OpenRCT2
Appearance
Developer(s) | OpenRCT2 Team |
---|---|
Initial release | 7 December 2014 |
Stable release | 0.0.7
/ 3 May 2017[1] |
Repository | https://github.com/OpenRCT2/OpenRCT2/ |
Written in | C, C++ |
Operating system | Microsoft Windows, Linux, macOS, OpenBSD, Android |
Platform | IA-32, x64, ARM |
Available in | 20 languages |
Type | Construction and management simulation |
License | GNU GPLv3 |
Website | https://openrct2.website |
OpenRCT2 is a construction and management simulation video game that simulates amusement park management. It is an open source re-implementation and expansion of the 2002 video game RollerCoaster Tycoon 2.
In order to create an accurate clone of RollerCoaster Tycoon 2, the game was incrementally written in the platform independent C programming language.[2]
OpenRCT2 was praised by multiple sources as major breakthrough of the community after the original RCT2 was orphaned by the developers.[3]. This is partly due to the reduced limitations which allow players to more easily create bigger and more complex parks.[4]
See also
References
- ^ "OpenRCT2". Releases. Retrieved 2017-06-27.
- ^ Gijs Scheltens (12 June 2015). "Open source-project moderniseert RollerCoaster Tycoon 2". gamer.nl. Retrieved 2017-04-04.
- ^ Koczwara, Michael (May 30, 2017). "After a decade of construction, this RollerCoaster Tycoon megapark is finally finished". pcgamer. Retrieved June 30, 2017.
- ^ Gach, Ethan (May 7, 2017). "Player Spends A Decade Polishing Epic Theme Park In Rollercoaster Tycoon 2". Retrieved June 30, 2017.
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External links
Categories:
- RollerCoaster Tycoon
- Windows games
- Linux games
- Multiplayer online games
- Cooperative video games
- Fangames
- Free software programmed in C++
- Train simulation video games
- Open-source video games
- MacOS games
- Video games with isometric graphics
- Video games with tile-based graphics
- Business simulation games
- Free software that uses SDL
- Multiplayer and single-player video games
- Simulation video game stubs