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Talk:Gran Turismo 5

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This is an old revision of this page, as edited by Wuemura (talk | contribs) at 14:12, 21 March 2011 (extra info on the Brazil release). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Suggest split Reception section

I say we have

Sales figures should be mentioned elsewhere in the article, in prose, not in the reception. Also, VG Chartz should not be used as a source. Thanks! Fin© 23:22, 27 November 2010 (UTC)[reply]
"elsewhere", meaning...? It's commercial reception, is it not? Anyway, those figures are also reported at N4G, GTPlanet and ps3blog, where they also say it's the 5th fastest selling PS3 game ever.

Also for the public reception section, Game and Gamestation between them opened around 100 stores at midnight to sell the game.[1][2] —Preceding unsigned comment added by 81.141.22.33 (talk) 23:32, 28 November 2010 (UTC)[reply]

So will the new section be called Chart performance or similar? —Preceding unsigned comment added by 81.141.22.21 (talk) 00:30, 30 November 2010 (UTC)[reply]

Its too early to split it at the moment. When the reception section becomes as big as the GTA IV one, then it will be the correct time. - X201 (talk) 08:44, 30 November 2010 (UTC)[reply]

Can also add that the game topped the multi-format charts week of Nov 27, according to [3][4][5] —Preceding unsigned comment added by 81.141.22.71 (talk) 18:35, 5 December 2010 (UTC)[reply]

More for critical reception

nowgamer.com gave the game 9.2/10, while ps3attitude.com said that "Gran Turismo 5 offers the best and most complete racing experience we’ve ever seen". —Preceding unsigned comment added by 81.141.22.71 (talk) 17:51, 6 December 2010 (UTC)[reply]

Addition

Add: "In Europe the game was equally well received - Inside PS3 gave the game 9/10, while the German version of PS3M gave the game 9.1. Consoles Plus and the German version of GamePro both awarded it 91%." —Preceding unsigned comment added by 93.158.6.86 (talk) 21:27, 27 December 2010 (UTC)[reply]

Soundtrack

Sub Focus should be included in the Dance list as a well known artist. I would suggest second in popularity to only the Chemical Brothers? — Preceding unsigned comment added by Mattywills (talkcontribs) 11:36, 30 December 2010 (UTC)[reply]

on the Soundtrack Part, I don't think there's any Indonesian music on Gran Turismo 5. No There's none, and should be deleted comment added by Kesadisan (talkcontribs) —Preceding undated comment added 13:19, 12 February 2011 (UTC).[reply]

Head-tracking

Head tracking is indeed in Gran Turismo 5. It is, obviously, only for Premium Cars as Standard Cars have no cockpit view. Head tracking is only avaiable in Arcade Mode and it is limited to 2D space. You can move around up and down, left and right, but unable to look around at the rest of the cockpit. — Preceding unsigned comment added by Legoman24 (talkcontribs) 07:10, 2 January 2011 (UTC)[reply]

US or EU?

Shouldn;t it be an american box art not european just to make it more regional Anish9807 (talk) 07:51, 6 January 2011 (UTC)[reply]

What does "more regional" mean? Generally, for games not developed in EU or NA, whichever english-language boxart is added first stays. Thanks! Fin© 09:31, 6 January 2011 (UTC)[reply]

Sim racing article: GT5 references needed

In the Sim_racing#early_years section, GT1 is mentioned as being the "most influential" racer of all time. It then proceeds to name the GT series the best selling racing sim franchise, but the article never really provides evidence for GT2-5 as being considered 'sims' by the community against other contemporary simulations. Did development keep apace in GT5; particularly with respect to tire, damage, and physics modeling? Could someone here find some references to back up this section of the article to justify its inclusion in the racing sim article, rather than simply the racing video game article? Bakkster Man (talk) 15:07, 6 January 2011 (UTC)[reply]

Incorrect Date

In the "Sales" section, last paragraph, it reads "As of January 6, 2010, the game has sold about 5.5 millions copies". I think it should be 2011. —Preceding unsigned comment added by 189.141.84.146 (talk) 23:29, 16 January 2011 (UTC)[reply]

Edit request from PEC1988, 18 January 2011

((edit semi-protected))
At the end of the "Sales" section, it says "as of January 6, 2010"; should be 2011

PEC1988 (talk) 05:34, 18 January 2011 (UTC)[reply]

 Done - X201 (talk) 09:24, 18 January 2011 (UTC)[reply]

About critical reception of damage model

It should be noted that the harshest critics about the damage model were made by reviewers that played the game so little to not know that the damage model becomes more realistic when the player levels up beyond some thresholds. A harshest damage model since the start like in "Grand Prix Legends" is by all means more realistic, but less advisable in a game aimed at a far larger audience, that in fact appreciated a gradual progression of difficulty, so maybe the best thing to make everybody happy could be to allow whoever desires it to select maximum difficulty and harshest damage model from the start.

151.21.115.4 (talk) 15:29, 24 February 2011 (UTC)[reply]

I have made note of the fact that the criticism is linked to the damage being unavailable at early levels, and trimmed the overall criticism of the magnitude of the damage to keep the sentence short. Wikipedia isn't the place for making suggestions to developers, though. Bakkster Man (talk) 15:47, 24 February 2011 (UTC)[reply]

Missing release information

Gran Turismo 5 was also released in Brazil at December 7, 2010 for the retail price of R$199,00 or about $119.00 dollars. And this is the complete box cover.

Could some one please add this extra release information, I'm not familiar with text editing / format of wikipedia.

Thanks.