DarkSpyre
DarkSpyre | |
---|---|
Developer(s) | Event Horizon |
Publisher(s) | Event Horizon |
Producer(s) | James H. Namestka |
Designer(s) | Christopher L. Straka |
Programmer(s) | Thomas J. Holmes |
Artist(s) | Jane Yeager Frank Urbaniak |
Composer(s) | Ed Puskar |
Platform(s) | MS-DOS, Amiga |
Release | 1990: MS-DOS 1991: Amiga |
Genre(s) | Role-playing |
Mode(s) | Single-player |
DarkSpyre is a 1990 video game produced by Event Horizon Software (later known as DreamForge Intertainment) for MS-DOS. It was released the following year for the Amiga. Darkspyre is a dungeon crawl style role-playing game. It uses top-down graphics and randomly generated dungeons, similar to a roguelike.
in 1992, The Summoning was released as a sequel. It did not rely on DarkSpyre's random dungeon mechanic, instead using pre-designed levels.
Plot
[edit]The gods of War, Magic, and Intellect created the Darkspyre to find a champion to overcome the final challenge of mankind. The player must locate the five runes of power within Darkspyre to master the tests and prevent the destruction of the world.[1]
Reception
[edit]The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3½ out of 5 stars.[1] The game was reviewed in Computer Gaming World in 1991, with the reviewer stating that "DarkSpyre is a fine game, well suited to gamers who enjoy true challenges."[2]
Reviews
[edit]References
[edit]- ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (August 1991). "The Role of Computers". Dragon (172): 55–64.
- ^ Threadgill, Todd (July 1991). "DarkSpyre: Action, Adventure and Puzzles Galore". Computer Gaming World. No. 84. pp. 12–13. Archived from the original on 2011-07-23. Retrieved 2011-05-31.
- ^ "Darkspyre review from Amiga Joker (Mar 1992) - Amiga Magazine Rack".