Homescapes

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Homescapes
Homescapes icon.png
App icon, featuring the protagonist of the game, Austin, with his cat
Developer(s)Playrix
Publisher(s)Playrix
Platform(s)Android, iOS
ReleaseApple App Store
September 2017
Google Play
August 2017
Amazon Appstore
September 2017
Genre(s)Puzzle
Mode(s)Single-player

Homescapes is a casual free-to-play puzzle game. It was developed and launched by Playrix in 2017 as a successor to their 2016 match-3 game, Gardenscapes. The storyline narrates about attempts of the game’s protagonist, Austin the Butler, to restore his childhood home. The game is available on Apple's App Store and MacOS, also on Android (Google Play, Amazon Appstore, and Huawei AppGallery).[1][2]

Gameplay[edit]

Launched a year after Gardenscapes, Homescapes follows the adventure of the main character Austin who returns to his childhood mansion and begins to restore it.[4][5] The butler tries to convince his parents not to sell the house, sprucing up the place. Helping him, players receive tasks in the To-do list that they can tackle by solving match-3 puzzles. Assignments range from installing new stairs and restoring the statues in the main hall to petting a cat. Completing every puzzle level, players receive in-game currency and a Star reward that is necessary to complete tasks. Coins are needed to buy lives and power-ups for puzzle levels or customize the mansion with more than 100,000 design patterns.[6][7] Players can pick out wallpaper, furniture, and other decorations.[7][8][9]

Homescapes' gameplay is similar to its predecessor, Gardenscapes. A board of each puzzle includes colorful tiles — teacups, books, bowties, buttons, lamps, teapots, and others. A player swaps two adjacent items to match three or more of them. Although Playrix added unique power-ups for the Gardenscapes' spin-off. Level 8 unlocks the Hummer, which destroys a random single tile. Rockets become available after level 14 and appear after matching four tiles in a row or a column. They cause a fire across the board, removing all tiles vertically or horizontally. The Bomb is given after matching five items and blows up tiles in a two-square radius. The Paper Plane is used to delete random distant tiles. After matching five tiles, a player can get the Rainbow Ball, which removes all tiles of the same color. Boosters and their combinations become available to the player as they gain experience and help a player to achieve level's victory conditions faster. Those goals usually involve collecting or deleting tiles of a certain color or in a certain amount. For example, completing a level where a spread Carpet onto every tile should be done, a player needs to match tiles on Carpet with the rest. To make the game more challenging, obstacle tiles appear on a level board (wafer cookies, carpet, boxes, yellow apples, and cherries encased in jelly, etc.).[8][9][10][11]

After release, the game was repeatedly updated, one of the first add-ons was a Daily bonus.[9] In the following years, developers have built a robust framework of recurring events or available for a limited period mini-games such as Flying High, Cake o’clock, Paper Plane Generator, Flint’s Adventure, and others.[12] Overall, Homescapes had 7390 match-3 levels and 10 mini-games in September 2021.[13]

Gameplay combines match-3 challenges with a visual novel. In an 18 month development period, three protagonists and over 30 supporting characters were created, whose stories appear along the game process. Leveling up by solving challenges, a player unlocks new chapters of a story and watches how Austin interacts with his parents and childhood friends; he also receives letters from them with bonuses.[8][6]

Commercials and reception[edit]

Homescapes was soft-launched on July 26, 2017 in Canada.[14] In the first week after the worldwide release, the game had 28 million downloads.[6] It topped the list of Free games for iPad in 60 countries, for iPhone — in 30 countries. Moreover, the puzzle topped the Free Google Play Games chart in 45 countries.[15] Analysts from Sensor Tower estimated the game's revenue "in less than a month" at $10 million.[16]

App Annie analytic platform claimed Homescapes as the 4th most downloaded game on iOS worldwide and the 8th most downloaded on Android in October 2017.[17] By the end of 2019, the lifetime revenue of the game exceeded $1 billion, of which 56% were distributed by App Store users. The key markets for Homescapes were the United States, Japan, and Germany.[18]

GameZebo named Homescapes among the 10 Best Casual Games for Mobile in 2021.[19] The same year, inspired by the game, Russian singer Zemfira composed a song and released a video clip, which was shot in collaboration with Playrix.[20]

Critics[edit]

The game received mostly positive reviews, although some critics found it less attractive and more challenging than the original Gardenscapes due to lack of bonuses and low coin rewards.[8] Moreover, according to Polygon, the Butler's actions in the game resembles a passive-aggressive campaign to rebuild the house, pressuring his parents into keeping the house.[21]

At the beginning of 2020, Facebook advertisements for Homescapes were referred to as misleading and "not representative of the overall gameplay". Developers insisted that the promoted images captured mini-games, appearing occasionally. Therefore most of the audience didn’t see them stopping to play at the beginner levels. However, the UK Advertising Standards Authority banned banners in October 2020 and warned Playrix about the representativity of further campaigns.[22][13][23]

References[edit]

  1. ^ "Playrix Launches Heartwarming Puzzle Game Homescapes on AppGallery". ADNKRONOS. 2021-03-10. Retrieved 2020-07-04.
  2. ^ "Il Gameplay di Homescapes – Il celebre Puzzle Game di Playrix" (in Italian). BlueStacks. 2021-03-17. Retrieved 2020-07-04.
  3. ^ "Homescapes". Sensor Tower Inc. 2021. Retrieved 2021-08-24.
  4. ^ "How the Buchman brothers built one of the largest gaming companies in the world — Playrix — and became billionaires". Forbes (in Russian). 2020-03-19. Retrieved 2021-08-24.
  5. ^ "Charting the rise of Russian mobile gaming powerhouse Playrix". Steel Media. 2017-05-17. Retrieved 2021-08-24.
  6. ^ a b c "Playrix scores another big match-3 mobile game hit with Homescapes". GamesBeat. 2017-10-15. Retrieved 2021-08-24.
  7. ^ a b "How does Homescapes monetise?". Steel Media. 2017-10-13. Retrieved 2021-08-24.
  8. ^ a b c d "Homescapes Review: Homeward Bound". GameZebo. 2017-10-04. Retrieved 2021-08-24.
  9. ^ a b c "How to Earn Coins in Homescapes". GameZebo. 2017-10-06. Retrieved 2021-08-24.
  10. ^ "Homescapes Tips, Cheats and Strategies". GameZebo. 2017-09-19. Retrieved 2021-08-24.
  11. ^ "Homescapes (Android) – La recensione" (in Italian). Sentieri Selvaggi. 2019-03-28. Retrieved 2021-08-24.
  12. ^ "Homescapes is a masterclass in creating an event framework". Medium. 2020-09-24. Retrieved 2021-08-24.
  13. ^ a b "ASA bans misleading Homescapes, Gardenscapes ads". Games Industry. 2020-10-13. Retrieved 2021-08-24.
  14. ^ "Gardenscapes developer Playrix soft-launches sequel Homescapes". Steel Media Ltd. 2017-07-28. Retrieved 2021-08-24.
  15. ^ "In the week since its release, Playrix mobile Homescapes have been downloaded 7 million times" (in Russian). DTF. 2017-09-27. Retrieved 2021-08-24.
  16. ^ "Homescapes — 28 million downloads in the first month and a big box office" (in Russian). WN Media Group. 2017-10-16. Retrieved 2021-08-24.
  17. ^ "App Annie: the most downloaded and profitable games of September 2017" (in Russian). WN Media Group. 2017-10-25. Retrieved 2021-08-24.
  18. ^ "Homescapes: Playrix's second game to clear $1 billion". Game World. 2019-11-11. Retrieved 2021-08-24.
  19. ^ "The 10 Best Casual Games for Mobile in 2021". GameZebo. 2021-10-08. Retrieved 2021-08-24.
  20. ^ ""Hello Austin": Zemfira released a video about the butler from the game Homescapes" (in Russian). VC.ru. 2021-02-19. Retrieved 2021-08-24.
  21. ^ "The worst villain in gaming lurks in a hugely popular match-3 game". Polygon. 2019-08-05. Retrieved 2021-08-24.
  22. ^ "Homescapes and Gardenscapes ads banned as misleading". BBC News. 2020-10-12. Retrieved 2021-08-24.
  23. ^ "Why We're Stuck With Fake Game Ads: They Make Big Bucks". YR Media. 2019-03-20. Retrieved 2021-08-24.

External links[edit]