Coala is unlocked.
Coala was one of the few Amiga games with a virtual cockpit mode. The game required a 68020 processor, quite advanced as far as Amiga goes.
External links