Jump to content

Projection: First Light

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Waxworker (talk | contribs) at 09:10, 27 June 2023 (Rescuing 14 sources and tagging 0 as dead.) #IABot (v2.0.9.5). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Projection: First Light
Developer(s)Shadowplay Studios
Publisher(s)Blowfish Studios
Platform(s)PC, PlayStation 4, Xbox One, Nintendo Switch, iOS
Release2019
Genre(s)Puzzle Platformer
Mode(s)

Projection: First Light is a 2-dimensional platformer and puzzle game developed by Australian indie developer Shadowplay Studios and published by Blowfish Studios.[1] A prototype of the game was created in Global Game Jam 2016; the developers then teamed up with another Australian Indie studio SweatyChair to create the game in full.[2] It was first released in 2019 on iOS as an Apple Arcade exclusive, and later on PC, PlayStation 4, Xbox One and Nintendo Switch.[3]

Gameplay and development

The player controls two objects: the protagonist, a little shadow puppet girl named Greta, and a physical ball of light. Using the ball of light, the player can manipulate shadows which become solid and allow Greta to walk on. The length and angle of the shadows depends on the positioning of the ball of light. The game doesn't use any dialogue to explain the story, instead using characters' actions and visual cues.[4] The player explores four different time periods, Indonesia, China, Turkey, Greece, and 19th century England, each with its own unique style.[5] Every character is a shadow puppet, as is the rest of the environment. The characters and foreground are black while the background is in sepia, replicating the style of tradition shadow play canvas.[6]

Greta approaches the Shadow Theater at the start of the game

Head developer Michael Chu explained his inspiration was from playing with shadows on the wall as a child, and realized there were a lot of ways shadows could be used in game development.[7] After deciding on the shadow puppet style, they researched it by visiting puppeteer Richard Bradshaw, who gave them a tour of his workshop and gave them a demonstration of creating a shadow puppet as a reference for artist Yosha Noesjirwan.[8] Noesjirwan also gained insight for the Indonesian shadow puppets through his parents.[9]

Reception

Projection: First Light won a spot in the 2017 PAX Australia Indie Showcase.[11] From there it gained plenty of attention, and featured in many popular gaming news sites such as Kotaku[12] and NintendoLife.[13] It was also on display at PAX EAST 2018, with high reception from gamers and journalists.[14]

References

  1. ^ "Projection: First Light on Steam". store.steampowered.com. Archived from the original on 1 April 2018. Retrieved 15 April 2018.
  2. ^ "Projection: First Light is a puzzle platformer with puppetry". VentureBeat. 23 October 2017. Archived from the original on 24 October 2017. Retrieved 15 April 2018.
  3. ^ "Projection: First Light Brings Enlightened Puzzle-Platforming to Consoles". Gameranx. 3 October 2017. Archived from the original on 5 October 2017. Retrieved 15 April 2018.
  4. ^ "'Projection: First Light' PAX East 2018 Hands-On | Marooners' Rock". Marooners' Rock. 12 April 2018. Archived from the original on 15 March 2019. Retrieved 16 April 2018.
  5. ^ "Projection: First Light Will Bring Shadow Puppetry to the Nintendo Switch". Nintendo Life. 2 October 2017. Archived from the original on 4 October 2017. Retrieved 15 April 2018.
  6. ^ "Projection: First Light – An Interview with Michael Chu". Puppet Place News. 13 February 2018. Archived from the original on 16 April 2018. Retrieved 15 April 2018.
  7. ^ "Projection: First Light Brings Enlightened Puzzle-Platforming to Consoles". Gameranx. 3 October 2017. Archived from the original on 5 October 2017. Retrieved 15 April 2018.
  8. ^ "Projection: First Light – An Interview with Michael Chu". Puppet Place News. 13 February 2018. Archived from the original on 16 April 2018. Retrieved 15 April 2018.
  9. ^ "Projection Plays With Beautiful Shadows Of The Past". Kotaku Australia. 16 February 2016. Archived from the original on 13 March 2018. Retrieved 15 April 2018.
  10. ^ Velasquez, Sergio (10 October 2019). "Apple Arcade: 'Projection: First Light' Review – A Dark, Cute Journey". TouchArcade. Archived from the original on 10 March 2020. Retrieved 8 April 2020.
  11. ^ "PAX AUS Indie Showcase 2017". aus.paxsite.com. Archived from the original on 7 May 2018. Retrieved 15 April 2018.
  12. ^ "Projection Plays With Beautiful Shadows Of The Past". Kotaku Australia. 16 February 2016. Archived from the original on 13 March 2018. Retrieved 15 April 2018.
  13. ^ "Projection: First Light Will Bring Shadow Puppetry to the Nintendo Switch". Nintendo Life. 2 October 2017. Archived from the original on 4 October 2017. Retrieved 15 April 2018.
  14. ^ "PAX East 2018 | 'Projection' Shedding Light on Indie Games | The Young Folks". www.theyoungfolks.com. 14 April 2018. Archived from the original on 13 January 2020. Retrieved 15 April 2018.