Lock On: Modern Air Combat
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Lock On: Modern Air Combat | |
---|---|
Developer(s) | Eagle Dynamics |
Publisher(s) | |
Director(s) | Nick Grey |
Release | |
Genre(s) | Air combat simulation |
Mode(s) | Single-player, multiplayer |
Lock On: Modern Air Combat or LOMAC, known in Russia as Lock On, is a modern combat flight simulator developed by Eagle Dynamics and published by Ubi Soft in Europe and 1C Company in Russia; it is considered as a survey simulator by its creators.[3] It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and aerial refueling.
Flaming Cliffs 2.0
LockOn: Flaming Cliffs 2 is a further evolution of LockOn: Flaming Cliffs. All of the player-controlled aircraft have been transferred to the virtual environment created for the Digital Combat Simulator series.[4]
In November 2009 Eagle Dynamics announced that a paid upgrade called Flaming Cliffs 2.0 was planned for release in early 2010.[5]
Flaming Cliffs 3
In 2013, the third version of the game was released as a Digital Combat Simulator module.
Reception
The editors of Computer Gaming World nominated Lock On: Modern Air Combat for their 2003 "Flight Simulation of the Year" award, which ultimately went to Flight Simulator 2004: A Century of Flight.[6]
References
- ^ a b Lock On home page (Russian)
- ^ a b MobyGames page on Lock On: Modern Air Combat
- ^ DCS FAQ
- ^ Overview of LockOn: Flaming Cliffs 2
- ^ LOCK ON: FLAMING CLIFFS 2.0
- ^ Editors of CGW (March 2004). "Computer Gaming World's 2003 Games of the Year". Computer Gaming World (236): 57–60, 62–69.
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