Mutants in Orbit
Appearance
This article needs additional citations for verification. (August 2014) |
![]() Front cover of Mutants in Orbit role-playing game sourcebook | |
Author | James Wallis, Kevin Siembieda |
---|---|
Illustrator | Michael Gustovich, Newton Ewell, Kevin Long, Kevin Siembieda |
Cover artist | Keith Parkinson |
Language | English |
Series | After the Bomb and Rifts RPGs |
Genre | Post-apocalyptic science fiction |
Publisher | Palladium Books |
Publication date | March 1992 |
Publication place | United States |
Media type | Print (paperback) |
Pages | 112 |
ISBN | 978-0-916211-48-6 |
Preceded by | Mutants in Avalon |
Followed by | After the Bomb (2nd edition) |
Mutants in Orbit is an adventure and sourcebook for the After the Bomb and Rifts role-playing games, authored by James Wallis and Kevin Siembieda. It was released by Palladium Books in March 1992. The book deals with life of space colonies. The setting is on the same time scale as the After the Bomb and Rifts, but from the space colonies' point of view.
Publication history
At GenCon 22 in 1989, Erick Wujcik introduced James Wallis to Kevin Siembieda of Palladium, leading Wallis to become involved in RPG supplement publication through Mutants in Avalon (1990) and Mutants in Orbit (1992).[1]: 304 Mutants in Orbit acted as a sourcebook for both Rifts and After the Bomb.[1]: 160
References
- ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.