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Hermod (comics)

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Hermod
Publication information
PublisherMarvel Comics
First appearanceThor #274 (Aug 1978)
Created byRoy Thomas and John Buscema
In-story information
Full nameHermod
SpeciesAsgardian
Place of originAsgard
Team affiliationsAsgard
Notable aliasesHoward "Howie" Barker
AbilitiesSuperhuman speed, strength, stamina, and durability

Hermod is a fictional character appearing in the Marvel Comics universe, based loosely on the Hermóðr of Norse myth.

Publication history

Hermod first appeared in Thor #274-275 (August-September 1978), and was adapted from mythology by Roy Thomas and John Buscema.

The character subsequently appeared in Thor Annual #7 (1978), Thor #294-295 (April-May 1980), 300-301 (October-November 1980), 306 (April 1981), Avengers #249 (November 1984), Thor #350-352 (December 1984-February 1985), 359 (September 1985), Marvel Super-Heroes #9 (April 1992), Impossible Man Summer Vacation Spectacular #2 (September 1991), Thor #454 (November 1992), #474 (May 1994), and Journey Into Mystery #504-513 (December 1996-October 1997).

Hermod appeared as part of the "Asgardians" entry in the Official Handbook of the Marvel Universe Deluxe Edition #1.

Fictional character biography

Hermod is a young god who is shrouded in mystery. It is known, however, that Odin will usually employ Hermod as a messenger because of his great speed. Hermod's greatest mission was when he traveled to Hel in order to ask the goddess Hela for information on how to revive Balder the Brave.[volume & issue needed] Because of the events of Ragnarok, Hermod is believed to have suffered the same fate that befell the rest of the Asgardians.[volume & issue needed]

Powers and abilities

Hermod possesses normal strength, stamina, and durability for an Asgardian god. He also can run at speeds far exceeding those of other Asgardian gods.

In other media

Video games

  • Hermod appears as a non-player character in the video game Marvel: Ultimate Alliance. He has special dialogue with Thor where it is mentioned that Hermod evaded capture. When not talking to a character he runs around the area. To talk to him, the player must summon him on a part of the porch or wait till he moves near them.

External links