1993 in video gaming
Jump to navigation Jump to search
- March – In Sweden, the Swedish video game magazine Super PLAY (SP) starts. The original name is Super Power.
- Nintendo and Silicon Graphics collaborate and begin work on "Project Reality". The project is officially announced in October.
- New companies: Croteam, nVidia, Take-Two Interactive, Shiny
- Defunct companies: DK'Tronics, Epyx
- Magnavox is acquired by the Carlyle Group
- MicroProse is acquired by Spectrum HoloByte
|Date||Dev. / Pub.||Game Title||Notes|
|April||Midway||Mortal Kombat II||"Mortal Kombat II proved to be an enormous commercial success and even a cultural phenomenon. WMS Industries, owner of Midway at the time, reported its 1993 sales in the quarter ending December 31 rose to $101 million from $86 million and said much of its revenue gain was related to the sale of the arcade version of MKII "|
|July||SNK||Samurai Shodown||'93 Game Of The Year voted on by Electronic Gaming Monthly|
|August||Sega||Daytona USA||Becomes one of the world's most impactful racing games of all time, and "won't go away"|
|November||Sega||Virtua Fighter||"Is often cited as being the first fully 3D fighting game released to the general public, and is a basis for almost all subsequent games in the genre "|
|December||Midway||NBA Jam||Being one of the first sports games with official licensed teams and players, it became a cult classic. It was also the highest-earning arcade game of all time.|
|Date||Dev. / Pub.||Game Title||Console||Notes|
|February||Nintendo||Star Fox||SNES||The first game to use the new Super FX chip|
|March||Nintendo||Kirby's Adventure||NES||Introduced Kirby's ability to take on the powers of enemies he has eaten, which would go on to become a staple of the franchise. First appearance of Meta Knight.|
|April||Virgin Interactive||The 7th Guest||PC||Sold over two million copies and was widely regarded as one of three "killer apps" that accelerated the sales of CD-ROM drives (other two being Myst & Doom [page 129]). Bill Gates also called The 7th Guest "the new standard in interactive entertainment"|
|June||LucasArts||Maniac Mansion II: Day of the Tentacle||PC||-|
|June||Nintendo||The Legend of Zelda: Link's Awakening||Game Boy||The best-selling handheld game in the series|
|July||Nintendo||Super Mario All-Stars||SNES||Featured upgraded 16-bit versions of the first four Super Mario games. Also Super Mario Bros: The Lost Levels makes its debut
in the Western region.
|August||Square||Secret of Mana||SNES||Second "Action Role-Playing Game" after Final Fantasy Adventure|
|August||Activision||Return to Zork||PC||-|
|September||MicroProse||Master of Orion||PC||-|
|September||Sega||Sonic CD||Sega CD||First appearance of Amy Rose and Metal Sonic to the Sonic the Hedgehog series.|
|September||Broderbund||Myst||PC||One of '93's key games, with lots of interesting facts including that (until The Sims took the top spot with 6.3 million games sold in 2002) Myst was the best-selling PC title on record, with 6 million units sold since its launch. To date, the franchise has sold over 12 million units.|
|November||LucasArts||Sam & Max Hit the Road||PC||-|
|November||Capcom||Mega Man 6||NES||-|
|November||Virgin||Disney's Aladdin||Genesis||Crowned "Genesis Game of The Year" at the Electronic Gaming Awards (aka the Arcade Awards aka the Arkies) voted on by the public|
|November||Nintendo||ClayFighter||SNES||Thought of as a parody of Street Fighter & Mortal Kombat, but actually wasn't, and was re-released to the Wii.|
|November||Sega||Sonic The Hedgehog Spinball||Genesis||-|
|December||Sierra||Gabriel Knight: Sins of the Fathers||PC||-|
|December||Id Software||Doom||PC||Widely considered to be one of the greatest and most influential games of all time, especially in the first-person-shooter genre.|
|December||Capcom||Mega Man X||SNES||-|
- Sega releases the Model 2, an arcade system board that introduces 3D texture filtering. It becomes their most popular arcade system board.
- Fujitsu releases the FM Towns Marty in Japan, as the first 32-bit home console, starting the fifth console generation.
- Panasonic, GoldStar and Sanyo release the first versions of the 3DO 32-bit console
- Atari Corporation releases the Jaguar home console, calling it the first 64-bit video game system.
- Commodore Business Machines releases the Amiga CD32 multimedia home console.
- Nintendo releases a smaller redesigned NES, which allows cartridges to be inserted at the top of the console, instead of the front.
- Pioneer releases the LaserActive multimedia home console
- Sega's Mega-CD released in Europe and Australia.
- O'Leary, Jay (October 1, 1993). "Learning to fly". AllBusiness.com. Retrieved January 27, 2010.
- "WMS Industries Inc.'s fiscal second-quarter profit rose 6..." tribunedigital-chicagotribune. Retrieved January 2, 2018.
- Freeman, Will (October 6, 2017). "Daytona USA: why the best arcade racing game ever just won't go away". The Guardian. ISSN 0261-3077. Retrieved January 2, 2018.
- "Virtua Fighter". Sega Retro. Retrieved January 2, 2018.
- "NBA Jam". GamePro (56). IDG. March 1994. p. 188.
- Wolf, Mark J. P. (2008). The Video Game Explosion: A History from PONG to Playstation and Beyond. ABC-CLIO. ISBN 9780313338687.
- "15 Things You Might Not Know About Myst". April 23, 2015. Retrieved January 2, 2018.