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Lock On: Modern Air Combat

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Lock On: Modern Air Combat
European cover art
Developer(s)Eagle Dynamics
Publisher(s)
Director(s)Nick Grey
Release
Genre(s)Air combat simulation
Mode(s)Single-player, multiplayer

Lock On: Modern Air Combat or LOMAC, known in Russia as Lock On, is a modern combat flight simulator developed by Eagle Dynamics and published by Ubi Soft in Europe and 1C Company in Russia; it is considered as a survey simulator by its creators.[3] It contains 8 flyable aircraft and over 40 non-playable/AI-controlled planes. The game mainly revolves around air-to-air combat and air-to-ground combat with some optional, unique roles such as pinpoint/anti-radiation strikes, anti-ship strikes or aerobatics. The game realistically models all aspects of take-off and landing, AWACS (also known as AEW&C), carrier-based landings (for the Su-33), and aerial refueling.

Flaming Cliffs 2.0

LockOn: Flaming Cliffs 2 is a further evolution of LockOn: Flaming Cliffs. All of the player-controlled aircraft have been transferred to the virtual environment created for the Digital Combat Simulator series.[4]

In November 2009 Eagle Dynamics announced that a paid upgrade called Flaming Cliffs 2.0 was planned for release in early 2010.[5]

Flaming Cliffs 3

In 2013, the third version of the game was released as a Digital Combat Simulator module.

Reception

The editors of Computer Gaming World nominated Lock On: Modern Air Combat for their 2003 "Flight Simulation of the Year" award, which ultimately went to Flight Simulator 2004: A Century of Flight.[6]

References

  1. ^ a b Lock On home page (Russian)
  2. ^ a b MobyGames page on Lock On: Modern Air Combat
  3. ^ DCS FAQ
  4. ^ Overview of LockOn: Flaming Cliffs 2
  5. ^ LOCK ON: FLAMING CLIFFS 2.0
  6. ^ Editors of CGW (March 2004). "Computer Gaming World's 2003 Games of the Year". Computer Gaming World (236): 57–60, 62–69. {{cite journal}}: |author= has generic name (help)