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Dakar 18

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Dakar 18
Developer(s)Bigmoon Entertainment[2]
Publisher(s)Deep Silver
Director(s)Paulo Gomes
Producer(s)Paulo Gomes
Adélio Rangel
Designer(s)Marco Mandim
Renato Martinho
Programmer(s)Paulo Lage (Lead)
Nelson Duarte
Pedro Costa
Renato Sá
Artist(s)Jorge Manassés (Lead)
Pedro Geada
João Nascimento
Frederico Pignatelli
SeriesDakar Rally
EngineUnreal Engine 4[3]
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
Release
  • NA: 25 September 2018
  • PAL: 28 September 2018
[1]
Genre(s)Racing
Mode(s)Single-player, multiplayer

Dakar 18 is a racing video game developed by Portuguese[4] studio Bigmoon Entertainment and published by Deep Silver for PlayStation 4, Xbox One and Microsoft Windows based on the most famous annual rally organised by the Amaury Sport Organisation. It was the first officially licensed Dakar Rally game in fifeteen years, since Dakar 2: The World's Ultimate Rally in 2003.

The Dakar Rally is a rally raid endurance race that's regarded as one of the most arduous and demanding events on the motorsports calendar. The 2018 running has a route of 9000 km, is also the 10th Dakar Rally to participate in South America since the series' relocation from Europe and Africa in 2009.

Gameplay

Dakar 18 is a racing game set in an open world environment. It features both offline and online single-player and multiplayer modes. The world of the game is over 5,791 square miles (15,000 km²) in size, which is roughly the size of the Santiago Metropolitan Region (equivalently, the U.S. state of Connecticut or the Moquegua Region of Peru), and completely explorable.[5] Five categories of vehicles will be available, including cars, trucks, motorcycles, quads and UTVs. Players also have the option to exit their vehicle and explore the world by foot, in order to dig their vehicle out of the sand or mud. The game features a damage and repair system.

Reception

The game was badly received. Jeuxvideo said that "Its numerous technical flaws and its poor physics are too much to overcome." TheSixthAxis conclude "Dakar 18 is sadly a misjudged game that can feel refreshingly different to start with but ends up being incredibly frustrating, behind the pace and poorly implemented."

GameStar said "For an Arcade racer with offroad attitude it is too complex, for a race simulation the physics are too exaggerated, the control too spongy and the navigation too imprecise." 4Players said "poor visuals, poor driving physics and the totally incoherent co-driver make sure that this works neither as a rallye game nor a GPS racing simulator."

References

  1. ^ "Dakar 18 Release Pushed Back, But Not by Much". 5 September 2018. Retrieved 20 September 2018.
  2. ^ "Bigmoon Entertainment is developing Dakar 18". bigmoonstudios.com. Retrieved 13 January 2017.
  3. ^ "Bigmoon Entertainment have announced Dakar 18 for PS4, XOne and PC". racedepartment.com. Retrieved 13 January 2017.
  4. ^ https://twitter.com/bigmoonent?lang=en
  5. ^ "Weekend Announcements November 24-26th: At Sundown, DAKAR 18 and Trüberbrook". trueachievements.com. Retrieved 13 January 2017.
  6. ^ https://www.metacritic.com/game/playstation-4/dakar-18/critic-reviews
  7. ^ https://www.gamestar.de/artikel/dakar-18-einmal-buckelpiste-und-zurueck,3335409.html
  8. ^ http://www.thesixthaxis.com/2018/10/22/dakar-18-review/