Elven Legacy

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Elven Legacy Cover.jpg
Developer(s) 1C: Ino-Co
Publisher(s) Paradox Interactive
Director(s) Aleksey Kozyrev
Max Bodrikov
Designer(s) Dmitriy Gulin
Programmer(s) Alexey Bersenev
Alexander Ivolgin
Composer(s) Artem Kolpakov
Engine TheEngine
Platform(s) Microsoft Windows, Mac OS X (late 2010)
Release date(s)
  • NA April 7, 2009
  • EU April 9, 2009
Genre(s) Strategy
Mode(s) Single-player, Multiplayer

Elven Legacy is a turn-based strategy video game developed by 1C:Ino-Co and published by Paradox Interactive. Released in April 2009 for Microsoft Windows the game is a sequel to Fantasy Wars. On October 11, 2011, Virtual Programming released Elven Legacy Collection, which includes the original game and its three expansion packs, for Mac OS X.[1]


The game presents a time when 5 races existed. The races were elves, orcs, humans, the undead and dwarves.[2][3] The races were in conflict for possession of one land where the orcs once had been driven away by the human race. A hundred years later the Orcs prepared for a war to recapture their motherland. At the same time the other races declared war against the human race in an effort to capture the territory in which humans lived.

In the game the player can either choose to play as the elves or the orcs.


The gameplay, like its predecessor, Fantasy Wars, is a turn-based strategy game. The player moves its units, each representing a single hero or a small soldiers company, through hexagonal maps dictating where they go and when they attack. Once all units have exhausted both their move points and their (single) action for the turn the pc-controlled enemies (or the other human players, if online) start their movements and actions. As with Fantasy Wars units are inspired from the typical fantasy races (Elves, Humans, Dwarves, Orcs etc.) in a fantasy-medieval setting (magic, bowmen and knights). Usually every mission requires a certain list of objectives to fulfill (kill certain enemies, or reach certain town on the map) with "prizes" awarded at the end of the mission based on how many turns the player needed to achieve them.


The game received a final score of 'GOOD GAME' at Diehard GameFAN.[4] The game received good reviews for the story-line and gameplay. Metacritic.com's aggregate score for the game is 71 (mixed or average reviews)[5] based on 24 reviews. Gamerankings.com's aggregate score of the title is 68.80%[6] based on 20 reviews.


On June 4, 2009 at E3 2009 Paradox Interactive announced Elven Legacy: Ranger expansion.[7] On June 21, Virtual Programming announced the original Elven Legacy title was to be brought the Mac OS X platform in late 2009.[8] The publisher shipped the game, along with the three expansion packs, for Mac OS X on October 11, 2011.[1]

The Ranger expansion incorporates the following new features: 16 new missions, 3 new heroes, 5 unique artifacts, 12 new spells.

Elven Legacy: Siege was released on November 17, 2009. The expansion includes large-scale battles of large armies, and the capture of many-hexed cities. The expansion has the following new features: a campaign consisting of 19 missions with nonlinear storyline; control of two armies; three new heroes; and bonus missions

Elven Legacy: Magic was released December 3, 2009. This expansion is the most recent in the series of games about the world of Illis. The expansion has the following new features: new heroes, unusual tactical possibilities, new spells and artifacts, and bonus missions.


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