Independent Games Festival

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Logo of the Independent Games Festival
FTL: Faster Than Light developer Subset Games at the IGF 2013.
FEZ developers with the IGF prize 2012
Aquaria developer Jenna Sharpe, Alec Holowka and Derek Yu on the reception of the IGF prize 2007

The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference, the largest annual gathering of the indie video game industry. It was founded in 1998 to assist and inspire innovation in video game development and to recognize the best independent video game developers.[1] IGF was founded to create for the independent game community the same benefit the Sundance Film Festival has brought to the independent film community,[1] and is produced by the CMP Game Group, producers of the Game Developers Conference, Game Developer magazine, and[1]

The competition, now in its 17th year, awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories at the IGF Awards Ceremony, which is one of the highlights of the Game Developers Conference, and was held at the Moscone Center in San Francisco on March 7, 2012.[2]

Competition Structure[edit]

The festival awards ceremony is split into two broad categories: the main IGF competition and the IGF Student Showcase.[1]

The main Independent Games Festival, held in March 2012 at San Francisco's GDC 2012, distributed nine major awards:[1]

  • Seumas McNally Grand Prize ($30,000)
  • Nuovo Award ($5,000) (originally Innovation Award)
  • Excellence In Visual Art ($3,000)
  • Excellence In Audio ($3,000)
  • Excellence in Design ($3,000)
  • Technical Excellence ($3,000)
  • Best Mobile Game ($3,000)
  • Audience Award ($3,000)

An additional award, "Excellent in Narrative", was added for the 2013 IGF.[3]

In addition, the IGF's Student Showcase competition gives out the following awards each year:

  • IGF Student Showcase Winner (eight winners, $500)
  • Best Student Game ($3000)

IGF Competition award history[edit]

(Main) IGF Competition[edit]

Seumas McNally Grand Prize ($30,000)[edit]

Nuovo (Innovation) Award ($5,000)[edit]

Excellence In Visual Art ($3,000)[edit]

Excellence In Audio ($3,000)[edit]

Excellence in Design ($3,000)[edit]

Technical Excellence ($3,000)[edit]

This award was retired starting from the 2014 competition onward.

Excellence in Narrative[edit]

Best Mobile Game ($3,000)[edit]

Best Web Browser Game (2006-2008)[edit]

  • 2008: Iron Dukes ($2,500)
  • 2007: Samorost 2 ($2,500)
  • 2006: Dad 'N Me ($2,500)
  • This category replaced the separate prizes for Web/Downloadable games awarded in 2004 & 2005.

Audience Award ($3,000)[edit]


IGF Mod Competition (2006–2007)[edit]

2007 Mod Awards[edit]

Best Mod ($5,000 Overall): Weekday Warrior (Half-Life 2)
Best Singleplayer FPS Mod ($500): Weekday Warrior (Half-Life 2)
Best Multiplayer FPS Mod ($500): Eternal Silence (Half-Life 2)
Best RPG Mod ($500): Darkness over Daggerford (Neverwinter Nights)
Best 'Other' Mod ($500): Spawns Of Deflebub (Unreal Tournament 2004)

2006 Mod Awards[edit]

Best Mod – Doom 3 ($2,500): Last Man Standing Coop
Best Mod – Half-Life 2 ($2,500): Dystopia
Best Mod – Neverwinter Nights ($2,500): Rose Of Eternity: Chapter 1
Best Mod – Unreal Tournament 2004 ($2,500): Path Of Vengeance

IGF Student Showcase Winner[edit]

See also[edit]


External links[edit]