Sonic Generations
Sonic Generations | |
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File:Sonic Generations Logo.jpg | |
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Producer(s) | Takashi Iizuka |
Series | Sonic the Hedgehog |
Engine | Hedgehog Engine |
Platform(s) | PlayStation 3, Xbox 360 |
Release | Q4 2011 |
Genre(s) | Platform game |
Mode(s) | Single-player |
Sonic Generations (ソニック ジェネレーションズ, Sonikku Jenerēshonzu) is an upcoming 2011 platformer in the Sonic the Hedgehog series, which is currently in production by Sonic Team for the PlayStation 3 and Xbox 360 consoles. It celebrates the 20th Anniversary of the original Sonic the Hedgehog game and will be released by Sega in late 2011.[1][2]
Plot
An unknown enemy causes the appearance of multiple "time holes", forcing Sonic and his friends back in time. As a result, Sonic must band together with his past self to defeat this enemy and fix the timestream.[2]
Gameplay
The game features levels derived from 20 years of Sonic history, spreading across three eras: Classic, Dreamcast and Modern. Each level can be played with either Classic Sonic or Modern Sonic, each taking their own routes throughout the level.[3] Classic Sonic's levels are strictly two dimensional side scrolling stages, using classic moves like the Spin Attack and Spin Dash. Modern Sonic's levels, on the other hand, carry on the modern 2D/3D gameplay of recent titles such as Sonic Unleashed and Sonic Colors, featuring homing attacks, speed boosts, and the quick step.[2]
Development
The game was first revealed on April 7, 2011, when Sega posted a teaser trailer on their Facebook page.[4] The teaser depicted both modern and classic interpretations of Sonic the Hedgehog running alongside each other. The game was officially unveiled as Sonic Generations on April 18, 2011, along with the first gameplay trailer.[5] The game's plot is being penned by Ken Pontac and Warren Graff, who previously worked on Sonic Colors.[6] Sega's Community Manager Aaron Webber revealed that Classic Sonic will be speechless. Both Classic and Modern Sonic will have their own sets of physics, the former of which Webber claims will be "closer to the classics than anything since, including Sonic the Hedgehog 4: Episode 1."[7]
References
- ^ http://uk.xbox360.ign.com/articles/116/1162323p1.html
- ^ a b c http://www.sega.com/sonicgenerations
- ^ http://kotaku.com/#!5793017/sonic-generationes-is-like-a-dream-sonic-game-except-its-real
- ^ http://currentaffairs99.com/sonic-generations-teaser-trailer-hits-facebook-and-youtube
- ^ http://www.tssznews.com/2011/04/18/sega-officially-unveils-sonic-generations/
- ^ http://www.tssznews.com/2011/04/18/report-sonic-colors-writers-a-part-of-sonic-generations/
- ^ http://www.tssznews.com/2011/04/20/webber-dishes-on-sonic-generations-classic-sonic/