Nebuchadnezzar (The Matrix)

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The Matrix vehicle
First appearanceThe Matrix
Last appearanceThe Matrix Reloaded
Launched2069 A.D.
Decommissioned28th century
General characteristics
ClassMark III No. 11
ArmamentsGun turret, Electromagnetic pulse
DefensesArmor plating
PropulsionAnti-gravity pads

The Nebuchadnezzar is a fictional hovercraft captained by Morpheus in the Matrix franchise.[1] Its name is a Biblical reference to Nebuchadnezzar II, from the Book of Daniel.[2] It received scholarly attention due to its role in the series and metaphorical significance.


In Matrix's setting, the ship was built in 2069,[1] prior to the Machine War that led to the creation of the Matrix. The Nebuchadnezzar, along with other, similar crafts, was repurposed by the human rebels to covertly broadcast the minds of up to seven people at a time into the Matrix, where the crew would locate the minds of other humans and free them from the Matrix. They enter and leave the Matrix through the use of pirate radio signals sent out by the ship, which transport the crew anywhere in the Matrix that a phone line can be accessed.[3] A ship's operator would remain as a guide, sending crews navigational data and programs with which to hack into the Matrix. In the Matrix trilogy we see two operators for the Nebuchadnezzar: Tank and Link. The craft is also equipped with basic defensive measures in the form of an onboard EMP, which it uses to fight flying robots known as Sentinels.[1]

The interior of the ship is one of the few indications in the series about how the rebels lived. It resembles the interior of a submarine and is made entirely of raw steel, with flashing computer screens and cramped, small sleeping quarters. The only food aboard is a nutrient-rich mixture that was described as "vicious, gag-eliciting goop".[2]

The Nebuchadnezzar was destroyed by a Sentinel's tow bomb near the conclusion of The Matrix Reloaded. The crew escaped before the ship's destruction thanks to Neo's newfound ability to identify and assume limited control over Sentinel hardware using his powers as the chosen one. The crew was found by the hovercraft Mjolnir (presumably named after Thor's Hammer) soon afterward.


In Japan, the Matrix Ultimate Collection featured a replica model of the Nebuchadnezzar that was 60 cm in length.[4]


The Matrix and Philosophy states that the Nebuchadnezzar's name is symbolically important, as the ancient king "has a dream he can't remember but keeps searching for an answer". This is similar to how Neo continues to search for an answer to his "vague but persistent" questions about the Matrix.[5] Additionally, the book notes that the ship's nameplate contains the words "Mark III No. 11", which alludes to the Bible verse Mark 3:11: "And, whenever the evil spirits saw him, they fell down before him and cried out, 'You are the Son of God'", relating Neo's path to the Jesus story.[5]

Transpersonal Management: Lessons from the Matrix Trilogy states that the name Nebuchadnezzar represents the machines' arrogance in claiming godliness, similar to the ancient king, as well as the fact that the rebels are warriors who are attempting to liberate their people.[6] Neuroscience in Science Fiction Films calls the name symbolic of the fact that "imminent doom awaits" due to the apocalyptic nature of the Book of Daniel.[7]


  1. ^ a b c Keith., Booker, M. (2006). Alternate Americas: science fiction film and American culture. Westport, Conn.: Praeger. ISBN 0275983951. OCLC 230724900.
  2. ^ a b Jacking into the Matrix franchise: cultural reception and interpretation. Kapell, Matthew., Doty, William G., 1939-. New York: Continuum. 2004. pp. 174, 195. ISBN 0826419097. OCLC 54279998.{{cite book}}: CS1 maint: others (link)
  3. ^ Taking the red pill: science, philosophy and religion in The Matrix. Yeffeth, Glenn, 1961- (1st ed.). Dallas, Tex.: BenBella Books. 2003. p. 113. ISBN 1932100024. OCLC 51093169.{{cite book}}: CS1 maint: others (link)
  4. ^ Franklin, Sheila. "Matrix Ultimate Collection with Nebuchadnezzar ship replica | Gear Live". Retrieved 2018-03-26.
  5. ^ a b The Matrix and philosophy: welcome to the desert of the real. Irwin, William, 1970-. Chicago: Open Court. 2002. pp. 113. ISBN 0812695011. OCLC 50291135.{{cite book}}: CS1 maint: others (link)
  6. ^ De Rezende, Julio Francisco Dantas. Transpersonal Management: lessons from the Matrix trilogy. Editora E-papers. p. 70. ISBN 8576501511.
  7. ^ Sharon, Packer (2014-10-31). Neuroscience in science fiction films. Jefferson, North Carolina. ISBN 978-0786472345. OCLC 895335093.