Akka Arrh
Akka Arrh | |
---|---|
Developer(s) | Llamasoft |
Publisher(s) | Atari |
Designer(s) | Jeff Minter |
Platform(s) | |
Release |
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Genre(s) | Action |
Mode(s) | Single-player |
Akka Arrh is an action video game developed by Llamasoft and published by Atari. It combines elements of shooter and tower defense games. It is based on a prototype which dates back to the 1980s but was never publicly released.
It was released for Atari VCS, Microsoft Windows, Nintendo Switch, PlayStation 4 and 5, Xbox One and Series X/S.
Gameplay
[edit]Players control a fixed turret shaped like ram's head being attacked by various enemies. The enemies want to steal pods from the player, which act as a health bar. Players can drop bombs on the enemies to destroy them. Enemies destroyed this way emit shockwaves that will further destroy any nearby enemies, causing chain reactions and giving increasingly large bonuses to players' score. Bombs have unlimited ammunition but reset the bonus to zero. Some enemies are immune to bombs and must be destroyed by shooting at them. This ammunition is limited to the number of enemies destroyed by bombs. Players can also find power-ups.[1]
Development
[edit]Akka Arrh was prototyped in 1982 at Atari, Inc. but was not released.[2]
When Jeff Minter was given the opportunity to remake a game from Atari's back catalogue, he chose Akka Arrh. He said the original game's design was "interesting but flawed" and lacked a compelling design to draw players back in when they lost.[3] Atari released Akka Arrh for Atari VCS, Windows, PlayStation 4 and 5, Xbox One and Series X/S, and Switch on February 21, 2023.[4]
Reception
[edit]On Metacritic, Akka Arrh received positive reviews on Windows and mixed reviews on Switch and PlayStation 5.[5][6][7] Eurogamer labeled it as essential and described it as an elegant game that turns chaos into choreography.[1] Hardcore Gamer called it "an absolutely fantastic shooter" and praised its unique gameplay.[8] Push Square enjoyed the combos, humor, and music, but they said it is not as addictive as other early Atari games.[9] Describing it as "a real mixed bag", Gamezebo praised the aesthetics and unique gameplay, but they said it may be too bizarre and poorly explained for some people.[10]
References
[edit]- ^ a b Donlan, Christian (2023-02-22). "Akka Arrh review - Llamasoft returns with intrigue and delight". Eurogamer. Retrieved 2023-08-02.
- ^ Wales, Matt (2022-12-07). "Jeff Minter's latest is a "reimagining" of unreleased '80s arcade game Akka Arrh". Eurogamer. Retrieved 2023-08-02.
- ^ Robinson, Martin (2023-02-19). "Curry with the GOAT: Jeff Minter on 40 years operating on the far side". Eurogamer. Retrieved 2023-08-02.
- ^ "Akka Arrh". Gematsu. 7 December 2022. Retrieved 2023-08-02.
- ^ "Akka Arrh (PC)". Metacritic. Retrieved 2023-08-02.
- ^ "Akka Arrh (PS5)". Metacritic. Retrieved 2023-08-02.
- ^ "Akka Arrh (Switch)". Metacritic. Retrieved 2023-08-02.
- ^ Cunningham, James (2023-02-20). "Review: Akka Arrh". Hardcore Gamer. Retrieved 2023-08-02.
- ^ Banas, Graham (2023-02-20). "Mini Review: Akka Arrh (PS5) – A Psychedelic Curiosity from the Past". Push Square. Retrieved 2023-08-02.
- ^ Reed, Simon (2023-03-04). "Akka Arrh [Switch] Review – Unbelievable Jeff". Gamezebo. Retrieved 2023-08-02.