Cisco Heat

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Cisco Heat
CiscoHeat arcadeflyer.png
Japanese arcade flyer
Developer(s) Jaleco
Publisher(s) Jaleco, Image Works
Platform(s) Arcade, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, PC
Release October 1990[1]
Genre(s) Racing
Mode(s) Single-player, multiplayer
Cabinet Sit-down, upright
Display Raster resolution 256x224 (Horizontal),
5632 out of 65,536 palette colors [2]

Cisco Heat (シスコヒート) is a 1990 arcade racing game developed and published by Jaleco.


The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view. A key difference from other arcade racing games at the time is that the roads have 90-degree turns.[3] It includes sights such as the famous trams and the Golden Gate Bridge. The player can pick from two police cars, one designed for power resembling the Cadillac Brougham, and another designed for handling resembling the Nissan 300ZX Z32.


In late 1991, versions for the Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC were developed by ICE Software and released by Image Works, shortly before the Robert Maxwell-owned company folded. Stuart Campbell suggested that the Amiga version he played had little in common with the arcade game, but was a good game in its own right.


Sinclair User reviewed the arcade game in its December 1990 issue, scoring it 94 out of 100.[3] Games-X later reviewed the Amiga, Atari ST and PC versions in its November 1991 issue, rating it 4 out of 5.[4]


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