CyberConnect2

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CyberConnect2 Co., Ltd.
Native name
株式会社サイバーコネクトツー
Kabushiki gaisha Saibā Konekuto Tsū
Kabushiki gaisha
IndustryVideo games
FoundedFebruary 16, 1996
Headquarters,
Key people
Hiroshi Matsuyama
(President and CEO)
ProductsLittle Tail Bronx series
.hack// series
Naruto Ultimate Ninja series
Asura's Wrath
Number of employees
219 (as of November 2019)
Websitewww.cyberconnect2.jp

CyberConnect2 Co., Ltd. (株式会社サイバーコネクトツー, Kabushiki gaisha Saibā Konekuto Tsū) is a Japanese video game development studio mostly known for its work on the .hack series, along with a series of fighting games based on the Naruto franchise. They are also known for creating the Little Tail Bronx series (e.g. Tail Concerto and Solatorobo: Red the Hunter). In 2016, they expanded their workforce into the international market by opening a studio in Montreal, Canada.[1]

History[edit]

CyberConnect2 was first formed on February 16, 1996 as "CyberConnect," based in Fukuoka, Japan, but on September 16, 2001, it was renamed "CyberConnect2". On October 3, 2007, CyberConnect2 changed their logo and decided to expand their production beyond games, beginning with the formation of "Sensible Art Innovation" to create the .hack//G.U. Trilogy, and LieN to compose the music.

CyberConnect2 opened a studio in Tokyo, Japan in 2010, and later opened their first international studio in Montreal, Canada in 2016.[2] The Fukuoka location remains the parent company.

CyberConnect2 was tasked with developing the Final Fantasy VII Remake, described in CyberConnect2's March 2015 Famitsu job advertisement as a photo-realistic role-playing game targeted at the international market being built using Unreal Engine 4 involving physically based rendering. In May 2017, it was announced that they had left the project due to unreasonable management from above, and Square Enix moved the remaining development of Final Fantasy VII Remake in-house.[3] Following the release of the game in 2020, over half of the VII Remake's content was discovered to have been and credited as content developed by Cyberconnect2.[citation needed]

Current projects[edit]

CyberConnect2 is currently working on two projects for current generation consoles. The first is open world. The second involves virtual reality.[4]

It was also stated during a live broadcast on NicoNico that CyberConnect2 will announce their "future vision" for the company, leading them through the next decade. This announcement will first appear in the February 1st issue of Famitsu Magazine.

List of video games[edit]

Release date Title Platform(s) Publisher
April 16, 1998 Tail Concerto[5] PlayStation Bandai
October 28, 1999 Silent Bomber[6]
June 20, 2002 .hack//Infection PlayStation 2
September 9, 2002 .hack//Mutation
December 12, 2002 .hack//Outbreak
April 10, 2003 .hack//Quarantine
October 23, 2003 Naruto: Ultimate Ninja[7]
September 30, 2004 Naruto: Ultimate Ninja 2[8]
November 23, 2005 .hack//frägment
December 22, 2005 Naruto: Ultimate Ninja 3[9]
March 30, 2006 Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress[10] PlayStation Portable
October 24, 2006 .hack//G.U. Vol. 1//Rebirth PlayStation 2 Bandai Namco Games
April 5, 2007 Naruto Shippuden: Ultimate Ninja 4[11]
May 8, 2007 .hack//G.U. Vol. 2//Reminisce
August 28, 2007 Naruto: Ultimate Ninja Heroes
September 10, 2007 .hack//G.U. Vol. 3//Redemption
December 20, 2007 Naruto Shippuden: Ultimate Ninja 5[12]
November 4, 2008 Naruto: Ultimate Ninja Storm PlayStation 3
December 10, 2009 Naruto Shippuden: Ultimate Ninja Heroes 3[13] PlayStation Portable
March 4, 2010 .hack//Link[14]
October 14, 2010 Naruto Shippuden: Ultimate Ninja Storm 2 PlayStation 3
Xbox 360
October 28, 2010 Solatorobo: Red the Hunter[15] Nintendo DS
October 20, 2011 Naruto Shippuden: Ultimate Ninja Impact[13] PlayStation Portable
February 21, 2012 Asura's Wrath PlayStation 3 Capcom
Xbox 360
February 23, 2012 Naruto Shippuden: Ultimate Ninja Storm Generations PlayStation 3 Bandai Namco Games
Xbox 360
June 28, 2012 .hack//Versus[16] PlayStation 3
March 5, 2013 Naruto Shippuden: Ultimate Ninja Storm 3
Xbox 360
August 29, 2013 JoJo's Bizarre Adventure: All Star Battle[17] PlayStation 3
April 23, 2013 Shadow Escaper Android
iOS
2013 Naruto Online[18] Browser Bandai Namco Games, Tencent Games, Oasis Games[19][20]
March 3, 2014 Shinigami Messiah Android
iOS
March 25, 2014 Little Tail Story[21] Android Bandai Namco Games
iOS
September 11, 2014 Naruto Shippuden: Ultimate Ninja Storm Revolution[22] PlayStation 3
Xbox 360
September 15, 2014 Microsoft Windows
October 30, 2014 Final Fantasy VII G-Bike[23] Android Square Enix
iOS
March 30, 2015 FullBokko Heroes X[24] Android Drecom
iOS
December 17, 2015 JoJo's Bizarre Adventure: Eyes of Heaven[25] PlayStation 3 Bandai Namco Entertainment
PlayStation 4
January 8, 2016 .hack//New World[26] Android
iOS
February 4, 2016 Naruto Shippuden: Ultimate Ninja Storm 4[27] PlayStation 4
Xbox One
February 5, 2016 Microsoft Windows
July 27, 2017 Naruto Shippuden: Ultimate Ninja Storm Trilogy[28][29] PlayStation 4
August 25, 2017 Microsoft Windows
Xbox One
April 26, 2018 Nintendo Switch[30]
November 1, 2017 .hack//G.U. Last Recode[31] Microsoft Windows
PlayStation 4
January 17, 2020 Dragon Ball Z: Kakarot Microsoft Windows
PlayStation 4
Xbox One
2020[32] Fuga: Melodies of Steel[2][33] Microsoft Windows CyberConnect2
Nintendo Switch
PlayStation 4
Xbox One
2021 Kimetsu no Yaiba: Hinokami Kepputan[34] PlayStation 4 Aniplex
TBA Tokyo Ogre Gate[2][33] Microsoft Windows CyberConnect2
Nintendo Switch
PlayStation 4
Xbox One
TBA Cecile[2][33] Microsoft Windows
Nintendo Switch
PlayStation 4
Xbox One
TBA Untitled VR game[4] TBA TBA

Films[edit]

CyberConnect2 also produced two computer animated films for the .hack franchise. The first one, .hack//G.U. Trilogy, is an adaptation of the .hack//G.U. games and was released in December 2007.[35] The second film is .hack//The Movie, which was released on January 21, 2012.[36]

References[edit]

  1. ^ Takahashi, Dean (30 December 2016). "Japan's CyberConnect2 levels up to become a global Triple-A game studio". GamesBeat. Archived from the original on 5 January 2017. Retrieved 30 December 2016.
  2. ^ a b c d Kemps, Heidi; MacDonald, Christopher (October 12, 2018). "Interview: CyberConnect2 CEO Hiroshi Matsuyama". Anime News Network. Archived from the original on October 15, 2018. Retrieved October 15, 2018.
  3. ^ Ashcraft, Brian. "Square Enix Moves Final Fantasy VII Remake Development In-House". Kotaku. Archived from the original on 30 May 2017. Retrieved 29 May 2017.
  4. ^ a b Romano, Sal (10 March 2015). "CyberConnect2 teases three new titles for the new generation". Gematsu. Archived from the original on 16 August 2015. Retrieved 8 August 2015.
  5. ^ テイルコンチェルト. CyberConnect2 (in Japanese). Archived from the original on 23 September 2013. Retrieved 26 July 2018.
  6. ^ サイレントボマー. CyberConnect2 (in Japanese). Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  7. ^ NARUTO-ナルト- ナルティメットヒーロー. CyberConnect2 (in Japanese). Archived from the original on 10 August 2018. Retrieved 26 July 2018.
  8. ^ NARUTO-ナルト- ナルティメットヒーロー2. CyberConnect2 (in Japanese). Archived from the original on 10 August 2018. Retrieved 26 July 2018.
  9. ^ NARUTO-ナルト- ナルティメットヒーロー3. CyberConnect2 (in Japanese). Archived from the original on 10 August 2018. Retrieved 26 July 2018.
  10. ^ NARUTO-ナルト- ナルティメットポータブル 無幻城の巻. CyberConnect2 (in Japanese). Archived from the original on 10 August 2018. Retrieved 26 July 2018.
  11. ^ NARUTO-ナルト- 疾風伝 ナルティメットアクセル. CyberConnect2 (in Japanese). Archived from the original on 10 August 2018. Retrieved 26 July 2018.
  12. ^ NARUTO-ナルト- 疾風伝 ナルティメットアクセル2. CyberConnect2 (in Japanese). Archived from the original on 16 July 2018. Retrieved 26 July 2018.
  13. ^ a b NARUTO-ナルト- 疾風伝 ナルティメットアクセル3. CyberConnect2 (in Japanese). Archived from the original on 7 April 2012. Retrieved 26 July 2018.
  14. ^ ".hack//Link". Bandai Namco Entertainment. Archived from the original on 25 July 2018. Retrieved 26 July 2018.
  15. ^ "Solatorobo(ソラトロボ) それからCODAへ" (in Japanese). Bandai Namco Games. Archived from the original on 25 July 2018. Retrieved 26 July 2018.
  16. ^ "ドットハック セカイの向こうに+Versus Hybrid Pack" (in Japanese). Bandai Namco Games. Archived from the original on 25 July 2018. Retrieved 26 July 2018.
  17. ^ Spencer (13 February 2013). "JoJo's Bizarre Adventure: All Star Battle Set For August, JoJolion Playable". Siliconera. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  18. ^ "Naruto Online - Tencent Games strikes deal with Shueisha". 17 January 2013.
  19. ^ https://www.crunchyroll.com/en-gb/anime-news/2013/01/17-1/namco-bandai-teams-with-chinas-tencent-games-on-naruto-online-game
  20. ^ "Naruto Online: Official Naruto MMORPG Game".
  21. ^ "iOSとAndroidでリトルテイルストーリー配信開始したワン!" (in Japanese). Twitter. Archived from the original on 17 April 2016. Retrieved 26 July 2018.
  22. ^ "Shisui Uchiha Joins Naruto Shippuden Ultimate Ninja Storm Revolution Game's Roster". Anime News Network. 2 April 2014. Archived from the original on 27 July 2018. Retrieved 26 July 2018.
  23. ^ Musgrave, Shaun (28 October 2014). "'Final Fantasy VII G-Bike' Hits The Japanese App Store October 30th". TouchArcade. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  24. ^ "Archived copy". Archived from the original on 2018-07-26. Retrieved 2018-07-26.CS1 maint: archived copy as title (link)
  25. ^ Romano, Sal (10 September 2015). "JoJo's Bizarre Adventure: Eyes of Heaven Japanese release date set". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  26. ^ Sato (8 January 2016). "New World Has Launched In Japan, .hack's Kite Appears As A Bonus Character". Siliconera. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  27. ^ Romano, Sal (30 July 2015). "Naruto Shippuden: Ultimate Ninja Storm 4 launches February 4 in Japan". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  28. ^ Romano, Sal (9 April 2017). "Naruto: Ultimate Ninja Storm Trilogy debut trailer". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  29. ^ Romano, Sal (4 July 2017). "Naruto: Ultimate Ninja Storm Legacy and Trilogy launch August 25 in the Americas and Europe". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  30. ^ Romano, Sal (1 March 2018). "Naruto Shippuden: Ultimate Ninja Storm Trilogy for Switch debut trailer". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  31. ^ Romano, Sal (1 August 2017). ".hack//G.U. Last Recode launches November 1 in Japan, includes brand new fourth volume [Update]". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  32. ^ "Fuga: Melodies Of Steel Delayed To 2020, Will Release On All Platforms". Player.One. 2019-07-09. Retrieved 2020-09-07.
  33. ^ a b c Romano, Sal (18 July 2018). "CyberConnect2 Trilogy of Vengeance titles set for simultaneous worldwide release, video update". Gematsu. Archived from the original on 26 July 2018. Retrieved 26 July 2018.
  34. ^ Luster, Joseph. "Demon Slayer PS4 Game is Being Developed by CyberConnect2, Trailer Debuts". Crunchyroll. Retrieved 2020-03-22.
  35. ^ "Bandai Entertainment Adds .hack//G.U. Trilogy Anime". Animenewsnetwork. Archived from the original on 22 July 2011. Retrieved 2011-05-19.
  36. ^ ".hack//The Movie Slated to Open on January 21". Anime News Network. October 5, 2011. Archived from the original on October 8, 2011. Retrieved October 6, 2011.

External links[edit]