Keef the Thief

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Keef the Thief
Keef the Thief Cover.jpg
Developer(s)Naughty Dog
Publisher(s)Electronic Arts
Producer(s)Chris Wilson
Designer(s)Andy Gavin
Jason Rubin
Programmer(s)Andy Gavin
Artist(s)Jason Rubin
Composer(s)Russ Turner
Platform(s)Apple IIGS, Amiga, MS-DOS
Release1989
Genre(s)Role-playing, adventure
Mode(s)Single-player

Keef the Thief: A Boy and His Lockpick is a video game designed by Naughty Dog and published by Electronic Arts. It was released in 1989 for the Apple IIGS and then later ported to the Amiga and MS-DOS. Keef the Thief is a comedic sword and sorcery role-playing game.

Gameplay[edit]

Development[edit]

In the 1980's Naughty Dog became the youngest third party studio to contract with Electronic Arts. The developers acted like " wild, loud kids " at the hotel where EA held its developer's conferences.[1]

Naughty Dog recalled: "While we were making it, Andy entered sarcastic text as a place holder for what we believed would be the real text in the final release. EA liked the humor so much that they decided to make the entire game a comedy."[1]

The consequence of this humor on the sales was "no joke", however. It was around this time that the company name was changed to "Naughty Dog", a rebranding move to shed old history.[1]

Reception[edit]

The Amiga and Apple IIGS versions of the game were reviewed in 1990 in Dragon #157 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers normally gave a game a rating from 1 to 5 stars, but they gave the Apple II version of this game an "X" for "Not recommended" because of its antiquated copy-protection system.[2]

References[edit]

  1. ^ a b c "GarageDays:KeefTheThief". 2002-01-07. Retrieved 2018-02-26.
  2. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1990). "The Role of Computers". Dragon (157): 96–103.

External links[edit]