Steve Davis Snooker
Steve Davis Snooker | |
---|---|
Developer(s) | CDS Software[2] |
Publisher(s) | CDS Software,[2] Blue Ribbon Software, Entersoft |
Designer(s) | Michael Lamb |
Platform(s) | Various Systems |
Release | |
Genre(s) | Sports simulation – snooker |
Mode(s) | Single-player, multiplayer |
Steve Davis Snooker is a sports simulation video game developed by CDS Software, and published by CDS Software in 1985, with a budget release in 1988 published by Blue Ribbon Software.[2] Steve Davis Snooker simulates the cue sport snooker. Released under licence from 6-time Snooker World Champion, Steve Davis.
The game is the first to feature a license of a professional snooker player, with later Jimmy White creating the Cueball series. Davis would also be involved with 1996's Virtual Snooker, as well as the sequel would later released in 1989; similarly titled Steve Davis World Snooker.[4] The game was also an unofficial sequel to CDS Software's 1983 pool simulator, called Pool.[5]
Overview
Steve Davis Snooker allows players to play against themselves, or against a human opponent in either Snooker, or Pool. However, there is no opponent AI.[6] The game could be controlled by either a Joypad[7] or a Cursor and Keyboard control scheme.[8] The game has two different modes, with a short game (a game of Ten-Red Snooker similar to power snooker), or long game, a game of traditional fifteen-red Snooker.[9]
The Atari game's box art boasts that the game has a "trick shot edit mode", "accurate spin", and "friction factor."[10] The Spectrum version also states that the game is an unofficial sequel to CDS Software's 1983 game "Pool".[11][5]
Reception
Publication | Score |
---|---|
Crash | 77 (ZX Spectrum)[9] |
Sinclair User | 7/10 (ZX Spectrum)[12] |
Zzap | 79% (Commodore 64)[13] |
Commodore Format | 70% (Commodore 64)[14] |
Commodore User | 60% (Commodore 16, Plus/4)[6] |
Critical reception for the game was generally high, with Zzap! magazine scoring the Commodore 64 game at 79%[13] commenting "Steve Davis Snooker is the best version of the sport I have ever seen on the 64, with its excellent approach and options helping make it so if you're a snooker fan or you want to try something different from your everyday shoot em up, then this makes a worthy and refreshing change." Commodore Format also mentioned the game in a review, scoring the game at 70%[14] before stating that whilst Snooker was a "hideously dull game", the game was a "nice conversion."[14]
Crash Magazine also reviewed the game for the ZX Spectrum, scoring the game at 77% saying "A very good, user-friendly simulation, which (possibly for the first time) really calls on skill."[9] Sinclair User were also positive with the game, scoring the game at 7/10,[12] but did cite the lack of a touching ball mechanic in game as an oversight.[12]
Commodore User gave the game 60%,[6] commenting that the game's developer were "too ambitious this time",[6] commenting on the game's downgrade in the port from the Commodore 64 to the Commodore 16. However "If you're a dedicated afficionado [sic] then Steve Davis will no doubt appeal to you."[6]
Sequel
An updated version of the game would be released in 1989 for the Amiga and Atari ST, known as Steve Davis World Snooker. The game featured similar gameplay as that of the original, however, also included AI opponents, and improved graphical designs. The game also features additional modes, such as Eight-Ball and Nine-Ball Pool, with Billiards.[15]
See also
References
- ^ "Steve Davis Snooker (1984) Release Info". Mobygames. Archived from the original on January 17, 2018. Retrieved January 16, 2018.
- ^ a b c "Steve Davis Snooker for Amstrad (1984)". Mobygames. Archived from the original on January 17, 2018. Retrieved January 16, 2018.
- ^ "The BBC Game Archive - Steve Davis Snooker". beebgames.com. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
- ^ "Steve Davis Snooker for Atari 8-bit (1985)". MobyGames. Archived from the original on January 12, 2018. Retrieved January 11, 2018.
- ^ a b "Spectrum Box Art". Giant Bomb. Blue Ribbon Software. Archived from the original on January 18, 2018. Retrieved January 17, 2018.
- ^ a b c d e MacMahon, Ken (February 1986). "Steve Davis Snooker Review". Commodore User. No. 29. p. 36. Archived from the original on June 12, 2016.
- ^ "Atari 400 800 XL XE Steve Davis Snooker". atarimania.com. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
- ^ "Steve Davis Snooker". World of Spectrum. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
- ^ a b c "Steve Davis Snooker Review". Crash. No. 12. Jan 1985. p. 156. Archived from the original on January 18, 2018.
- ^ "Atari Box Art". atarimania.com. CDS Software. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
- ^ "Pool - world of Spectrum". World of Spectrum. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
- ^ a b c Borne, Chris (Feb 1985). "Steve Davis Snooker Review". Sinclair User. No. 35. p. 29.
- ^ a b "Steve Davis Review". Zzap!. No. 7. Nov 1985. pp. 100–101.
- ^ a b c "Steve Davis Snooker Review". Commodore Format. No. 42. Mar 1994. p. 18. Archived from the original on December 11, 2015.
- ^ "Steve Davis Snooker". Computer and Video Games. No. 92. Jun 1989. p. 64.
- Snooker video games
- Amstrad CPC games
- Atari 8-bit family games
- Commodore 16 and Plus/4 games
- Commodore 64 games
- Sinclair QL games
- ZX Spectrum games
- 1984 video games
- Video games developed in the United Kingdom
- Cultural depictions of British men
- Cultural depictions of cue sports players
- Video games based on real people
- Pool video games