Bang! Howdy

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Bang! Howdy
Bang! Howdy Logo.png
EnginejMonkey Engine
Platform(s)Windows, Linux, Mac OS X, SteamOS
Genre(s)Strategy, Western
Mode(s)Online single- and multi-player

Bang! Howdy is an online free-to-play strategy game created by American company Three_Rings_Design and the original was released on December 1, 2006 after public beta testing by Grey Havens. Three Rings Design's website tallies the total number of players, at 500,000.[1]

The setting mixes elements from a variety of related genres, such as steampunk or Native American myth. Several of the players' available units are entirely mechanical, including artillery and a "steam gunman", a robot boasting large wagon wheels for movement while wearing a cowboy hat. Other, more conventional units include cavalry and gunslingers. At the 2006 Game Developer's Conference, Three Rings described the formula as "Chess + Mario Kart + Real Time/ Turn-Based + Steampunk Westerns + Secret Sauce".[2]


Initially conceived as an insect-themed game,[3] the primary mechanic of Bang! Howdy is designed to get around the problems of both real-time and turn-based strategy. Michael Bayne, project leader of Bang! Howdy, described RTS as "overly complex and too fast-paced", and described turn-based strategy as "no fun when it's not your turn."[3]

Bayne described the development approach as episodic, with the plan of getting the core game released quickly and working on new towns in turn.[3]


Bang! Howdy won the Technical Excellence award from the 2007 Independent Games Festival,[4] and was a finalist for the Seumas McNally Grand Prize.[5] The editors of Computer Games Magazine presented Bang! Howdy with their 2006 "Best MMO Debut" award.[6]

In game websites reviews it was received positively.[7][8][9]


  1. ^ "Three Rings Design website". Archived from the original on 2008-02-08. Retrieved 2008-02-08.
  2. ^ Slashdot coverage of Bang! Howdy at the 2006 Game Developers Conference
  3. ^ a b c "How The West Will Be Won: Michael Bayne on Bang! Howdy". Gamasutra. Archived from the original on 18 October 2006. Retrieved October 2, 2006.
  4. ^ GDC: Independent Games Festival Awards Topped By Aquaria, Gamasutra
  5. ^ 2007 Independent Games Festival Finalists Announced, Gamasutra
  6. ^ Staff (March 2007). "The Best (and Worst) of 2006; The 16th Annual Computer Games Awards". Computer Games Magazine (195): 46–51.
  7. ^ bang-howdy-review on gameradar
  8. ^
  9. ^

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