Jump to content

Need for Speed: World

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by NFSKirk (talk | contribs) at 20:54, 19 July 2010 (removing errors). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Need for Speed: World
File:NFSWO Logo.PNG
Developer(s)EA Black Box
EA Singapore
Publisher(s)Electronic Arts
SeriesNeed for Speed
Platform(s)Microsoft Windows
ReleaseJuly 27, 2010 [1]
Genre(s)MMORG
Mode(s)Multiplayer

Need for Speed: World (previously known as Need for Speed: World Online) is an upcoming installment in the long-running racing video game Need for Speed franchise published by Electronic Arts. This iteration is being co-developed by EA Black Box and EA Singapore. It is the first MMORG in the Need for Speed series (though Motor City Online was originally conceived as a Need For Speed game), and will be available exclusively for Windows-based PCs. World is scheduled for release worldwide on July 27, 2010.[1][2]

Gameplay

World takes on the gameplay style of Most Wanted and Carbon, focusing on illegal racing, tuning and police chases, and adds classic MMO elements to the mix such as special abilities. World also features the cities of Rockport and Palmont, the cities of Most Wanted and Carbon respectively, into its map design, along with a full night/day cycle.

After reaching level 10 and access to only tier 1 and certain tier 2 cars, the player won't be able to progress further in the game and will cease to earn any more points. To continue the game, the player has to purchase the NFS World Starter Pack. Without that, the player is allowed to play the game for as long as he or she wants, but the game won't progress.[3] Also, if the user pre-order the starter pack before July 20, 2010 he/she can start playing it on a head start week starting On July 20, 2010. The player can purchase the starter pack at http://world.needforspeed.com/preorder and http://world.needforspeed.com/starterpack

Development

System Requirements
Requirements
Windows
Operating system Windows XP (Service Pack 3) or Windows Vista (Service Pack 2) / Windows 7
CPU Intel® Pentium® 4(HT) @2.4 GHz (Windows XP) Intel® Core™2 Duo @ 1.8GHz (Windows Vista/7)
Memory 1.0 GB (Windows XP) 2.0GB (Windows Vista/7)
Free space 2GB of free space
Graphics hardware NVIDIA® GeForce® 6800, ATI Radeon™ X1300, or Intel® GMA 950 (Windows XP) NVIDIA® GeForce® 7600, ATI Radeon™ HD 2000 series, Intel® GMA 950 or better (Windows Vista/7)
Sound hardware DirectX 9.0c compatible
Network 512 Kbps or faster
Input device(s) keyboard, mouse, Wheel
In-game screenshot

The game was first announced to be Free-to-play. In October 2009, World was opened to public beta-testing limited to residents of Taiwan. There have been seven closed beta sessions in total. Except the first one, all were available worldwide to residents who sign up, meet admission criteria, and get accepted.


An open beta was started on July 2, 2010 at 10am PST. The Beta was scheduled to close on July 6, 2010 but was extended to July 9, 2010. A stress-test was opened from July 13th through 14th, 2010.

References

  1. ^ a b "Need for Speed World Launches July 27" (Press release). Electronic Arts Inc. July 9, 2010.
  2. ^ "Impulse Driven: Need for Speed World". Stardock Corporation. February 8, 2010. Retrieved February 10, 2010.
  3. ^ Hahn, Drew (May 18, 2010). "What is the Need For Speed Starter Pack?".