Jump to content

Serious Sam 4

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by IceWelder (talk | contribs) at 15:23, 6 August 2020 (Development). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Serious Sam 4
Developer(s)Croteam
Publisher(s)Devolver Digital
Designer(s)Davor Hunski[1]
Writer(s)
Composer(s)Damjan Mravunac[1]
SeriesSerious Sam
Platform(s)
Release
  • Windows, Stadia
  • 24 September 2020
  • PlayStation 4, Xbox One
  • 2021
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Serious Sam 4 is an upcoming first-person shooter developed by Croatian studio Croteam and published by Devolver Digital. It is part of the Serious Sam series and a prequel to Serious Sam 3: BFE. The game was announced in April 2018, originally as Serious Sam 4: Planet Badass, and is set for release in September 2020 for Microsoft Windows and Stadia, as well as PlayStation 4 and Xbox One in 2021.

Development

Development of Serious Sam 4 was confirmed in June 2013, when the website Humble Bundle launched a "Humble Weekly Sale" containing several past games from the Serious Sam series to help fund the game.[2][3] While playtesting the game's "jammer" feature—a movable device that could disable objects in a certain radius—the development team devised that this component and further prospective mechanics would better fit a different type of game, which was developed as The Talos Principle and released in 2014.[4][5] In September 2015, The Talos Principle co-writer Jonas Kyratzes and his wife, Verena, were announced as the screenwriters for Serious Sam 4.[6]

Serious Sam 4 was announced under the name Serious Sam 4: Planet Badass in April 2018, during the opening of the Reboot Develop 2018 conference in Croatia, with a teaser trailer.[7] One level was demonstrated behind closed doors at E3 2018 that June.[8][9] At the time, the game was planned to launch in 2019.[9] In May 2020, Serious Sam 4 was re-announced without the Planet Badass subtitle and with a release window of August 2020 for Microsoft Windows and Stadia.[10][11] It was later delayed to 24 September.[12] Due to an exclusivity deal with Stadia, versions for PlayStation 4 and Xbox One were postponed to early 2021.[10][13]

References

  1. ^ a b Reboot (26 January 2016). Reboot Game Developer Studio Sessions – Croteam. YouTube. Archived from the original on 11 June 2020. Retrieved 11 June 2020.
  2. ^ Savage, Phil (7 June 2013). "Serious Sam 4 to be funded through the seriously good Humble Weekly Sale". PC Gamer. Archived from the original on 18 January 2017. Retrieved 11 June 2020.
  3. ^ Hillier, Brenna (7 June 2013). "Serious Sam 4 inbound, to be funded by Humble Bundle proceeds". VG247. Archived from the original on 27 January 2020. Retrieved 11 June 2020.
  4. ^ Wawro, Alex (2 March 2015). "Reactive game dev: How Serious Sam 4 became The Talos Principle". Gamasutra. Archived from the original on 21 March 2019. Retrieved 11 June 2020.
  5. ^ Tach, Dave (2 March 2015). "The Talos Principle began with Serious Sam 4 thanks to 'reactive game development'". Polygon. Archived from the original on 3 June 2020. Retrieved 11 June 2020.
  6. ^ Chalk, Andy (25 September 2015). "The Talos Principle writer signs up for Serious Sam 4". PC Gamer. Archived from the original on 9 August 2016. Retrieved 11 June 2020.
  7. ^ Purchese, Robert (19 April 2018). "Croteam announces Serious Sam 4: Planet Badass". Eurogamer. Archived from the original on 2 June 2020. Retrieved 11 June 2020.
  8. ^ Gach, Ethan (19 June 2018). "Serious Sam 4 Is Aiming For 100,000 Enemies On Screen At Once But It's Not There Yet". Kotaku. Archived from the original on 24 June 2018. Retrieved 11 June 2020.
  9. ^ a b Singletary, Charles Jr. (22 June 2018). "Serious Sam 4 Interview: First Encounters of the Badass Kind". Shacknews. Archived from the original on 8 August 2018. Retrieved 11 June 2020.
  10. ^ a b Fingas, Jon (20 May 2020). "'Serious Sam 4' arrives on PC and Stadia in August". Engadget. Archived from the original on 23 May 2020. Retrieved 26 May 2020.
  11. ^ Chalk, Andy (20 May 2020). "Serious Sam 4 threatens to put 100,000 enemies on your screen at once". PC Gamer. Archived from the original on 26 May 2020. Retrieved 26 May 2020.
  12. ^ O'Connor, James (6 August 2020). "Serious Sam 4 Has Been Delayed Slightly, Locking In A September Date". GameSpot. Archived from the original on 8 August 2020. Retrieved 6 August 2020. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; 6 August 2020 suggested (help)
  13. ^ Walker, Ian (20 May 2020). "Stadia Exclusivity Will Keep Serious Sam 4 Off PS4 And Xbox Until 2021". Kotaku. Archived from the original on 27 May 2020. Retrieved 26 May 2020.