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Mother (video game)

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Mother
Box art of MOTHER
Developer(s)Ape, Inc.[citation needed]
Pax Softnica[citation needed]
Nintendo Tokyo R&D Products[citation needed]
Publisher(s)Nintendo
Designer(s)Shigesato Itoi (director)
Shigeru Miyamoto (producer)
Hiroshi Yamauchi (executive producer)
Artist(s)Shinbo Minami (character designer)
Tatsuya Ishii (character designer)
Writer(s)Shigesato Itoi
Composer(s)Keiichi Suzuki
Hirokazu Tanaka
SeriesEarthBound
Platform(s)Famicom
Genre(s)Console role-playing
Mode(s)Single player

Mother (マザー, Mazā) is a console role-playing game (RPG) developed by Ape, Inc., Pax Softnica and Nintendo Tokyo R&D Products and published by Nintendo for the Family Computer (Famicom) video game console. It was designed and directed by Shigesato Itoi and produced by Shigeru Miyamoto, with music by Keiichi Suzuki and Hirokazu Tanaka. It is the first game in the Mother video game series (otherwise known as the EarthBound series), and was never released outside of Japan. In 2003, the game was re-released in a compilation with its sequel as Mother 1+2. The game's taglines are "No crying until the end" and "Guaranteed masterpiece".

Mother tells the story of a psychic boy from Mother's Day (Podunk in Earth Bound), a fictional town. The boy, Ninten, sets out on a journey to discover the cause of the mysterious phenomenon that occurred in his home one day. As the story develops, he meets friends along the way and they fight their way to the source of all their troubles. At the time, RPGs took place in worlds modeled after the Middle Ages and had swords and magic (like the Dragon Quest series or the Final Fantasy series), but Mother takes place during a more modern time (1988) in the United States and has equipment like baseball bats instead of swords and psionic powers (PSI) instead of magic.

It was to be released in North America as Earth Bound, but owing to a late release for the NES, it was cancelled despite being nearly completed at the time. An English-release copy of the game was purchased on Usenet, and was dumped onto the Internet as a ROM and retitled EarthBound Zero to discern it from its equally named sequel, EarthBound, which was released in Japan as Mother 2.

Gameplay

File:Mother battle.png

Mother's gameplay is divided into two main parts: field maps and the game's battle system. Mother does not use a small-scale overworld map and instead connects towns, dungeons, and other places together by large outdoor areas. When in towns on the field map, players can talk with other non-playable characters, go to stores to buy equipment or items, rest in hotels, or enter other various buildings. By using any telephone in the game, the protagonist Ninten can talk to his father, who deposits money into Ninten's bank account and offers to record his progress.

When outside of towns on the field map or inside dungeons, the party will be attacked by enemies, at which point the game shifts into its battle system. When in battle, the game switches to a first-person view, only showing the enemies and a menu system used to issue commands. Actions are chosen for each character by the player, and then characters and enemies take turns doing them in an order determined by their speed statistics. Winning battles awards experience points, which characters require to level up. Leveling up increases a character's stats and lets them learn more abilities. If a character loses all of their hit points, they will die and the player must go to a hospital and pay to revive them. If every character dies, no progress is lost, but the party is transported back to the last area they saved at, only Ninten is left alive, and the amount of money they had on hand is halved.

Plot

Mother begins by telling the story of a young married couple from rural America who mysteriously vanished after a dark shadow covered their small country town. The husband, George, later returned as mysteriously as he vanished, and began a strange study in complete seclusion. His wife, Maria, was never heard from again.

The story forwards eighty years later, focusing on a 12-year-old boy named Ninten (にんてん), whose home is attacked in a paranormal event. His father calls him and explains how Ninten's great-grandfather studied PSI, and asks him to to investigate a crisis occurring across the world. After a series of short quests in his hometown of Mother's Day (Podunk in Earth Bound), Ninten discovers the worldwide phenomenon is the work of a super-psionic alien race known as the Starmen. Ninten is then warped to the world of Magicant, where the land's ruler, Queen Mary, asks Ninten to find her song, the Eight Melodies, and play them to her.

After returning to the real world, Ninten visits a elementary school in Thanksgiving (Merrysville in Earth Bound) and meets Lloyd (ロイド, Roido), a 11-year-old boy who is constantly teased for being a weakling. Ninten befriends Lloyd, and Lloyd joins Ninten on his adventure to find the Eight Melodies. The two then travel to the town of Snowman to deliver a lost hat to a girl named Ana (アナ), who tells Ninten she saw him in a psychic vision, and joins the party in hopes of finding her missing mother.

After finding most of the Melodies, the party travels to the city of Valentine (Ellay in Earth Bound), and performs karaoke at a Live Show theater. Ninten is then harassed by Teddy (テディ), the boss of the local Blah Blah Gang, for attacking his gang members, and challenges him to a duel. After realizing Ninten is a formidable opponent, Teddy surrenders and joins Ninten's party in hopes of avenging his parents, who were killed at Mount Itoi. Teddy replaces Lloyd in the party, who rests at the Live Show theater.

The party reaches a cottage at the base of Mount Itoi, where Teddy goes to make some phone calls. Ana pulls Ninten into another room and asks him to be with her always. The two dance and confess their love to each other. Teddy enters the room, and the party begins to leave, when they're attacked by a powerful robot. The robot knocks-out the entire party, but Lloyd arrives with a tank and destroys the robot, but accidently attacks the party as well. Teddy is critically wounded, and stays at the cottage to heal, while Lloyd rejoins the party.

The newly formed party takes a motor boat out on Lake Itoi, where they are pulled into a whirlpool into an underwater laboratory. There, they find a robot named EVE, who tells Ninten it was built by George, who was taken to the ends of the universe and later returned. He built EVE with the purpose of protecting Ninten. The laboratory becomes flooded and the party is whisked back to the base of Mount Itoi, where, with the aid of EVE, they climb the mountain. Near the summit, another robot attacks the party. EVE destroys the robot, but EVE is destroyed in the battle as well. EVE's scrapped remains sings Ninten the second-to-last Melody.

The party reaches the summit to find George's grave. George's spirit visits Ninten, and tells him that Ninten's great-grandmother, Maria, scattered her love in the form of melodies, and teaches him the finial Melody before vanishing forever. Ninten and the party warp back to Magicant, where Ninten plays the Eight Melodies to Queen Mary. With her memory regained, Queen Mary reveals she is Maria, and explains that she raised the infant Gyiyg (ギーグ, Gīgu, Giegue in Earth Bound). She tells Ninten that she loved Gyiyg like her own child, and that he was always wagging his tail, but her lullabies calmed him. With her purpose complete, Maria vanishes and returns to George's side, and Magicant, being only a creation of her conscience, vanishes with her.

The party is warped back to George's grave, where they enter a newly unearthed cave inside Mount Itoi. Their they find a large group of prisoners sealed within glass tubes, of which included Ana's mother. The party moves to the very peak of Mount Itoi, where they encounter the Mother Ship, and Gyiyg. Gyiyg expresses his gratefulness to Ninten's family, as Ninten's great-grandparents raised him in his infancy, but explained that George stole information from his planet that could have been used to betray them, then stated that Ninten, George's great-grandson, was interfering with their plans. Gyiyg tells Ninten that he can not be defeated by Ninten's "meager" powers, but offers to save Ninten alone if he boards the Mother Ship. After Ninten declines, Gyiyg tells Ninten to fall into a long sleep with the rest of the "ugly Earth People". The party begins to sing the Eight Melodies, but Gyiyg attacks the party to quite them. After several attempts, the party finishes the lullaby, and Gyiyg, unable to bare Maria's motherly love for him, surrenders, swearing he and Ninten will meet again. The Mother Ship flies off, and Ninten, Ana, and Lloyd walk away.

In the English-release copy of Earth Bound, as well as in Mother 1+2, the story continues to explain what became of the characters after the game. Ana is reunited withe her mother, Lloyd returns to his school as a hero, and Teddy makes a full recovery and performs regularly at the Live Show theater. Ana returns to her home in Snowman, but promises she would not forget Ninten, and that they would meet again. Ninten returns to his home in Mother's Day, and takes a well deserved rest. After the credits finish, a finial image shows Ninten's father trying to reach Ninten by phone, saying "Something new has come up", setting up for a sequel (though Mother 2 does not directly continue Ninten's story, as the screen implies).

Development

Mother was designed and directed by Japanese copywriter and television personality Shigesato Itoi. One of the inspirations for the name was John Lennon's song "Mother."[1] He also wanted the name to be something that wasn't game-like.

Shigesato Itoi, the game's designer, said that the last parts of Mother were not tested for bugs and balance issues.[citation needed] When talking about this at a Mother 1 + 2 promotional event, Itoi humorously stated, "When we got to fine-tuning the difficulty there, I was like, 'Whatever!'".[1]

Planned United States release

Nintendo of America had translated and originally planned to release Mother in the United States under the title Earth Bound.[2] The localization was completed in 1990, but marketing pushed the release into fall of 1991, and it was eventually canceled.[3] The Localization Producer and English Script Writer for Earth Bound, Phil Sandhop, explained, "Once the Super NES squatted in the pipeline and shoved the game aside from its appointed time, I believe that the marketing execs just decided that the game would be too expensive to produce and unsuccessful without marketing, and that's why it fell into oblivion."[3] During localization some changes were made to the game, such as removing blood from enemy sprites (in accordance to Nintendo of America's censorship guidelines of the time) or changing town names.[4]

On January 15, 1998, the fan translation group Demiforce found a beta cartridge of the game on Usenet, and organized an effort to collect enough money to buy the game.[3] The project was a success, and soon after, the game was dumped into a ROM and circulated around the internet.[3] As the unmodified game did not work properly on emulators at that time, Demiforce released modified versions of Earth Bound with the copy protection disabled, and appended "Zero" onto the title to retroactively discern it from its sequel, EarthBound. Since Demiforce had built its reputation on releasing its English translations out of the blue, some fans debated whether the cartridge had been translated by Nintendo or by Demiforce itself. However the release was confirmed as legitimate by Phil Sandhop, producer of the cancelled English localization, as well as the compilation release Mother 1 + 2 which contains all of the changes found in the beta cartridge.[3]

Music

Mother's soundtrack was composed by Keiichi Suzuki and Hirokazu Tanaka. The music was released on compact disc and cassette tape by Sony Records on 1989-08-21. It consists of eleven tracks, seven of which have vocals. Some of the game's notable pieces include "Eight Melodies", which plays a heavy role in the story, and "Pollyanna". Both have lyrical versions on the album, sung by St. Paul's Cathedinal Choir and Catherine Warwick, respectively. On 2004-02-18 the soundtrack was re-released with digitally remastered tracks.[5] Songs from Mother appear in EarthBound, Mother 3, Super Smash Bros. Melee and Super Smash Bros. Brawl.

Reception

Mother was successful in Japan, selling approximately 400,000 copies.[6] In two polls conducted by Famitsu, it was rated as the 9th best game on the Famicom and the 38th best game of all time.[7][8] The game was listed as the fourth most-wanted Virtual Console release in a poll in the June 2008 issue of Nintendo Power,[9] and in the following issue it moved up to second most-wanted.[10] In a Mother 1 + 2 review, Netjak praised Mother's modern setting and broad themes, calling the game, "quite dark and mature."[11] Jeremy Parish from 1UP.com states, "the game balance is completely ridiculous, relying far too heavily on picking up better weapons and grinding for far too long."[12]

References

  1. ^ a b A Mother 1 + 2 promotional event with Shigesato Itoi. (2003) YouTube link with subtitles
  2. ^ "Nintendo Power's Pak Watch". Nintendo Power. 18: 92. 1990. {{cite journal}}: Unknown parameter |month= ignored (help)
  3. ^ a b c d e Jonathan Wirth (2004-07-31). "Spotlight: EarthBound". Lost Levels. Retrieved 15 December 2007. {{cite web}}: Check date values in: |date= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  4. ^ "Spotlight: EarthBound - Violence". Lost Levels. 2004-07-31. Retrieved 8 May 2008. {{cite web}}: Check date values in: |date= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  5. ^ IGN Staff (2004-01-13). "Mother Soundtrack". IGN. Retrieved 6 February 2008. {{cite web}}: Check date values in: |date= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  6. ^ Hiroyuki Nakada. 1990. Nintendō daisenryaku: Mario ga Toyota o koeru hi! : handōtai sedai no sakusesu shinwa. JICC Shuppankyoku. ISBN 4796600639
  7. ^ John Szczepaniak. "Form is Superior to Mass: Famicom History". NTSC-uk. Retrieved 18 December 2007. {{cite web}}: External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  8. ^ Colin Campbell (2006-03-03). "Japan Votes on All Time Top 100". Next Generation. Retrieved 15 December 2007. {{cite web}}: Check date values in: |date= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  9. ^ Nintendo Power June, 2008. Future US. 2008. p. 25.
  10. ^ Nintendo Power July, 2008. Future US. 2008.
  11. ^ Rick "32_footsteps" Healey. "Mother 1+2 (EarthBound and EarthBound Zero)". Netjak. Retrieved 16 January 2008. {{cite web}}: External link in |work= (help); Unknown parameter |dateformat= ignored (help)CS1 maint: numeric names: authors list (link)
  12. ^ Jeremy Parish (2006-04-22). "Retronauts Hall of Fame: Earthbound Zero". 1UP.com. Retrieved 16 December 2007. {{cite web}}: Check date values in: |date= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)