Keef the Thief

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Keef the Thief
Keef the Thief Cover.jpg
Developer(s)Naughty Dog
Publisher(s)Electronic Arts
Producer(s)Chris Wilson
Designer(s)Andy Gavin
Jason Rubin
Programmer(s)Andy Gavin
Artist(s)Jason Rubin
Composer(s)Russ Turner
Platform(s)Apple IIGS, Amiga, MS-DOS
Genre(s)Role-playing, adventure

Keef the Thief: A Boy and His Lockpick is a video game designed by Naughty Dog and published by Electronic Arts. It was released in 1989 for the Apple IIGS and then later ported to the Amiga and MS-DOS. Keef the Thief is a comedic sword and sorcery role-playing game.



In the 1980's Naughty Dog became the youngest third party studio to contract with Electronic Arts. The developers acted like " wild, loud kids " at the hotel where EA held its developer's conferences.[1]

Naughty Dog recalled: "While we were making it, Andy entered sarcastic text as a place holder for what we believed would be the real text in the final release. EA liked the humor so much that they decided to make the entire game a comedy."[1]

The consequence of this humor on the sales was "no joke", however. It was around this time that the company name was changed to "Naughty Dog", a rebranding move to shed old history.[1]


The Amiga and Apple IIGS versions of the game were reviewed in 1990 in Dragon #157 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers normally gave a game a rating from 1 to 5 stars, but they gave the Apple II version of this game an "X" for "Not recommended" because of its antiquated copy-protection system.[2]


  1. ^ a b c "GarageDays:KeefTheThief". 2002-01-07. Retrieved 2018-02-26.
  2. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1990). "The Role of Computers". Dragon (157): 96–103.

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