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Metamorphic Force

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Metamorphic Force
U.S. arcade flyer of Metamorphic Force.
U.S. arcade flyer of Metamorphic Force.
Developer(s)Konami
Publisher(s)Konami
Producer(s)Kazu Kouzuki
Y. Nishimura
Masahiro Inoue
Programmer(s)Gen Suzuki
Tetsuya Wada
Naotaka Yoshikawa
Artist(s)Yuji Asano
Satochan
Soichiro Kitai
Ricky
Composer(s)Mutsuhiko Izumi
Mariko Egawa
Platform(s)Arcade
ReleaseAugust 1993
Genre(s)Beat 'em up
Mode(s)Single player
Multi player (2-4)
Arcade systemMystic Warriors-based hardware

Metamorphic Force (メタモルフィックフォース, Metamorufikku Fōsu) is an arcade game released by Konami in August 1993.[1] It is one of Konami's last side-scrolling Beat 'em up games to appear in the arcades along Violent Storm.

The game mechanics are similar to those of Konami's earlier arcade hit, X-Men, and runs on the same hardware as their ninja-themed game, Mystic Warriors.

Plot

The Evil King Death Shadow, ruler of the Empire of Horror, has arisen from the dead to rule the world once more. The Greek goddess Athena has summoned the souls of four ancient guardians and bestowed their power upon four heroes to stop the evil once again.[2] These guardians wield the ability to morph into anthropomorphic beasts to fight their enemies.

Protagonists

Ban (蛮), a martial artist. His guardian soul is a Fighting Bull, hence his beast form is a Minotaur.

Claude, a swordsman who wields a rapier. His guardian soul is a White Wolf, and he transforms into a White Werewolf.

Max, a fighter with a boxing style. His guardian soul is a Black Panther, and so his beast form is a Werepanther.

Ivan (Иван), a hunter and wrestler who fights with a small log. His guardian soul is a Bear, so he transforms into a Werebear.

Gameplay

Metamorphic Force features anthropomorphic animal enemies, and the player may shapeshift into an animal, as pictured here with Max (center) in the form of a werepanther.

The game's four main characters are able to morph into anthropomorphic "beasts" (referred to as Beast Mode) by collecting a Golden Statue power-up which drops from either a random chest that falls from the sky, or through an anthropomorphic rodent appearing at random times and supplying the player with either a Health Item, Score Item, or Gold Statue. The rodent will drop power-ups after a certain period of time, or if the player attacks him, similar to the elves in Golden Axe. When the players collect a Statue when already in Beast Mode, the character performs a "Screen Attack" destroying all on-screen enemies (if the Statue is collected during a boss fight, the boss is hit hard and usually twice).

The enemies are also anthropomorphic creatures such as frogmen, elephant men, lizardmen, hedgehog men, boar men, and others; and include bosses such as Cabrios the Ram-Man (similar to the pagan god Baphomet) armed with a Scythe, a Flaming Chicken-Man who wields a Sword, an Amazon Demoness, and the Dark Dragon.[3] At the end of Stages 2 and 4, players enter a bonus stage (destroy a statue or a string of regular enemies) which awards them extra points and health.

Differences between the US and Japanese versions

The US version of Metamorphic Force uses a numeric lifepoint counter that doubles as the timer, going down by one lifepoint each tick (much like in ‘’Gauntlet’’), while the Japanese version uses a traditional health bar.[citation needed] The Fifth Stage in the US version consists of a boss rush where the player fights the previous bosses in pairs before facing the level's own boss, while in the Japanese version the player fights that level boss only.[citation needed] In addition, some sprites have been completely altered, such as the stained glass artwork seen during the elevator scene in the Final Stage.

Reception

In Japan, Game Machine listed Metamorphic Force on their September 15, 1993 issue as being the seventeenth most-successful table arcade unit of the month.[4] In North America, RePlay reported that Metamorphic Force was the nineteenth most-popular arcade game in December 1993,[5] and Play Meter listed Metamorphic Force to be the 54th most-popular arcade game in January 1994.[6] In Europe, the game was selling well through January 1994.[7]

Legacy

  • The complete soundtrack to Metamorphic Force is featured in the 2-disc CD album Konami Amusement Sounds '93: Autumn Edition, published on October 21, 1993 and distributed by King Records. Disc 2 contains all the tracks from the game.[8]
Track # Track name Time
01 AD 199x 00:56
02 Heroes of Legend 00:21
03 A New Journey 00:12
04 The Ruins of Bakyaros 04:29
05 Cabrios Appears - Goat and Giant 02:49
06 Time of Victory 00:08
07 Tower 04:07
08 Cave of Fire 02:25
09 Fanfare 00:08
10 Destruction! 02:00
11 Celebration 00:07
12 Freezing Ground 04:12
13 Evil Ground 03:39
14 Human Soldier 02:43
15 Ganoo Appears - Forest of the Fierce Battle 03:38
16 Hurry! 01:18
17 Coliseum of Revenge 05:31
18 She-devil of the Coliseum 02:59
19 Warrior of Death Shadow Castle 03:10
20 Chorus 03:24
21 Death Shadow 04:16
22 Dragon of Fear 03:06
23 The End of Death Shadow 01:16
24 The Accidental Wound's Glory 00:12
25 Into the Hopeful Sky 01:33
26 Stand Tall! 00:38
27 Finale 00:07
  • Model DD6 and Model DD7 of Konami's Bemani games originate from this game. Model DD6 is used on Stages 2 and 7's boss battles while Model DD7 is used specifically on Stage 5's boss battle.

See also

References

  1. ^ Metamorphic Force at The Killer List Of Videogames
  2. ^ Arcade Flyer, front
  3. ^ Arcade Flyer, back
  4. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 457. Amusement Press, Inc. 15 September 1993. p. 29.
  5. ^ "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software". RePlay. Vol. 19, no. 3. RePlay Publishing, Inc. December 1993. p. 12.
  6. ^ "Equipment Poll - Video & Pinball Combined". Play Meter. Vol. 20, no. 1. Skybird Publishing. January 1994. p. 8.
  7. ^ "International News: Japan". Play Meter. Vol. 20, no. 1. January 1994. p. 28.
  8. ^ Metamorphic Force Soundtrack - Konami Amusement Sounds '93: Autumn