List of Stargate Atlantis episodes
- This article provides a list of episodes from the television series Stargate Atlantis.
- See Stargate for information on the Stargate fictional universe, Stargate Atlantis for information on the series itself and the List of Stargate SG-1 episodes for the Stargate SG-1 series.
Season one of Stargate Atlantis is currently available for purchase on DVD in Australia, the United Kingdom, the USA, Canada and Germany. Season two is available in the United Kingdom, Australia, the USA and Germany. It was renewed for a fourth season in August 2006.
As of February 5, 2007, 60 episodes have been aired.
Season 1
The Lost City will rise again. The series picks up the story arc from Stargate SG-1's Lost City, where people from all around the world come together to form an expedition and discover the wonders of Atlantis. Discovering that they have been cut off from Earth, they must fend for themselves, and discover a powerful new enemy bent on human subjugation.
Ep# | Title | Original airdate | |
---|---|---|---|
101 | "Rising (Part 1)" | July 16, 2004 | |
A few months after relinquishing her position as head of Stargate Command, Dr. Elizabeth Weir has been working in the Antarctic Outpost, gathering members of an expedition to embark to the lost city of Atlantis. When they seem to be able to ascertain a gate address, a new adventure begins. | |||
102 | "Rising (Part 2)" | July 16, 2004 | |
After Sheppard's return with refugees from a Wraith culling on Athos, Atlantis, moments away from being crushed, breaks away from the ocean floor, rising to the light of day just before the city shield fails. Now given a chance to rescue his people, Sheppard needs to bring Weir around to see things his way. | |||
103 | "Hide and Seek" | July 23, 2004 | |
Eager to experiment with a new piece of Ancient technology, Dr. McKay volunteers to be Dr. Beckett's first patient for his new ATA gene therapy. Now able to use this new device, McKay recklessly tests its properties, only to find, that it could lead to his death. Elsewhere, an alien entity threatens the population of the city. | |||
104 | "Thirty-Eight Minutes" | July 30, 2004 | |
Needing medical attention, Sheppard's puddle jumper races to Atlantis, only to become lodged in the active stargate. Now, they only have 38 minutes until the stargate automatically dis-engages, and the jumper gets cut in two... leaving them to suffocate in outer space, unless the Major doesn't die before then. | |||
105 | "Suspicion" | August 6, 2004 | |
106 | "Childhood's End" | August 13, 2004 | |
The team visit's a world where no one is over 24 years old, because of ritual suicides they believe keep the Wraith at bay. But unbeknownst to them, the Wraith can't attack due to an electro-magnetic field that renders all technology useless… Until the team unwittingly takes the ZPM that powers the device. | |||
107 | "Poisoning the Well" | August 20, 2004 | |
Major Sheppard volunteers Dr. Beckett in order to help the Hoffans, an advanced human culture who are developing a vaccine against the Wraith. But the Hoffans are willing to go to any extreme to eliminate their enemy, even if it means the destruction of the majority of their people. | |||
108 | "Underground" | August 27, 2004 | |
In order to keep the expedition fed, Sheppard and his team visit the Genii planet to trade for food. According to Teyla, her people had traded with them in the past and believe them to be peaceful farmers. However, soon Sheppard and McKay find an underground bunker, letting them see the real face of the Genii. | |||
109 | "Home" | September 10, 2004 | |
When the Atlantis team discovers a planet that will allow them to gate home to Earth, they return home under the guise they will be able to go back to Atlantis, due to the new hyperdrive on the Prometheus. Yet when the engines explode, the team begins to question the mystery of their situation. | |||
110 | "The Storm (Part 1)" | September 17, 2004 | |
Exploring the planet, the expedition discovers colossal storm with the ability to crush the city in its current state. Now Atlantis could be lost to the bottom of the ocean, unless McKay and Zelenka find a way to power up the shield, but it's no coincidence that The Genii invade the city at their weakest moment. | |||
111 | "The Eye (Part 2)" | November 8, 2004 | |
Sheppard must reclaim the city from the Genii who still have Dr. Weir and Dr. McKay as hostages who try and stall for the sake of their plan. Meanwhile, the bulk of the storm is fast approaching, and the rest of the team must take drastic measures to help where ever they can, before there is nothing left to save. | |||
112 | "The Defiant One" | November 15, 2004 | |
Sheppard and McKay lead a small team of scientists, to survey an Ancient orbital defense platform discovered from the city's sensors. When they arrive via jumper, they also find a Wraith distress beacon emanating from the nearest planet's surface... and are in for an unusual surprise. | |||
113 | "Hot Zone" | November 22, 2004 | |
While inspecting the city for storm damage, a party of scientists unleash a deadly virus that causes hallucinations and eventually... death. Now, nearly a third of Atlantis's residents have been infected, forcing a lockdown of the city. It's up to Sheppard and Teyla to keep it from spreading, and eliminate it for good. | |||
114 | "Sanctuary" | November 29, 2004 | |
While searching a new planet, the Wraith begin to hunt down the team, only for them to be shot down be a mysterious energy weapon. On the planet, they find a primitive paradise world that would make an ideal sanctuary for those fleeing from the Wraith, but the local inhabitants believe their goddess will not permit it. | |||
115 | "Before I Sleep" | December 6, 2004 | |
While exploring the city, the team stumbles upon a stasis unit holding an extremely old woman, who they believe to be an Ancient. When they revive her, she claims to be Dr. Elizabeth Weir, and she has a story she's been waiting 10,000 years to tell... how she saved the city of Atlantis and the expedition. | |||
116 | "The Brotherhood" | January 3, 2005 | |
The team searches for a valuable Zero Point Module rumored to be hidden on the planet Dagan, only to find that was hidden nearly 10,000 years ago. In attempt to locate and excavate the ZPM, the team crosses paths with Kolya once more, but it's not the only thing to worry about when their new allies have motives of their own. | |||
117 | "Letters from Pegasus" | January 10, 2005 | |
With the Wraith fast approaching to claim the city, Atlantis must somehow send a message back to Earth for a desperate attempt in survival... and possibly a last goodbye. Meanwhile, Sheppard and Teyla go offworld to try to find more intel on the Wraith fleet, but end up with a few hitchhikers. | |||
118 | "The Gift" | January 17, 2005 | |
Plagued by terrifying nightmares, Teyla tries to dive into her past offworld, where she comes across an abandoned Wraith laboratory. Bringing back the findings, Dr. Beckett makes a surprising discovery in her DNA makeup, leading to a possible way to gather information from their enemy. | |||
119 | "The Siege (Part 1)" | January 24, 2005 | |
McKay leads a team to try and activate the Ancients' orbital weapons platform to destroy the hive ships coming to find a way to Earth. Meanwhile, the city's personnel are preparing for evacuation, when they discover the kamikaze dart pilot (The Brotherhood) has survived in the city. | |||
120 | "The Siege (Part 2)" | January 31, 2005 | |
As a response to the message the expedition sent, the SGC sends Atlantis reinforcements via ZPM. Now the Ancient power source is en route through the latest Earth battleship the Daedalus, and they need to hold out for four days, or the Lost City could be lost... forever, but the Atlantis team won't go down without a fight. |
Season 2
The story continues when the Daedalus arrives and renews the expedition's connection to Earth. This takes place alongside the Ori story arc in SG-1, and the Wraith become an even larger threat in the Pegasus Galaxy. But what they deal with in their second year might be more than they can handle, and Dr. Beckett's retrovirus is more trouble than it's worth.
Ep# | Title | Original airdate | |
---|---|---|---|
2x01 | "The Siege (Part 3)" | July 15, 2005 | |
2x02 | "The Intruder" | July 22, 2005 | |
Sheppard, Weir, McKay and Beckett are returning from a trip to Earth aboard the Daedalus while the ship starts to have technical difficulties. After two deaths from malfunctions, they discover that the ship has been infected by a Wraith virus from the recent siege, and now the ship itself has the instinct to stay alive and kill. | |||
2x03 | "Runner" | July 29, 2005 | |
While scouting a new planet, an Atlantis teams finds a clue of the whereabouts of Ford. While searching for him, Lt. Col. Sheppard and Teyla get captured by Ronon Dex, a Runner, a man who's hunted by the Wraith for pleasure. When Beckett removes the device that allows the Wraith to track him, he returns to Atlantis with them. | |||
2x04 | "Duet" | August 5, 2005 | |
McKay and Lt. Laura Cadman are scooped up by a Wraith dart, but it gets shot down to prevent the Wraith from discovering Atlantis. When Zelenka finally beams them out of the wreckage, they only get the body of McKay, with Cadman's mind trapped inside. Afterwards, Sheppard tests Ronon to become a part of his team. | |||
2x05 | "Condemned" | August 12, 2005 | |
Lt. Col. Sheppard's team stumble upon a technologically advanced civilization that purposely leaves their criminals in the island the Stargate is located so the Wraith will feed on them and leave everyone else in peace. But after the prisoners shoot the Puddle Jumper down, they start to discover things are not so clear cut. | |||
2x06 | "Trinity" | August 19, 2005 | |
After having found an experimental Ancient power generator, McKay becomes obssesed to triumph where the Ancients failed, but the price might be too high. While the Dr. toils away, Teyla and Ronon go to the planet Balkan to trade, but discover that not all of Ronon's people died. | |||
2x07 | "Instinct (Part 1)" | August 26, 2005 | |
While investigating a planet, they come across a young female Wraith who is living with a human "father." She claims she does not feed on humans, due to a drug that renders the need to feed obsolete. Finding that she does have compassion, Beckett disscuses his retro-virus of turning Wraith into humans. | |||
2x08 | "Conversion (Part 2)" | September 9, 2005 | |
After Ellia injects him with the retro-virus (Instinct), the Atlantis team races against time to find a way to reverse Sheppard's transformation into an Iratus Bug hybrid. But even though Sheppard might make it difficult for them, he could be the key to his own salvation. | |||
2x09 | "Aurora" | September 23, 2005 | |
The team finds an Ancient warship still inhabited by Ancients in suspended animation, but are connected together through a virtual environment. Sheppard enters to obtain the information on how to defeat the Wraith, but the Ancients have no idea that the V.E. isn't real, except for the Wraith that has also entered the program. | |||
2x10 | "The Lost Boys (Part 1)" | September 23, 2005 | |
The Atlantis team lands on a planet to discover Ford has injected a group of volunteers with the Wraith enzyme. Ford's team has forced the enzyme on them, so they can all go raid a hive ship and Atlantis can witness the "glorious" effects of the drug. | |||
2x11 | "The Hive (Part 2)" | November 21, 2005 | |
Sheppard, Ronon, Teyla and Ford are captured on board the wraith hive ship while attempting to destroy it, and the Hive Queen uses Sheppard for answers. Worried, McKay takes a massive dose of enzyme to escape Ford's cave and returns to Atlantis to give intel on the situation, sending the Daedalus in action. | |||
2x12 | "Epiphany" | November 28, 2005 | |
While investigating an Ancient device, Sheppard gets pulled in, separating him from his team. While trying to get him out, the team discovers that time moves much faster inside and Sheppard could die of old age before they get him out. | |||
2x13 | "Critical Mass" | December 5, 2005 | |
The N.I.D., has discovered that The Trust have infiltrated Atlantis and planted a bomb inside, and it's set to go off the next time they dial Earth. To add to the tension, two Wraith cruisers are on the way, and Dr. Weir wants to figure out if there could be a Goa'uld spy in Atlantis' midst before they arrive. | |||
2x14 | "Grace Under Pressure" | December 12, 2005 | |
After a test run of a recently repaired jumper, it crashes into the ocean, leaving Dr. McKay sinking underwater. Starting to show the first signs of losing hope (and sanity), he must rely on a hallucination of Lt. Col. Samantha Carter for his survival. | |||
2x15 | "The Tower" | December 19, 2005 | |
On a world with a city the same dimensions of Atlantis, they find that the Lord Protector fends off the Wraith with a mass amount of drones, but treats his people with little dignity. When he suddenly dies, Col. Sheppard is caught in a dispute between the heirs of the throne. | |||
2x16 | "The Long Goodbye" | January 2, 2006 | |
Sheppard's team finds two stasis pods floating in space and return them to the city. When they open the pods, their minds are transferred into Weir and Sheppard. But when it's discovered that the two are enemies hoping to settle an ancient score, the alien combatants put the entire population of Atlantis in danger. | |||
2x17 | "Coup D'etat" | January 9, 2006 | |
After the supposed death of Maj. Lorne's team, Ladon Radim comes to the expedition wanting to overthrow the Genii leader, Cowen. They are reluctant to help, but it seems he has discovered a ZPM that he could trade with the expedition for supplies. Later, Radim's true motives are revealed, or are they? | |||
2x18 | "Michael" | January 16, 2006 | |
Lt. Michael Kenmore wakes up in Atlantis isolation room with no recollection of who he is, yet he has certain memories of the Wraith. When he is released into the public, people begin to treat him strangely, and after his own investigation, he suspects that he could actually be a Wraith turned human. | |||
2x19 | "Inferno" | January 23, 2006 | |
The team comes to an Ancient outpost populated by thousands, but soon a super-volcano is discovered below. While trying to escape, the Stargate is engulfed by lava and when there is no visible way out, Dr. McKay must save the team by using an Ancient Warship. | |||
2x20 | "Allies (Part 1)" | January 30, 2006 | |
Atlantis joins forces with a Wraith faction (including Michael) who seek help in destroying their common enemy, the Wraith. Because the Wraith are engaged in civil war, they hope to use the retrovirus to transform their Wraith enemies into prey. |
Season 3
This season concentrates on more character driven stories. Along with new insight on the characters, the expedition discovers a new threat, one that could be the pre-cursor to the Replicators. Some important characters leave the series in this season, and the fate of Atlantis once again is in the hands of the Tau'ri.
Ep# | Title | Original airdate | |
---|---|---|---|
3x01 | "No Man's Land (Part 2)" | July 14, 2006 | |
3x02 | "Misbegotten (Part 3)" | July 21, 2006 | |
The team has acquired victory by using the retro-virus to turn an entire hive into humans, and take them to create a colony on a Stargate-less planet, but the Wraith-humans begin to question the story the team has fed them. All the while, Richard Woolsey arrives at Atlantis to observe Dr. Weir to see if she's fit to lead the expedition. | |||
3x03 | "Irresistible" | July 28, 2006 | |
While harvesting Stargates for an intergalactic bridge, the Atlantis team encounters a village that adore one man to the point of insanity. He claims to have medicines to offer the team, but when Beckett investigates, he brings the man back to Atlantis smitten by the man's charm. Soon, the entire expedition falls under his spell. | |||
3x04 | "Sateda" | August 4, 2006 | |
Ronon is captured offworld, and his captors hand him over to the Wraith who return him to his homeworld. There, he is haunted by his past as he is forced to once again become their prey. Witness to his capture, Sheppard's team races to Sateda to help out, but Ronon's stubborn pride won't allow it. | |||
3x05 | "Progeny" | August 11, 2006 | |
Weir and the team visit an advanced civilization that split off from the Lanteans thousands of years ago, and are thriving in vast amounts of technology without any Wraith-related problems. Soon they discover they might not even be Lantean or organic for that matter. | |||
3x06 | "The Real World" | August 18, 2006 | |
Dr. Weir awakens in a sanitarium outside of Washington D.C. only to find that Atlantis was a fantasy. But after a series of nightmarish visions, Weir doesn't take long to realize things aren't what they appear to be, and she is determined to return to her beloved city. | |||
3x07 | "Common Ground" | August 25, 2006 | |
Col. Sheppard is captured by old nemesis, Kolya, who plans to trade Sheppard for Ladon Radim, leader of the Genii. To help persuade Dr. Weir, he uses his captured Wraith to feed off Sheppard over and over again. To escape, Sheppard must find some common ground with the only one who wants to achieve the same goal. | |||
3x08 | "McKay and Mrs. Miller" | September 8, 2006 | |
Somewhere on Earth, a young housewife has written a ground-breaking proof that could greatly benefit Atlantis. This woman is Rodney McKay's sister who has given up a career as a scientist to raise a family, and when he persuades her to come to Atlantis, another Rodney comes from an alternate reality who brings bad news. | |||
3x09 | "Phantoms" | September 15, 2006 | |
Looking for a lost Atlantis team, Sheppard and friends stumble upon a Wraith hallucinatory device, and after a few hours of research, McKay has deemed the device to be too dangerous to everyone. While attempting to leave, the DHD explodes, leaving the team stranded to become victim to the device. | |||
3x10 | "The Return (Part 1)" | September 22, 2006 | |
During the first test of the McKay-Carter intergalactic bridge, the Atlantis team discovers an Ancient Warship on the edge of the galaxy and they return them to Atlantis, only to find that they want the expedition gone in 48 hours. Later they must find a way to return when the Asurans invade the city. | |||
3x11 | "The Return (Part 2)" | November 20, 2006 | |
Major General Jack O'Neill and Richard Woolsey are captured by the Asurans during the raid on the city, so Sheppard, Weir, Beckett, and McKay disobey orders and return to the Pegasus Galaxy reuniting with Teyla and Ronon to retake the city of Atlantis, without destroying it in the process. | |||
3x12 | "Echoes" | November 27, 2006 | |
Starting with Teyla, everyone starts to see ghosts of Atlanteans, caused by echoes being emitted by countless whale-like creatures converging on the city. When serious side effects begin to occur, McKay discovers that the Ancients tried to teach the whales their language, and now they might be trying to warn the expedition. | |||
3x13 | "Irresponsible" | December 4, 2006 | |
Lucius Lavin (Irresistible) is up to his old tricks again. He is using an Ancient Personal Shield Emitter (Hide and Seek) to pose as a hero, but needs the team's help when Acastus Kolya shows up to deal with Lavin personally, until he discovers Sheppard is on the planet. | |||
3x14 | "Tao of Rodney" | December 11, 2006 | |
3x15 | "The Game" | December 18, 2006 | |
Maj. Lorne's team discovers a planet that fits the description of Sheppard and McKay's competitive video game. It turns out that it has been controlling real people through a series of Ancient satellites, who now stand on the brink of war and destruction. | |||
3x16 | "The Ark" | January 8, 2007 | |
Colonel Sheppard's team discovers a space station where the last of a race of humans remain. They soon discover, however, the entire population is in danger when the station is damaged through the suicide of a recently awoken resident. | |||
3x17 | "Sunday" | January 15, 2007 | |
In the twenty-four hours of the expedition's "required" day off, an unexpected explosion kills three and injures more. After further analysis, McKay discovers a device has given two people explosive tumors, and one has already gone off. Beckett tries to remove the other, but will result in the loss of an important face in Atlantis. | |||
3x18 | "Submersion" | January 22, 2007 | |
The team discovers a Lantean drill platform at the bottom of the ocean floor which may be an alternative to ZPMs, but during their visit, they are ambushed by a Wraith queen. When they capture her, she reveals that her cruiser is on self-destruct, threatening to take Atlantis and the drill with it. | |||
3x19 | "Vengeance" | January 29, 2007 | |
Now that every Wraith sees Michael as an "unclean thing," he has been experimenting with Iratus bugs, creating monsters to protect himself and create an army to rule the galaxy. When the team stumbles on one of his labs, they are attacked by countless creatures. | |||
3x20 | "First Strike (Part 1)" | February 5, 2007 | |
When the Apollo arrives from Earth, they launch a preemptive strike against the Asurans when it is discovered that the Replicators are building a fleet of ships. When the armada is destroyed, a weapons satellite appears above the city, and unless they can fly the city away from Lantea, Atlantis will be no more. |
Season 4
Template:Future television The fourth season of Atlantis will see some major cast changes - Amanda Tapping (Lt. Col. Samantha Carter) will join the cast (as a regular cast member) for 14 episodes, Jewel Staite (Dr. Jennifer Keller)[1] will be a recurring character for 8 episodes, while regular cast member Torri Higginson (Dr. Weir) will become a recurring cast member for 4 episodes[2]. Also, a new alien race will be introduced described as a "wildcard".
Ep# | Title | Original airdate | |
---|---|---|---|
4x01[3] | "Adrift (Part 2)" | September 2007[4] | |
After flying away from Lantea trying to escape an Asuran weapons satellite, the star drive shuts down without warning. With only 24 hours of power left, Atlantis drifts in space, with no visible way to get the hyperdrive back online to get to their new home. | |||
4x02[3] | "Lifeline (Part 3)" | TBA 2007 | |
This will be the second episode of Atlantis's fourth season. | |||
4x03[3] | "Reunion" | TBA 2007 | |
When the team stumbles upon Ronon's old companions, they tell the story of how they survived on the fateful day that Sateda fell. Sheppard is reluctant to bring back Satedans to Atlantis, causing Ronon to make a decision, stay in the city, or live with his former allies who harbor dark secrets on how they really survived. | |||
4x04[5] | "Doppelganger" | TBA 2007 | |
Sheppard encounters a psychopathic crystalline entity that takes on his likeness in his team's nightmares | |||
4x05[5] | "Travelers" | TBA 2007 | |
Colonel Sheppard is captured by a race of humans that have lived for generations in space to avoid any sort of Wraith contact, and have heard of rumors about a powerful enemy against the Wraith, the Atlantis Expedition. Knowing this, they know of the Ancient gene, and they intend to use Sheppard to activate an Ancient Warship. | |||
4x06[5] | "Tabula Rasa" | TBA 2007 | |
This will be the sixth episode of Atlantis's fourth season. | |||
4x07[5] | "Missing" | TBA 2007 | |
This will be the seventh episode of Atlantis's fourth season. | |||
4x08[5] | "The Seer" | TBA 2007 | |
While searching for the Athosians, the team comes across Davos, a man who can see into the future. He brings news that Hive ships are on the way. McKay however sees this as an opportunity, since the Wraith have found a way to shut down the Asurans. Meanwhile, Atlantis' special new guest discovers Teyla has a secret that will affect the entire expedition. | |||
4x09[5] | "Miller's Crossing" | TBA 2007 | |
Jeanie McKay Miller and Dr. Rodney McKay are kidnapped by Henry Wallace on Earth after Wallace determines that only the McKays can save his daughter’s life using alien nanotechnology. | |||
4x10[6] | "This Mortal Coil (Part 1)" | TBA 2007 | |
This will be the first episode of a mid-season three-parter of Atlantis's fourth season. | |||
4x11[7] | "Be All My Sins Remember'd (Part 2)" | TBA 200? | |
While Carter reviews the Asgard upgrades given to the Daedalus, the team uses a captured Wraith as an ally to fight a common enemy. With his help, they hope to recruit a fleet of Hive ships to complete their mission, unfortunately, not as many ships flock to the cause, and the expedition might cause a war that they won't be able to contain. | |||
4x12[8] | "Spoils of War (Part 3)" | TBA 200? | |
This will be the third episode of a mid-season three-parter of Atlantis's fourth season. | |||
4x13 | "Quarantine" | TBA 200? | |
This will be an episode of Atlantis's fourth season, but has no specific order at this time. | |||
4x1? | "The Kindred (Part 1)" | TBA 200? | |
This marks the start of the Return of Carson arc. The title was revealed at Joseph Mallozzi's blog. | |||
4x1? | "The Kindred (Part 2)" | TBA 200? | |
This continues the Return of Carson arc. | |||
4x1? | "Midway" | TBA 200? | |
This will be an episode of Atlantis's fourth season, but has no specific order at this time. |
See also
References
- ^ Joseph Mallozzi blog, March 28, 2007.
- ^ Joseph Mallozzi blog, May 4, 2007.
- ^ a b c Joseph Mallozzi blog, February 1, 2007.
- ^ Sci Fi Channel ad, June 22, 2007
- ^ a b c d e f Joseph Mallozzi blog, May 24, 2007.
- ^ Joseph Mallozzi blog, April 9 through 15, 2007.
- ^ Joseph Mallozzi blog, May 9, 2007.
- ^ Joseph Mallozzi blog, May 15, 2007.