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Biomechanical Toy

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Biomechanical Toy
Screenshot of Biomechanical Toy
Developer(s)Ricardo Puerto and Zeus Software
Publisher(s)Gaelco
Designer(s)Raul Lopez, Ricardo Puerto
Platform(s)Arcade Game
Release1995
Genre(s)Platform game, Run and gun
Mode(s)Single-player, multiplayer

Biomechanical Toy is a scrolling shoot 'em up platform arcade game released by Gaelco in 1995.[1][2][3][4][5]

Gameplay

The player takes the role of Inguz who has to traverse toyland and shoot evil toys, collect power-ups, and defeat bosses to advance levels.[6]

Plot

A criminal called Scrubby has escaped. He was imprisoned for trying to steal the Magic Pendulum - which brings toys to life. Relik, a cuckoo clock, guards the pendulum. Scrubby appears suddenly and steals the pendulum. A hero called Inguz, are called on to recover the pendulum before the toys' magical world disappears.

References

  1. ^ "The Unconverted: Biomechanical Toy". Retro Gamer. No. 74. Imagine Publishing. March 2010. p. 51.
  2. ^ García, Julen Zaballa (2014). Chapter 1 - Zeus Software: 13 Años de Innovación y Videojuegos (PDF) (in Spanish). Tabakalera. pp. 3–78. {{cite book}}: |work= ignored (help)
  3. ^ Forcada, Carlos (May 3, 2014). "Regreso al Pasado: Recreativas españolas — Biomechanical Toy (1995)". MeriStation (in Spanish). PRISA. Archived from the original on 2020-05-15. Retrieved 2020-06-24.
  4. ^ Forcada, Carlos (July 3, 2017). "Zeus, la perla oculta del soft español — Biomechanical Toy". MeriStation (in Spanish). PRISA. Archived from the original on 2020-06-24. Retrieved 2020-06-24.
  5. ^ García, Julen Zaballa (April 2018). "Last KM: En Busca De La Recreativa Perdida". Retro Gamer (in Spanish). No. 23. Axel Springer SE. pp. 32–37.
  6. ^ Vark, Aaron (February 28, 2015). "Biomechanical Toy". Hardcore Gaming 101. Retrieved 2020-06-24.

External