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Fighting Bujutsu

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North American arcade flyer of Fighting Bujutsu.
Developer(s)Konami
Publisher(s)Konami
Composer(s)Mutsuhiko Izumi
Naoki Maeda
Platform(s)Arcade
ReleaseAugust 1997
Genre(s)Fighting
Mode(s)Single player, multiplayer
Arcade systemKonami Cobra System Hardware

Fighting Bujutsu, known in Japan as Fighting Wu-Shu (FIGHTING武術 (ファイティングうーしゅ), lit. "Martial Fighting") is an August Template:Vgy 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D fighting game market, after their Template:Vgy Lightning Legend: Daigo no Daibouken, and was released only in arcades.

Fighting Bujutsu was unveiled as one of the first games powered by the Konami Cobra System Hardware (the other being Racing Jam) in a 10-minute videotape shown at the 1997 ASI arcade show. At this point it had no working title, and was referred to only by the codename "PF 573".[1][2] It was shown again at that year's JAMMA show, by which time it was named Fighting Wu-Shu.[3]

On January 21, 1998, an official soundtrack of Fighting Bujutsu's background music was published by Konami and distributed by King Records exclusively in Japan as Fighting Wu-Shu Original Game Soundtrack (FIGHTING武術 オリジナル・ゲーム・サントラ).[4]

Gameplay

Much like Sega's Virtua Fighter 3, Fighting Bujutsu utilizes a control scheme consisting of a control stick and three buttons: Punch, Kick, and Guard.[3]

References

  1. ^ "Konami Steals the Show". Next Generation. No. 30. Imagine Media. June 1997. p. 23.
  2. ^ "Konami Reveals More 'Cobra' Games". Electronic Gaming Monthly. No. 94. Ziff Davis. May 1997. p. 82.
  3. ^ a b Fighting Bujutsu at The International Arcade Museum
  4. ^ Fighting Wu-Shu Original Game Soundtrack at VGMdb