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This is the current revision of this page, as edited by Cewbot (talk | contribs) at 13:42, 15 February 2024 (Maintain {{WPBS}}: 1 WikiProject template. Keep majority rating "Start" in {{WPBS}}.). The present address (URL) is a permanent link to this version.

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A Commons file used on this page or its Wikidata item has been nominated for speedy deletion

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The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for speedy deletion:

You can see the reason for deletion at the file description page linked above. —Community Tech bot (talk) 03:13, 14 April 2023 (UTC)[reply]

Requesting Edits to the Immortals of Aveum page

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Hello. I am reaching out on behalf of Ascendant Studios to request edits to the Immortals of Aveum page. Below is clarification on key people responsible for the game, our studio’s industry experience, and additional information about Immortals of Aveum. Please let me know if I can provide any additional information.

Below are the key people working on Immortals of Aveum to be credited in the sidebar. Jason Warnke and Jefferson Smith are not the correct team members to credit here.

Key People:

Bret Robbins (Founder, CEO, & Game Director)

Kevin Boyle (Executive Producer)

Mark Maratea (CTO)

Dave Bogan (Senior Art Director)

Julia Lichtblau (Associate Art Director)


“Founded… by a group of veteran Dead Space and Call of Duty game developers” - Bret Robbins, our Founder, CEO, and Game Director, holds the credentials for working on Dead Space and Call of Duty. Our team has worked on a wide variety of games, including franchises such as Telltale's The Walking Dead, Marvel’s Spider-Man, Borderlands, The Wolf Among Us, Mafia, Tomb Raider, Gears of War, Metal Gear Solid, The Elder Scrolls, Call of Duty, Dead Space and Bioshock.


“Immortals of Aveum was first announced at The Game Awards 2022 by Ascendant Studios.” - EA Originals was also a direct part of the Immortals of Aveum announcement.


Additional Sources About Immortals of Aveum

WCCTECH: https://wccftech.com/immortals-of-aveum-qa-we-want-players-to-express-their-preferred-battlemage-playstyle/

https://wccftech.com/immortals-of-aveum-is-an-impressive-looking-magic-shooter-with-25-hours-of-campaign-and-its-out-on-july-20/

https://wccftech.com/immortals-of-aveum-qa-we-want-players-to-express-their-preferred-battlemage-playstyle/


VG247: https://www.vg247.com/immortals-of-aveum-cod-doom-doctor-strange-preview


MP1st: https://mp1st.com/features/immortals-of-aveum-interview-world-building-not-being-a-fantasy-call-of-duty-game


GamesRadar: https://www.gamesradar.com/immortals-of-aveum-preview-hands-off-impressions/

https://www.gamesradar.com/immortals-of-aveum-uses-a-hub-and-spoke-exploration-system-similar-to-god-of-war/


Video Games by SI: https://videogames.si.com/features/immortals-of-aveum-interview


Danny Peña: https://www.youtube.com/watch?v=uP5HItmPdJU


Polygon: https://www.polygon.com/23691517/immortals-of-aveum-preview-gameplay-trailer

https://www.polygon.com/23679472/immortals-of-aveum-release-date-preview-fps-magic


MinnMax: https://www.youtube.com/watch?v=2VZ1p8QpdfM


GameSpot: https://www.gamespot.com/articles/an-interesting-narrative-twist-might-be-hiding-in-magical-fps-immortals-of-aveum/1100-6513211/


IGN: https://www.ign.com/articles/immortals-of-aveum-is-a-first-person-shooter-without-guns?utm_source=twitter


PlayStation: https://blog.playstation.com/2023/04/13/immortals-of-aveum-introducing-a-world-of-wizards-and-warfare/


GameInformer: https://www.gameinformer.com/preview/2023/04/13/an-impressive-magic-shooter-with-call-of-duty-credentials ChaosMagicKit (talk) 03:21, 21 April 2023 (UTC)[reply]